After Inc. vs Cursed Castilla

After Inc.

Ndemic Creations
App Store
$89.5K/mo
~$1.07M/yr · 1.7M installs
VS

Cursed Castilla

Abylight S.L.
App Store
$249/mo
~$3.0K/yr · 5K installs
Revenue winner After Inc. wins +35824% vs other
Installs winner After Inc. wins +35765% vs other
MAU winner After Inc. wins +55782% vs other
Rating winner After Inc. wins +5% vs other

Why After Inc. is winning

Top 2 reasons - backed by the public App Store / Play Store numbers.

  1. After Inc. earns roughly 359× more per month than Cursed Castilla - $89.5K vs $249.
  2. Bigger install base. After Inc. has ~1.7M lifetime installs vs Cursed Castilla's ~5K - 358.6× the funnel top.

Find more apps with this revenue gap · Full After Inc. report

Side-by-side metrics

Bars scale to whichever app is bigger on that row. Green = winner.

After Inc.
vs
Cursed Castilla
Monthly revenue (est.)?
$89.5K
$249
Annual revenue (est.)
$1.07M
$3.0K
Lifetime installs (est.)
1.7M
5K
Monthly active users (est.)?
339K
606.3
App Store rating
4.82★
4.60★
Total ratings
15K
94
US grossing rank
-
=
-
Cheapest monthly sub
No sub
=
No sub
IAP tiers detected
0 tiers
=
0 tiers

After Inc.

Ndemic Creations
App Store
Category
Games
Price
USD1.99
Released
Nov 26, 2024
Last updated
May 5, 2026
File size
257.1 MB
Content rating
9+
Version
1.12.0
Languages
English, Japanese, Korean, Chinese, Chinese
View full After Inc. report →

Cursed Castilla

Abylight S.L.
App Store
Category
Games
Price
USD1.99
Released
Oct 24, 2019
Last updated
May 11, 2020
File size
131.2 MB
Content rating
12+
Version
1.1.2
Languages
English, French, German, Italian, Japanese, Portuguese +5 more
View full Cursed Castilla report →

After Inc. trajectory

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Cursed Castilla trajectory

AugSepOctNovDecJanFebMarAprMayJunJul

FAQ

Which makes more money, After Inc. or Cursed Castilla? v
After Inc. earns about $89.5K per month, while Cursed Castilla earns about $249. That is a 359.2× revenue gap (~$89.2K more per month for After Inc.). Annual revenue: After Inc. ≈ $1.07M/year, Cursed Castilla ≈ $3.0K/year. Estimates are derived from public App Store signals - grossing rank, scraped IAP tiers, ratings and category benchmarks.
Which has more downloads, After Inc. or Cursed Castilla? v
After Inc. leads with about 1.7M estimated downloads vs 5K for Cursed Castilla - a 358.6× gap. After Inc.'s App Store downloads are estimated from 15K ratings × the standard 1:75 ratio. Cursed Castilla's App Store downloads are estimated from 94 ratings.
Are After Inc. and Cursed Castilla in the same App Store category and competing for the same money? v
Yes - both apps sit in the Games category, which means they compete directly for the same paying users and category-level wallet share. Direct competitors, head-to-head.
Do After Inc. and Cursed Castilla have in-app purchases? v
After Inc. does not appear to offer in-app purchases on its public listing. Cursed Castilla does not appear to offer in-app purchases. Monetization model: After Inc. runs "Paid app ($1.99)", Cursed Castilla runs "Paid app ($1.99)".
Which has better ratings, After Inc. or Cursed Castilla? v
After Inc. edges ahead with ★ 4.8 vs ★ 4.6 (gap of 0.2 stars). Rating volume: After Inc. 15K ratings, Cursed Castilla 94 ratings. Higher rating volume = stronger ASO signal even when star averages are close.
How accurate are these After Inc. vs Cursed Castilla revenue estimates? v
Directional - typically within 2-3× of actual money earned for popular apps. The $89.5K for After Inc. and $249 for Cursed Castilla are derived from App Store grossing rank, scraped IAP tiers, ratings volume and category benchmarks (Games) - net of the 15-30% Apple/Google store cut. Real revenue depends on country mix, retention, refunds and ad fill rate, none of which Apple or Google publish.
How do I compare After Inc. or Cursed Castilla to a different App Store app? v
Use the search box at the bottom of this page or paste any two App Store links into the homepage tool. We auto-generate a permanent comparison URL with revenue, downloads, IAP tiers, subscription pricing and grossing rank for both apps.