After Inc. vs Earn to Die
After Inc.
Ndemic Creations
App Store
$84.8K/mo
~$1.02M/yr · 1.6M installs
VS
Earn to Die
Not Doppler
App Store
$7.7K/mo
~$92.3K/yr · 291K installs
Revenue winner
After Inc. wins
+1002% vs other
Installs winner
After Inc. wins
+448% vs other
MAU winner
After Inc. wins
+742% vs other
Rating winner
After Inc. wins
+1% vs other
Why After Inc. is winning
Top 4 reasons - backed by the public App Store / Play Store numbers.
- After Inc. earns roughly 11× more per month than Earn to Die - $84.8K vs $7.7K.
- Subscription model. After Inc. runs a $12.99/mo subscription that compounds; Earn to Die relies on one-shot IAP or ads.
- Bigger install base. After Inc. has ~1.6M lifetime installs vs Earn to Die's ~291K - 5.5× the funnel top.
- More monetization surfaces. After Inc. runs 10 IAP tiers vs 0 - more chances to convert users at the right price.
→ Find more apps with this revenue gap · Full After Inc. report
Side-by-side metrics
Bars scale to whichever app is bigger on that row. Green = winner.
vs
Monthly revenue (est.)?
$84.8K
◀
$7.7K
Annual revenue (est.)
$1.02M
◀
$92.3K
Lifetime installs (est.)
1.6M
◀
291K
Monthly active users (est.)?
321K
◀
38K
App Store rating
4.82★
◀
4.78★
Total ratings
15K
◀
4K
US grossing rank
-
=
-
Cheapest monthly sub
$12.99
◀
No sub
IAP tiers detected
10 tiers
◀
0 tiers
- Category
- Games
- Price
- USD1.99
- Released
- Nov 26, 2024
- Last updated
- May 5, 2026
- File size
- 257.1 MB
- Content rating
- 9+
- Version
- 1.12.0
- Languages
- English, Japanese, Korean, Chinese, Chinese
- Category
- Games
- Price
- USD0.99
- Released
- Sep 20, 2012
- Last updated
- Sep 21, 2017
- File size
- 58.4 MB
- Content rating
- 12+
- Version
- 1.0.24
- Languages
- English
After Inc. trajectory
Earn to Die trajectory
FAQ
Which makes more money, After Inc. or Earn to Die? v
After Inc. earns about $84.8K per month, while Earn to Die earns about $7.7K. That is a 11.0× revenue gap (~$77.1K more per month for After Inc.). Annual revenue: After Inc. ≈ $1.02M/year, Earn to Die ≈ $92.3K/year. Estimates are derived from public App Store signals - grossing rank, scraped IAP tiers, ratings and category benchmarks.
Which has more downloads, After Inc. or Earn to Die? v
After Inc. leads with about 1.6M estimated downloads vs 291K for Earn to Die - a 5.5× gap. After Inc.'s App Store downloads are estimated from 15K ratings × the standard 1:75 ratio. Earn to Die's App Store downloads are estimated from 4K ratings.
Are After Inc. and Earn to Die in the same App Store category and competing for the same money? v
Yes - both apps sit in the Games category, which means they compete directly for the same paying users and category-level wallet share. Direct competitors, head-to-head.
What in-app purchases and subscription pricing do After Inc. and Earn to Die offer? v
After Inc.: IAP range 10 tiers detected. Earn to Die: no IAP detected on the public listing. After Inc. runs a "Paid app ($1.99)" monetization model; Earn to Die runs "Paid app ($0.99)". Scraped tier prices and detected subscription pricing drive the bulk of the per-app revenue estimate above.
Which has better ratings, After Inc. or Earn to Die? v
After Inc. edges ahead with ★ 4.8 vs ★ 4.8 (gap of 0.0 stars). Rating volume: After Inc. 15K ratings, Earn to Die 4K ratings. Higher rating volume = stronger ASO signal even when star averages are close.
How accurate are these After Inc. vs Earn to Die revenue estimates? v
Directional - typically within 2-3× of actual money earned for popular apps. The $84.8K for After Inc. and $7.7K for Earn to Die are derived from App Store grossing rank, scraped IAP tiers, ratings volume and category benchmarks (Games) - net of the 15-30% Apple/Google store cut. Real revenue depends on country mix, retention, refunds and ad fill rate, none of which Apple or Google publish.
How do I compare After Inc. or Earn to Die to a different App Store app? v
Use the search box at the bottom of this page or paste any two App Store links into the homepage tool. We auto-generate a permanent comparison URL with revenue, downloads, IAP tiers, subscription pricing and grossing rank for both apps.
