2 Player games : the Challenge vs Minecraft: Dream it, Build it!

2 Player games : the Challenge

JindoBlu
Google Play
$153.5K/mo
~$1.84M/yr · 305.2M installs
VS

Minecraft: Dream it, Build it!

Mojang
Google Play
$7.64M/mo
~$91.73M/yr · 91.1M installs
Revenue winner Minecraft: Dream it, Build it! wins +4881% vs other
Installs winner 2 Player games : the Challenge wins +235% vs other
MAU winner 2 Player games : the Challenge wins +62% vs other
Rating winner 2 Player games : the Challenge wins +9% vs other

Why Minecraft: Dream it, Build it! is winning

Top 2 reasons - backed by the public App Store / Play Store numbers.

  1. Minecraft: Dream it, Build it! earns roughly 50× more per month than 2 Player games : the Challenge - $7.64M vs $153.5K.
  2. Subscription model. Minecraft: Dream it, Build it! runs a $7.03/mo subscription that compounds; 2 Player games : the Challenge relies on one-shot IAP or ads.

Find more apps with this revenue gap · Full Minecraft: Dream it, Build it! report

Side-by-side metrics

Bars scale to whichever app is bigger on that row. Green = winner.

2 Player games : the Challenge
vs
Minecraft: Dream it, Build it!
Monthly revenue (est.)?
$153.5K
$7.64M
Annual revenue (est.)
$1.84M
$91.73M
Lifetime installs (est.)
305.2M
91.1M
Monthly active users (est.)?
8.5M
5.3M
App Store rating
4.69★
4.32★
Total ratings
710K
5.7M
US grossing rank
-
=
-
Cheapest monthly sub
No sub
$7.03
IAP tiers detected
0 tiers
=
0 tiers

2 Player games : the Challenge

JindoBlu
Google Play
Category
Arcade
Price
Free
Released
May 29, 2019
Last updated
Jun 28, 2026
File size
-
Content rating
Everyone
Version
7.17.7
Languages
-
View full 2 Player games : the Challenge report →

Minecraft: Dream it, Build it!

Mojang
Google Play
Category
Arcade
Price
USD6.99
Released
Aug 15, 2011
Last updated
Jun 24, 2026
File size
-
Content rating
Everyone 10+
Version
1.26.32.2
Languages
-
View full Minecraft: Dream it, Build it! report →

2 Player games : the Challenge trajectory

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Minecraft: Dream it, Build it! trajectory

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FAQ

Which makes more money, 2 Player games : the Challenge or Minecraft: Dream it, Build it!? v
Minecraft: Dream it, Build it! earns about $7.64M per month, while 2 Player games : the Challenge earns about $153.5K. That is a 49.8× revenue gap (~$7.49M more per month for Minecraft: Dream it, Build it!). Annual revenue: 2 Player games : the Challenge ≈ $1.84M/year, Minecraft: Dream it, Build it! ≈ $91.73M/year. Estimates are derived from public Google Play signals - grossing rank, scraped IAP tiers, ratings and category benchmarks.
Which has more downloads, 2 Player games : the Challenge or Minecraft: Dream it, Build it!? v
2 Player games : the Challenge leads with about 305.2M estimated downloads vs 91.1M for Minecraft: Dream it, Build it! - a 3.3× gap. 2 Player games : the Challenge reports 100,000,000+ installs on Google Play. Minecraft: Dream it, Build it! reports 50,000,000+ installs on Google Play.
Are 2 Player games : the Challenge and Minecraft: Dream it, Build it! in the same Google Play category and competing for the same money? v
Yes - both apps sit in the Arcade category, which means they compete directly for the same paying users and category-level wallet share. Direct competitors, head-to-head.
What in-app purchases and subscription pricing do 2 Player games : the Challenge and Minecraft: Dream it, Build it! offer? v
2 Player games : the Challenge: IAP range $6.99 per item. Minecraft: Dream it, Build it!: IAP range $0.99 - $49.99 per item. 2 Player games : the Challenge runs a "Free casual game · ad-supported (~$0.04/MAU)" monetization model; Minecraft: Dream it, Build it! runs "Paid app ($6.99)". Scraped tier prices and detected subscription pricing drive the bulk of the per-app revenue estimate above.
Which has better ratings, 2 Player games : the Challenge or Minecraft: Dream it, Build it!? v
2 Player games : the Challenge edges ahead with ★ 4.7 vs ★ 4.3 (gap of 0.4 stars). Rating volume: 2 Player games : the Challenge 11K ratings, Minecraft: Dream it, Build it! 633K ratings. Higher rating volume = stronger ASO signal even when star averages are close.
How accurate are these 2 Player games : the Challenge vs Minecraft: Dream it, Build it! revenue estimates? v
Directional - typically within 2-3× of actual money earned for popular apps. The $153.5K for 2 Player games : the Challenge and $7.64M for Minecraft: Dream it, Build it! are derived from Google Play grossing rank, scraped IAP tiers, ratings volume and category benchmarks (Arcade) - net of the 15-30% Apple/Google store cut. Real revenue depends on country mix, retention, refunds and ad fill rate, none of which Apple or Google publish.
How do I compare 2 Player games : the Challenge or Minecraft: Dream it, Build it! to a different Google Play app? v
Use the search box at the bottom of this page or paste any two Google Play links into the homepage tool. We auto-generate a permanent comparison URL with revenue, downloads, IAP tiers, subscription pricing and grossing rank for both apps.