AntiStress Fidget Pop It Games vs Gambonanza

AntiStress Fidget Pop It Games

Shoukat Rahman
App Store
$0/mo
~$0/yr · 0 installs
VS

Gambonanza

Stray Fawn Studio
App Store
$22.0K/mo
~$264.5K/yr · 138K installs
Revenue winner Gambonanza wins +2204300% vs other
Installs winner Gambonanza wins +13800000% vs other
MAU winner Gambonanza wins +2801400% vs other
Rating winner Gambonanza wins +490% vs other

Why Gambonanza is winning

Top 3 reasons - backed by the public App Store / Play Store numbers.

  1. Gambonanza earns roughly 22043× more per month than AntiStress Fidget Pop It Games - $22.0K vs $0.
  2. Bigger install base. Gambonanza has ~138K lifetime installs vs AntiStress Fidget Pop It Games's ~0 - 138000.0× the funnel top.
  3. Better app store reviews. Gambonanza sits at 4.90★ vs 0.00★ - store algorithms reward higher-rated apps with more impressions.

Find more apps with this revenue gap · Full Gambonanza report

Side-by-side metrics

Bars scale to whichever app is bigger on that row. Green = winner.

AntiStress Fidget Pop It Games
vs
Gambonanza
Monthly revenue (est.)?
$0
$22.0K
Annual revenue (est.)
$0
$264.5K
Lifetime installs (est.)
0
138K
Monthly active users (est.)?
0
28K
App Store rating
-
4.90★
Total ratings
0
920
US grossing rank
-
=
-
Cheapest monthly sub
$5.00
No sub
IAP tiers detected
2 tiers
0 tiers

AntiStress Fidget Pop It Games

Shoukat Rahman
App Store
Category
Games
Price
Free
Released
Jan 26, 2023
Last updated
Nov 26, 2025
File size
350.6 MB
Content rating
4+
Version
3.7
Languages
English, French, German, Japanese, Korean, Chinese +2 more
View full AntiStress Fidget Pop It Games report →

Gambonanza

Stray Fawn Studio
App Store
Category
Games
Price
USD5.99
Released
May 1, 2026
Last updated
May 1, 2026
File size
166.7 MB
Content rating
4+
Version
1.0.13
Languages
English, French, German, Japanese, Korean, Polish +5 more
View full Gambonanza report →

AntiStress Fidget Pop It Games trajectory

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Gambonanza trajectory

JunJulAugSepOctNovDecJanFebMarAprMay

FAQ

Which makes more money, AntiStress Fidget Pop It Games or Gambonanza? v
Gambonanza earns about $22.0K per month, while AntiStress Fidget Pop It Games earns about $0. That is a ∞× revenue gap (~$22.0K more per month for Gambonanza). Annual revenue: AntiStress Fidget Pop It Games ≈ $0/year, Gambonanza ≈ $264.5K/year. Estimates are derived from public App Store signals - grossing rank, scraped IAP tiers, ratings and category benchmarks.
Which has more downloads, AntiStress Fidget Pop It Games or Gambonanza? v
Gambonanza leads with about 138K estimated downloads vs 0 for AntiStress Fidget Pop It Games - a ∞× gap. AntiStress Fidget Pop It Games's App Store downloads are estimated from 0 ratings × the standard 1:75 ratio. Gambonanza's App Store downloads are estimated from 875 ratings.
Are AntiStress Fidget Pop It Games and Gambonanza in the same App Store category and competing for the same money? v
Yes - both apps sit in the Games category, which means they compete directly for the same paying users and category-level wallet share. Direct competitors, head-to-head.
What in-app purchases and subscription pricing do AntiStress Fidget Pop It Games and Gambonanza offer? v
AntiStress Fidget Pop It Games: IAP range 2 tiers detected. Gambonanza: no IAP detected on the public listing. AntiStress Fidget Pop It Games runs a "Free casual game · ads + tiny sub take (~$0.08/MAU)" monetization model; Gambonanza runs "Paid app ($5.99)". Scraped tier prices and detected subscription pricing drive the bulk of the per-app revenue estimate above.
Which has better ratings, AntiStress Fidget Pop It Games or Gambonanza? v
Gambonanza edges ahead with a higher overall score (gap of 4.9 stars). Rating volume: AntiStress Fidget Pop It Games 0 ratings, Gambonanza 875 ratings. Higher rating volume = stronger ASO signal even when star averages are close.
How accurate are these AntiStress Fidget Pop It Games vs Gambonanza revenue estimates? v
Directional - typically within 2-3× of actual money earned for popular apps. The $0 for AntiStress Fidget Pop It Games and $22.0K for Gambonanza are derived from App Store grossing rank, scraped IAP tiers, ratings volume and category benchmarks (Games) - net of the 15-30% Apple/Google store cut. Real revenue depends on country mix, retention, refunds and ad fill rate, none of which Apple or Google publish.
How do I compare AntiStress Fidget Pop It Games or Gambonanza to a different App Store app? v
Use the search box at the bottom of this page or paste any two App Store links into the homepage tool. We auto-generate a permanent comparison URL with revenue, downloads, IAP tiers, subscription pricing and grossing rank for both apps.