1 2 3 4 Player Games - Offline vs Subway Surfers

1 2 3 4 Player Games - Offline

JindoBlu
Google Play
$31.7K/mo
~$380.3K/yr · 107.1M installs
VS

Subway Surfers

SYBO Games
Google Play
$362.8K/mo
~$4.35M/yr · 2.9B installs
Revenue winner Subway Surfers wins +1045% vs other
Installs winner Subway Surfers wins +2582% vs other
MAU winner Subway Surfers wins +1073% vs other
Rating winner 1 2 3 4 Player Games - Offline wins +1% vs other

Why Subway Surfers is winning

Top 3 reasons - backed by the public App Store / Play Store numbers.

  1. Subway Surfers earns roughly 11× more per month than 1 2 3 4 Player Games - Offline - $362.8K vs $31.7K.
  2. Subscription model. Subway Surfers runs a $9.95/mo subscription that compounds; 1 2 3 4 Player Games - Offline relies on one-shot IAP or ads.
  3. Bigger install base. Subway Surfers has ~2.9B lifetime installs vs 1 2 3 4 Player Games - Offline's ~107.1M - 26.8× the funnel top.

Find more apps with this revenue gap · Full Subway Surfers report

Side-by-side metrics

Bars scale to whichever app is bigger on that row. Green = winner.

1 2 3 4 Player Games - Offline
vs
Subway Surfers
Monthly revenue (est.)?
$31.7K
$362.8K
Annual revenue (est.)
$380.3K
$4.35M
Lifetime installs (est.)
107.1M
2.9B
Monthly active users (est.)?
1.7M
20.1M
App Store rating
4.61★
4.55★
Total ratings
138K
41.7M
US grossing rank
-
=
-
Cheapest monthly sub
No sub
$9.95
IAP tiers detected
0 tiers
=
0 tiers

1 2 3 4 Player Games - Offline

JindoBlu
Google Play
Category
Arcade
Price
Free
Released
Dec 14, 2022
Last updated
May 8, 2026
File size
-
Content rating
Everyone
Version
2.28.1
Languages
-
View full 1 2 3 4 Player Games - Offline report →

Subway Surfers

SYBO Games
Google Play
Category
Arcade
Price
Free
Released
Sep 20, 2012
Last updated
Apr 29, 2026
File size
-
Content rating
Everyone 10+
Version
3.62.1
Languages
-
View full Subway Surfers report →

1 2 3 4 Player Games - Offline trajectory

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Subway Surfers trajectory

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FAQ

Which makes more money, 1 2 3 4 Player Games - Offline or Subway Surfers? v
Subway Surfers earns about $362.8K per month, while 1 2 3 4 Player Games - Offline earns about $31.7K. That is a 11.4× revenue gap (~$331.1K more per month for Subway Surfers). Annual revenue: 1 2 3 4 Player Games - Offline ≈ $380.3K/year, Subway Surfers ≈ $4.35M/year. Estimates are derived from public Google Play signals - grossing rank, scraped IAP tiers, ratings and category benchmarks.
Which has more downloads, 1 2 3 4 Player Games - Offline or Subway Surfers? v
Subway Surfers leads with about 2.9B estimated downloads vs 107.1M for 1 2 3 4 Player Games - Offline - a 26.8× gap. 1 2 3 4 Player Games - Offline reports 100,000,000+ installs on Google Play. Subway Surfers reports 1,000,000,000+ installs on Google Play.
Are 1 2 3 4 Player Games - Offline and Subway Surfers in the same Google Play category and competing for the same money? v
Yes - both apps sit in the Arcade category, which means they compete directly for the same paying users and category-level wallet share. Direct competitors, head-to-head.
What in-app purchases and subscription pricing do 1 2 3 4 Player Games - Offline and Subway Surfers offer? v
1 2 3 4 Player Games - Offline: no IAP detected on the public listing. Subway Surfers: IAP range $0.99 - $99.99 per item. 1 2 3 4 Player Games - Offline runs a "Free casual game · ad-supported (~$0.04/MAU)" monetization model; Subway Surfers runs "Free casual game · ad-supported (~$0.04/MAU)". Scraped tier prices and detected subscription pricing drive the bulk of the per-app revenue estimate above.
Which has better ratings, 1 2 3 4 Player Games - Offline or Subway Surfers? v
1 2 3 4 Player Games - Offline edges ahead with ★ 4.6 vs ★ 4.6 (gap of 0.1 stars). Rating volume: 1 2 3 4 Player Games - Offline 2K ratings, Subway Surfers 1.8M ratings. Higher rating volume = stronger ASO signal even when star averages are close.
How accurate are these 1 2 3 4 Player Games - Offline vs Subway Surfers revenue estimates? v
Directional - typically within 2-3× of actual money earned for popular apps. The $31.7K for 1 2 3 4 Player Games - Offline and $362.8K for Subway Surfers are derived from Google Play grossing rank, scraped IAP tiers, ratings volume and category benchmarks (Arcade) - net of the 15-30% Apple/Google store cut. Real revenue depends on country mix, retention, refunds and ad fill rate, none of which Apple or Google publish.
How do I compare 1 2 3 4 Player Games - Offline or Subway Surfers to a different Google Play app? v
Use the search box at the bottom of this page or paste any two Google Play links into the homepage tool. We auto-generate a permanent comparison URL with revenue, downloads, IAP tiers, subscription pricing and grossing rank for both apps.