ABCmouse: Kids Learning Games vs ANTON: School Learning
ABCmouse: Kids Learning Games
Age of Learning, Inc.
Google Play
$64.9K/mo
~$779.2K/yr · 3.8M installs
VS
ANTON: School Learning
ANTON - The Learning App for School
Google Play
$121.9K/mo
~$1.46M/yr · 15.2M installs
Revenue winner
ANTON: School Learning wins
+88% vs other
Installs winner
ANTON: School Learning wins
+305% vs other
MAU winner
ANTON: School Learning wins
+147% vs other
Rating winner
ANTON: School Learning wins
+5% vs other
Why ANTON: School Learning is winning
Top 3 reasons - backed by the public App Store / Play Store numbers.
- ANTON: School Learning earns roughly 2× more per month than ABCmouse: Kids Learning Games - $121.9K vs $64.9K.
- Aggressive pricing. ANTON: School Learning undercuts at $11.82/mo vs $20.47/mo - converts a higher % of free users.
- Bigger install base. ANTON: School Learning has ~15.2M lifetime installs vs ABCmouse: Kids Learning Games's ~3.8M - 4.1× the funnel top.
→ Find more apps with this revenue gap · Full ANTON: School Learning report
Side-by-side metrics
Bars scale to whichever app is bigger on that row. Green = winner.
vs
Monthly revenue (est.)?
$64.9K
▶
$121.9K
Annual revenue (est.)
$779.2K
▶
$1.46M
Lifetime installs (est.)
3.8M
▶
15.2M
Monthly active users (est.)?
221K
▶
547K
App Store rating
4.57★
▶
4.79★
Total ratings
23K
▶
282K
US grossing rank
-
=
-
Cheapest monthly sub
$20.47
◀
$11.82
IAP tiers detected
0 tiers
=
0 tiers
- Category
- Education
- Price
- Free
- Released
- Feb 14, 2025
- Last updated
- May 1, 2026
- File size
- -
- Content rating
- Everyone
- Version
- 1.60.1
- Languages
- -
- Category
- Education
- Price
- Free
- Released
- Jan 30, 2018
- Last updated
- Apr 8, 2026
- File size
- -
- Content rating
- Everyone
- Version
- 1.15.1
- Languages
- -
ABCmouse: Kids Learning Games trajectory
ANTON: School Learning trajectory
FAQ
Which makes more money, ABCmouse: Kids Learning Games or ANTON: School Learning? v
ANTON: School Learning earns about $121.9K per month, while ABCmouse: Kids Learning Games earns about $64.9K. That is a 1.9× revenue gap (~$57.0K more per month for ANTON: School Learning). Annual revenue: ABCmouse: Kids Learning Games ≈ $779.2K/year, ANTON: School Learning ≈ $1.46M/year. Estimates are derived from public Google Play signals - grossing rank, scraped IAP tiers, ratings and category benchmarks.
Which has more downloads, ABCmouse: Kids Learning Games or ANTON: School Learning? v
ANTON: School Learning leads with about 15.2M estimated downloads vs 3.8M for ABCmouse: Kids Learning Games - a 4.1× gap. ABCmouse: Kids Learning Games reports 1,000,000+ installs on Google Play. ANTON: School Learning reports 10,000,000+ installs on Google Play.
Are ABCmouse: Kids Learning Games and ANTON: School Learning in the same Google Play category and competing for the same money? v
Yes - both apps sit in the Education category, which means they compete directly for the same paying users and category-level wallet share. Direct competitors, head-to-head.
What in-app purchases and subscription pricing do ABCmouse: Kids Learning Games and ANTON: School Learning offer? v
ABCmouse: Kids Learning Games: IAP range $3.99 - $104.99 per item. ANTON: School Learning: IAP range $3.49 - $40.00 per item. ABCmouse: Kids Learning Games runs a "Subscription (~$20.47/mo)" monetization model; ANTON: School Learning runs "Subscription (~$11.82/mo)". Scraped tier prices and detected subscription pricing drive the bulk of the per-app revenue estimate above.
Which has better ratings, ABCmouse: Kids Learning Games or ANTON: School Learning? v
ANTON: School Learning edges ahead with ★ 4.8 vs ★ 4.6 (gap of 0.2 stars). Rating volume: ABCmouse: Kids Learning Games 833 ratings, ANTON: School Learning 578 ratings. Higher rating volume = stronger ASO signal even when star averages are close.
How accurate are these ABCmouse: Kids Learning Games vs ANTON: School Learning revenue estimates? v
Directional - typically within 2-3× of actual money earned for popular apps. The $64.9K for ABCmouse: Kids Learning Games and $121.9K for ANTON: School Learning are derived from Google Play grossing rank, scraped IAP tiers, ratings volume and category benchmarks (Education) - net of the 15-30% Apple/Google store cut. Real revenue depends on country mix, retention, refunds and ad fill rate, none of which Apple or Google publish.
How do I compare ABCmouse: Kids Learning Games or ANTON: School Learning to a different Google Play app? v
Use the search box at the bottom of this page or paste any two Google Play links into the homepage tool. We auto-generate a permanent comparison URL with revenue, downloads, IAP tiers, subscription pricing and grossing rank for both apps.
