Annoying Uncle Punch Game vs Magic Research
Annoying Uncle Punch Game
Game District LLC
Google Play
$0/mo
~$0/yr · 86.9M installs
VS
Magic Research
Maticolotto
Google Play
$5.8K/mo
~$69.8K/yr · 122K installs
Revenue winner
Magic Research wins
+581900% vs other
Installs winner
Annoying Uncle Punch Game wins
+71364% vs other
MAU winner
Annoying Uncle Punch Game wins
+28323% vs other
Rating winner
Magic Research wins
+6% vs other
Why Magic Research is winning
Top 1 reasons - backed by the public App Store / Play Store numbers.
- Magic Research earns roughly 5819× more per month than Annoying Uncle Punch Game - $5.8K vs $0.
→ Find more apps with this revenue gap · Full Magic Research report
Side-by-side metrics
Bars scale to whichever app is bigger on that row. Green = winner.
vs
Monthly revenue (est.)?
$0
▶
$5.8K
Annual revenue (est.)
$0
▶
$69.8K
Lifetime installs (est.)
86.9M
◀
122K
Monthly active users (est.)?
3.0M
◀
11K
App Store rating
4.42★
▶
4.67★
Total ratings
108K
◀
2K
US grossing rank
-
=
-
Cheapest monthly sub
No sub
=
No sub
IAP tiers detected
0 tiers
=
0 tiers
- Category
- Simulation
- Price
- Free
- Released
- Aug 14, 2024
- Last updated
- Apr 10, 2026
- File size
- -
- Content rating
- Teen
- Version
- 0.5.4
- Languages
- -
- Category
- Simulation
- Price
- USD3.99
- Released
- Jan 25, 2023
- Last updated
- Oct 17, 2025
- File size
- -
- Content rating
- Everyone
- Version
- 1.15.12
- Languages
- -
Annoying Uncle Punch Game trajectory
Magic Research trajectory
FAQ
Which makes more money, Annoying Uncle Punch Game or Magic Research? v
Magic Research earns about $5.8K per month, while Annoying Uncle Punch Game earns about $0. That is a ∞× revenue gap (~$5.8K more per month for Magic Research). Annual revenue: Annoying Uncle Punch Game ≈ $0/year, Magic Research ≈ $69.8K/year. Estimates are derived from public Google Play signals - grossing rank, scraped IAP tiers, ratings and category benchmarks.
Which has more downloads, Annoying Uncle Punch Game or Magic Research? v
Annoying Uncle Punch Game leads with about 86.9M estimated downloads vs 122K for Magic Research - a 714.6× gap. Annoying Uncle Punch Game reports 50,000,000+ installs on Google Play. Magic Research reports 100,000+ installs on Google Play.
Are Annoying Uncle Punch Game and Magic Research in the same Google Play category and competing for the same money? v
Yes - both apps sit in the Simulation category, which means they compete directly for the same paying users and category-level wallet share. Direct competitors, head-to-head.
Do Annoying Uncle Punch Game and Magic Research have in-app purchases? v
Annoying Uncle Punch Game does not appear to offer in-app purchases on its public listing. Magic Research does not appear to offer in-app purchases. Monetization model: Annoying Uncle Punch Game runs "No App Store revenue (monetizes off-store)", Magic Research runs "Paid app ($3.99)".
Which has better ratings, Annoying Uncle Punch Game or Magic Research? v
Magic Research edges ahead with ★ 4.7 vs ★ 4.4 (gap of 0.2 stars). Rating volume: Annoying Uncle Punch Game 1K ratings, Magic Research 385 ratings. Higher rating volume = stronger ASO signal even when star averages are close.
How accurate are these Annoying Uncle Punch Game vs Magic Research revenue estimates? v
Directional - typically within 2-3× of actual money earned for popular apps. The $0 for Annoying Uncle Punch Game and $5.8K for Magic Research are derived from Google Play grossing rank, scraped IAP tiers, ratings volume and category benchmarks (Simulation) - net of the 15-30% Apple/Google store cut. Real revenue depends on country mix, retention, refunds and ad fill rate, none of which Apple or Google publish.
How do I compare Annoying Uncle Punch Game or Magic Research to a different Google Play app? v
Use the search box at the bottom of this page or paste any two Google Play links into the homepage tool. We auto-generate a permanent comparison URL with revenue, downloads, IAP tiers, subscription pricing and grossing rank for both apps.
