4Fun - Live Voice, Play Ludo vs Asha Live : Group Chat Room
4Fun - Live Voice, Play Ludo
SPREADFUN
App Store
$482/mo
~$5.8K/yr · 6K installs
VS
Asha Live : Group Chat Room
HELMSMAN INTERNATIONAL
Google Play
$131.3K/mo
~$1.58M/yr · 4.1M installs
Revenue winner
Asha Live : Group Chat Room wins
+27146% vs other
Installs winner
Asha Live : Group Chat Room wins
+67418% vs other
MAU winner
Asha Live : Group Chat Room wins
+33162% vs other
Rating winner
4Fun - Live Voice, Play Ludo wins
+5% vs other
Why Asha Live : Group Chat Room is winning
Top 3 reasons - backed by the public App Store / Play Store numbers.
- Asha Live : Group Chat Room earns roughly 272× more per month than 4Fun - Live Voice, Play Ludo - $131.3K vs $482.
- Premium pricing. Asha Live : Group Chat Room charges $9.95/mo vs 4Fun - Live Voice, Play Ludo's $8.99/mo - higher ARPU per converted user.
- Bigger install base. Asha Live : Group Chat Room has ~4.1M lifetime installs vs 4Fun - Live Voice, Play Ludo's ~6K - 675.2× the funnel top.
→ Find more apps with this revenue gap · Full Asha Live : Group Chat Room report
Side-by-side metrics
Bars scale to whichever app is bigger on that row. Green = winner.
vs
Monthly revenue (est.)?
$482
▶
$131.3K
Annual revenue (est.)
$5.8K
▶
$1.58M
Lifetime installs (est.)
6K
▶
4.1M
Monthly active users (est.)?
2K
▶
552K
App Store rating
3.84★
◀
3.65★
Total ratings
122
▶
5K
US grossing rank
-
=
-
Cheapest monthly sub
$8.99
▶
$9.95
IAP tiers detected
9 tiers
◀
0 tiers
- Category
- Entertainment
- Price
- Free
- Released
- Dec 28, 2020
- Last updated
- Apr 28, 2026
- File size
- 271.6 MB
- Content rating
- 17+
- Version
- 2.7.2
- Languages
- Arabic, English, Hindi
- Category
- Entertainment
- Price
- Free
- Released
- Jun 20, 2022
- Last updated
- Mar 5, 2026
- File size
- -
- Content rating
- Teen
- Version
- 4.8.1
- Languages
- -
4Fun - Live Voice, Play Ludo trajectory
Asha Live : Group Chat Room trajectory
FAQ
Which makes more money, 4Fun - Live Voice, Play Ludo or Asha Live : Group Chat Room? v
Asha Live : Group Chat Room earns about $131.3K per month, while 4Fun - Live Voice, Play Ludo earns about $482. That is a 272.5× revenue gap (~$130.8K more per month for Asha Live : Group Chat Room). Annual revenue: 4Fun - Live Voice, Play Ludo ≈ $5.8K/year, Asha Live : Group Chat Room ≈ $1.58M/year. Estimates are derived from public App Store / Google Play signals - grossing rank, scraped IAP tiers, ratings and category benchmarks.
Which has more downloads, 4Fun - Live Voice, Play Ludo or Asha Live : Group Chat Room? v
Asha Live : Group Chat Room leads with about 4.1M estimated downloads vs 6K for 4Fun - Live Voice, Play Ludo - a 675.2× gap. 4Fun - Live Voice, Play Ludo's App Store downloads are estimated from 122 ratings × the standard 1:75 ratio. Asha Live : Group Chat Room reports 1,000,000+ installs on Google Play.
Are 4Fun - Live Voice, Play Ludo and Asha Live : Group Chat Room in the same App Store category on each store and competing for the same money? v
Yes - both apps sit in the Entertainment category, which means they compete directly for the same paying users and category-level wallet share. Direct competitors, head-to-head.
What in-app purchases and subscription pricing do 4Fun - Live Voice, Play Ludo and Asha Live : Group Chat Room offer? v
4Fun - Live Voice, Play Ludo: IAP range 9 tiers detected. Asha Live : Group Chat Room: IAP range $0.99 - $99.99 per item. 4Fun - Live Voice, Play Ludo runs a "Subscription (~$8.99/mo)" monetization model; Asha Live : Group Chat Room runs "Subscription (~$9.95/mo)". Scraped tier prices and detected subscription pricing drive the bulk of the per-app revenue estimate above.
Which has better ratings, 4Fun - Live Voice, Play Ludo or Asha Live : Group Chat Room? v
4Fun - Live Voice, Play Ludo edges ahead with ★ 3.8 vs ★ 3.6 (gap of 0.2 stars). Rating volume: 4Fun - Live Voice, Play Ludo 122 ratings, Asha Live : Group Chat Room 27 ratings. Higher rating volume = stronger ASO signal even when star averages are close.
How accurate are these 4Fun - Live Voice, Play Ludo vs Asha Live : Group Chat Room revenue estimates? v
Directional - typically within 2-3× of actual money earned for popular apps. The $482 for 4Fun - Live Voice, Play Ludo and $131.3K for Asha Live : Group Chat Room are derived from App Store grossing rank / Google Play install ranges, scraped IAP tiers, ratings volume and category benchmarks (Entertainment) - net of the 15-30% Apple/Google store cut. Real revenue depends on country mix, retention, refunds and ad fill rate, none of which Apple or Google publish.
How do I compare 4Fun - Live Voice, Play Ludo or Asha Live : Group Chat Room to a different App Store app? v
Use the search box at the bottom of this page or paste any two App Store or Google Play links into the homepage tool. We auto-generate a permanent comparison URL with revenue, downloads, IAP tiers, subscription pricing and grossing rank for both apps.
