After Inc. vs Bloons TD 6
After Inc.
Ndemic Creations
App Store
$89.4K/mo
~$1.07M/yr · 1.7M installs
VS
Bloons TD 6
Ninja Kiwi
App Store
$9.58M/mo
~$115.02M/yr · 51.4M installs
Revenue winner
Bloons TD 6 wins
+10619% vs other
Installs winner
Bloons TD 6 wins
+2952% vs other
MAU winner
Bloons TD 6 wins
+1433% vs other
Rating winner
Bloons TD 6 wins
+1% vs other
Why Bloons TD 6 is winning
Top 3 reasons - backed by the public App Store / Play Store numbers.
- Bloons TD 6 earns roughly 107× more per month than After Inc. - $9.58M vs $89.4K.
- Aggressive pricing. Bloons TD 6 undercuts at $11.99/mo vs $12.99/mo - converts a higher % of free users.
- Bigger install base. Bloons TD 6 has ~51.4M lifetime installs vs After Inc.'s ~1.7M - 30.5× the funnel top.
→ Find more apps with this revenue gap · Full Bloons TD 6 report
Side-by-side metrics
Bars scale to whichever app is bigger on that row. Green = winner.
vs
Monthly revenue (est.)?
$89.4K
▶
$9.58M
Annual revenue (est.)
$1.07M
▶
$115.02M
Lifetime installs (est.)
1.7M
▶
51.4M
Monthly active users (est.)?
339K
▶
5.2M
App Store rating
4.82★
▶
4.86★
Total ratings
15K
▶
343K
US grossing rank
-
=
-
Cheapest monthly sub
$12.99
◀
$11.99
IAP tiers detected
10 tiers
=
10 tiers
- Category
- Games
- Price
- USD1.99
- Released
- Nov 26, 2024
- Last updated
- May 5, 2026
- File size
- 257.1 MB
- Content rating
- 9+
- Version
- 1.12.0
- Languages
- English, Japanese, Korean, Chinese, Chinese
- Category
- Games
- Price
- USD6.99
- Released
- Jun 14, 2018
- Last updated
- Jun 11, 2026
- File size
- 237.7 MB
- Content rating
- 9+
- Version
- 55.2
- Languages
- Arabic, Danish, Dutch, English, Finnish, French +14 more
After Inc. trajectory
Bloons TD 6 trajectory
FAQ
Which makes more money, After Inc. or Bloons TD 6? v
Bloons TD 6 earns about $9.58M per month, while After Inc. earns about $89.4K. That is a 107.2× revenue gap (~$9.50M more per month for Bloons TD 6). Annual revenue: After Inc. ≈ $1.07M/year, Bloons TD 6 ≈ $115.02M/year. Estimates are derived from public App Store signals - grossing rank, scraped IAP tiers, ratings and category benchmarks.
Which has more downloads, After Inc. or Bloons TD 6? v
Bloons TD 6 leads with about 51.4M estimated downloads vs 1.7M for After Inc. - a 30.5× gap. After Inc.'s App Store downloads are estimated from 15K ratings × the standard 1:75 ratio. Bloons TD 6's App Store downloads are estimated from 343K ratings.
Are After Inc. and Bloons TD 6 in the same App Store category and competing for the same money? v
Yes - both apps sit in the Games category, which means they compete directly for the same paying users and category-level wallet share. Direct competitors, head-to-head.
What in-app purchases and subscription pricing do After Inc. and Bloons TD 6 offer? v
After Inc.: IAP range 10 tiers detected. Bloons TD 6: IAP range 10 tiers detected. After Inc. runs a "Paid app ($1.99)" monetization model; Bloons TD 6 runs "Paid app ($6.99)". Scraped tier prices and detected subscription pricing drive the bulk of the per-app revenue estimate above.
Which has better ratings, After Inc. or Bloons TD 6? v
Bloons TD 6 edges ahead with ★ 4.9 vs ★ 4.8 (gap of 0.0 stars). Rating volume: After Inc. 15K ratings, Bloons TD 6 343K ratings. Higher rating volume = stronger ASO signal even when star averages are close.
How accurate are these After Inc. vs Bloons TD 6 revenue estimates? v
Directional - typically within 2-3× of actual money earned for popular apps. The $89.4K for After Inc. and $9.58M for Bloons TD 6 are derived from App Store grossing rank, scraped IAP tiers, ratings volume and category benchmarks (Games) - net of the 15-30% Apple/Google store cut. Real revenue depends on country mix, retention, refunds and ad fill rate, none of which Apple or Google publish.
How do I compare After Inc. or Bloons TD 6 to a different App Store app? v
Use the search box at the bottom of this page or paste any two App Store links into the homepage tool. We auto-generate a permanent comparison URL with revenue, downloads, IAP tiers, subscription pricing and grossing rank for both apps.
