AccessTicket vs Super Slime Simulator: DIY Art

AccessTicket

Primavera Sound, S.L.
App Store
$0/mo
~$0/yr · 1K installs
VS

Super Slime Simulator: DIY Art

Dramaton
Google Play
$520.7K/mo
~$6.25M/yr · 131.3M installs
Revenue winner Super Slime Simulator: DIY Art wins +52069800% vs other
Installs winner Super Slime Simulator: DIY Art wins +13131854% vs other
MAU winner Super Slime Simulator: DIY Art wins +1736357% vs other
Rating winner AccessTicket wins +11% vs other

Why Super Slime Simulator: DIY Art is winning

Top 3 reasons - backed by the public App Store / Play Store numbers.

  1. Super Slime Simulator: DIY Art earns roughly 520698× more per month than AccessTicket - $520.7K vs $0.
  2. Subscription model. Super Slime Simulator: DIY Art runs a $13.85/mo subscription that compounds; AccessTicket relies on one-shot IAP or ads.
  3. Bigger install base. Super Slime Simulator: DIY Art has ~131.3M lifetime installs vs AccessTicket's ~1K - 131319.5× the funnel top.

Find more apps with this revenue gap · Full Super Slime Simulator: DIY Art report

Side-by-side metrics

Bars scale to whichever app is bigger on that row. Green = winner.

AccessTicket
vs
Super Slime Simulator: DIY Art
Monthly revenue (est.)?
$0
$520.7K
Annual revenue (est.)
$0
$6.25M
Lifetime installs (est.)
1K
131.3M
Monthly active users (est.)?
121
2.1M
App Store rating
5.00★
4.49★
Total ratings
20
894K
US grossing rank
-
=
-
Cheapest monthly sub
No sub
$13.85
IAP tiers detected
0 tiers
=
0 tiers

AccessTicket

Primavera Sound, S.L.
App Store
Category
Lifestyle
Price
Free
Released
Sep 1, 2021
Last updated
Apr 30, 2026
File size
101.0 MB
Content rating
4+
Version
3.1.27
Languages
English
View full AccessTicket report →

Super Slime Simulator: DIY Art

Dramaton
Google Play
Category
Lifestyle
Price
Free
Released
Apr 25, 2018
Last updated
May 7, 2026
File size
-
Content rating
Everyone
Version
12.80
Languages
-
View full Super Slime Simulator: DIY Art report →

AccessTicket trajectory

JunJulAugSepOctNovDecJanFebMarAprMay

Super Slime Simulator: DIY Art trajectory

JunJulAugSepOctNovDecJanFebMarAprMay

FAQ

Which makes more money, AccessTicket or Super Slime Simulator: DIY Art? v
Super Slime Simulator: DIY Art earns about $520.7K per month, while AccessTicket earns about $0. That is a ∞× revenue gap (~$520.7K more per month for Super Slime Simulator: DIY Art). Annual revenue: AccessTicket ≈ $0/year, Super Slime Simulator: DIY Art ≈ $6.25M/year. Estimates are derived from public App Store / Google Play signals - grossing rank, scraped IAP tiers, ratings and category benchmarks.
Which has more downloads, AccessTicket or Super Slime Simulator: DIY Art? v
Super Slime Simulator: DIY Art leads with about 131.3M estimated downloads vs 1K for AccessTicket - a 131319.5× gap. AccessTicket's App Store downloads are estimated from 20 ratings × the standard 1:75 ratio. Super Slime Simulator: DIY Art reports 100,000,000+ installs on Google Play.
Are AccessTicket and Super Slime Simulator: DIY Art in the same App Store category on each store and competing for the same money? v
Yes - both apps sit in the Lifestyle category, which means they compete directly for the same paying users and category-level wallet share. Direct competitors, head-to-head.
What in-app purchases and subscription pricing do AccessTicket and Super Slime Simulator: DIY Art offer? v
AccessTicket: no IAP detected on the public listing. Super Slime Simulator: DIY Art: IAP range $3.49 - $54.99 per item. AccessTicket runs a "No App Store revenue (monetizes off-store)" monetization model; Super Slime Simulator: DIY Art runs "Subscription (~$13.85/mo)". Scraped tier prices and detected subscription pricing drive the bulk of the per-app revenue estimate above.
Which has better ratings, AccessTicket or Super Slime Simulator: DIY Art? v
AccessTicket edges ahead with ★ 5.0 vs ★ 4.5 (gap of 0.5 stars). Rating volume: AccessTicket 20 ratings, Super Slime Simulator: DIY Art 34K ratings. Higher rating volume = stronger ASO signal even when star averages are close.
How accurate are these AccessTicket vs Super Slime Simulator: DIY Art revenue estimates? v
Directional - typically within 2-3× of actual money earned for popular apps. The $0 for AccessTicket and $520.7K for Super Slime Simulator: DIY Art are derived from App Store grossing rank / Google Play install ranges, scraped IAP tiers, ratings volume and category benchmarks (Lifestyle) - net of the 15-30% Apple/Google store cut. Real revenue depends on country mix, retention, refunds and ad fill rate, none of which Apple or Google publish.
How do I compare AccessTicket or Super Slime Simulator: DIY Art to a different App Store app? v
Use the search box at the bottom of this page or paste any two App Store or Google Play links into the homepage tool. We auto-generate a permanent comparison URL with revenue, downloads, IAP tiers, subscription pricing and grossing rank for both apps.