5 Second Rule - Group Games vs Gambonanza

5 Second Rule - Group Games

Boris Mikic
App Store
$203.3K/mo
~$2.44M/yr · 727K installs
VS

Gambonanza

Stray Fawn Studio
App Store
$20.1K/mo
~$240.9K/yr · 126K installs
Revenue winner 5 Second Rule - Group Games wins +912% vs other
Installs winner 5 Second Rule - Group Games wins +479% vs other
MAU winner 5 Second Rule - Group Games wins +467% vs other
Rating winner Gambonanza wins +5% vs other

Why 5 Second Rule - Group Games is winning

Top 3 reasons - backed by the public App Store / Play Store numbers.

  1. 5 Second Rule - Group Games earns roughly 10× more per month than Gambonanza - $203.3K vs $20.1K.
  2. Subscription model. 5 Second Rule - Group Games runs a $43.41/mo subscription that compounds; Gambonanza relies on one-shot IAP or ads.
  3. Bigger install base. 5 Second Rule - Group Games has ~727K lifetime installs vs Gambonanza's ~126K - 5.8× the funnel top.

Find more apps with this revenue gap · Full 5 Second Rule - Group Games report

Side-by-side metrics

Bars scale to whichever app is bigger on that row. Green = winner.

5 Second Rule - Group Games
vs
Gambonanza
Monthly revenue (est.)?
$203.3K
$20.1K
Annual revenue (est.)
$2.44M
$240.9K
Lifetime installs (est.)
727K
126K
Monthly active users (est.)?
145K
26K
App Store rating
4.66★
4.91★
Total ratings
9K
838
US grossing rank
-
=
-
Cheapest monthly sub
$43.41
No sub
IAP tiers detected
1 tiers
0 tiers

5 Second Rule - Group Games

Boris Mikic
App Store
Category
Games
Price
Free
Released
Feb 13, 2019
Last updated
Jan 27, 2026
File size
27.7 MB
Content rating
17+
Version
1.5.8
Languages
English, German
View full 5 Second Rule - Group Games report →

Gambonanza

Stray Fawn Studio
App Store
Category
Games
Price
USD5.99
Released
May 1, 2026
Last updated
May 1, 2026
File size
166.7 MB
Content rating
4+
Version
1.0.13
Languages
English, French, German, Japanese, Korean, Polish +5 more
View full Gambonanza report →

5 Second Rule - Group Games trajectory

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Gambonanza trajectory

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FAQ

Which makes more money, 5 Second Rule - Group Games or Gambonanza? v
5 Second Rule - Group Games earns about $203.3K per month, while Gambonanza earns about $20.1K. That is a 10.1× revenue gap (~$183.2K more per month for 5 Second Rule - Group Games). Annual revenue: 5 Second Rule - Group Games ≈ $2.44M/year, Gambonanza ≈ $240.9K/year. Estimates are derived from public App Store signals - grossing rank, scraped IAP tiers, ratings and category benchmarks.
Which has more downloads, 5 Second Rule - Group Games or Gambonanza? v
5 Second Rule - Group Games leads with about 727K estimated downloads vs 126K for Gambonanza - a 5.8× gap. 5 Second Rule - Group Games's App Store downloads are estimated from 9K ratings × the standard 1:75 ratio. Gambonanza's App Store downloads are estimated from 729 ratings.
Are 5 Second Rule - Group Games and Gambonanza in the same App Store category and competing for the same money? v
Yes - both apps sit in the Games category, which means they compete directly for the same paying users and category-level wallet share. Direct competitors, head-to-head.
What in-app purchases and subscription pricing do 5 Second Rule - Group Games and Gambonanza offer? v
5 Second Rule - Group Games: IAP range 1 tiers detected. Gambonanza: no IAP detected on the public listing. 5 Second Rule - Group Games runs a "Subscription (~$43.41/mo)" monetization model; Gambonanza runs "Paid app ($5.99)". Scraped tier prices and detected subscription pricing drive the bulk of the per-app revenue estimate above.
Which has better ratings, 5 Second Rule - Group Games or Gambonanza? v
Gambonanza edges ahead with ★ 4.9 vs ★ 4.7 (gap of 0.2 stars). Rating volume: 5 Second Rule - Group Games 9K ratings, Gambonanza 729 ratings. Higher rating volume = stronger ASO signal even when star averages are close.
How accurate are these 5 Second Rule - Group Games vs Gambonanza revenue estimates? v
Directional - typically within 2-3× of actual money earned for popular apps. The $203.3K for 5 Second Rule - Group Games and $20.1K for Gambonanza are derived from App Store grossing rank, scraped IAP tiers, ratings volume and category benchmarks (Games) - net of the 15-30% Apple/Google store cut. Real revenue depends on country mix, retention, refunds and ad fill rate, none of which Apple or Google publish.
How do I compare 5 Second Rule - Group Games or Gambonanza to a different App Store app? v
Use the search box at the bottom of this page or paste any two App Store links into the homepage tool. We auto-generate a permanent comparison URL with revenue, downloads, IAP tiers, subscription pricing and grossing rank for both apps.