Antistress Pop it Fidget Games vs Craftsman: Building Craft

Antistress Pop it Fidget Games

HD game
Google Play
$342.7K/mo
~$4.11M/yr · 58.7M installs
VS

Craftsman: Building Craft

StarGame12
Google Play
$1.23M/mo
~$14.71M/yr · 443.4M installs
Revenue winner Craftsman: Building Craft wins +258% vs other
Installs winner Craftsman: Building Craft wins +655% vs other
MAU winner Craftsman: Building Craft wins +263% vs other
Rating winner Craftsman: Building Craft wins +6% vs other

Why Craftsman: Building Craft is winning

Top 2 reasons - backed by the public App Store / Play Store numbers.

  1. Craftsman: Building Craft earns roughly 4× more per month than Antistress Pop it Fidget Games - $1.23M vs $342.7K.
  2. Bigger install base. Craftsman: Building Craft has ~443.4M lifetime installs vs Antistress Pop it Fidget Games's ~58.7M - 7.5× the funnel top.

Find more apps with this revenue gap · Full Craftsman: Building Craft report

Side-by-side metrics

Bars scale to whichever app is bigger on that row. Green = winner.

Antistress Pop it Fidget Games
vs
Craftsman: Building Craft
Monthly revenue (est.)?
$342.7K
$1.23M
Annual revenue (est.)
$4.11M
$14.71M
Lifetime installs (est.)
58.7M
443.4M
Monthly active users (est.)?
3.2M
11.5M
App Store rating
3.32★
3.51★
Total ratings
17K
3.7M
US grossing rank
-
=
-
Cheapest monthly sub
$8.58
No sub
IAP tiers detected
0 tiers
=
0 tiers

Antistress Pop it Fidget Games

HD game
Google Play
Category
Simulation
Price
Free
Released
Dec 6, 2021
Last updated
Nov 27, 2025
File size
-
Content rating
Teen
Version
7.5.23
Languages
-
View full Antistress Pop it Fidget Games report →

Craftsman: Building Craft

StarGame12
Google Play
Category
Simulation
Price
Free
Released
Jun 5, 2019
Last updated
Feb 12, 2026
File size
-
Content rating
Everyone 10+
Version
1.71
Languages
-
View full Craftsman: Building Craft report →

Antistress Pop it Fidget Games trajectory

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Craftsman: Building Craft trajectory

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FAQ

Which makes more money, Antistress Pop it Fidget Games or Craftsman: Building Craft? v
Craftsman: Building Craft earns about $1.23M per month, while Antistress Pop it Fidget Games earns about $342.7K. That is a 3.6× revenue gap (~$882.8K more per month for Craftsman: Building Craft). Annual revenue: Antistress Pop it Fidget Games ≈ $4.11M/year, Craftsman: Building Craft ≈ $14.71M/year. Estimates are derived from public Google Play signals - grossing rank, scraped IAP tiers, ratings and category benchmarks.
Which has more downloads, Antistress Pop it Fidget Games or Craftsman: Building Craft? v
Craftsman: Building Craft leads with about 443.4M estimated downloads vs 58.7M for Antistress Pop it Fidget Games - a 7.5× gap. Antistress Pop it Fidget Games reports 50,000,000+ installs on Google Play. Craftsman: Building Craft reports 100,000,000+ installs on Google Play.
Are Antistress Pop it Fidget Games and Craftsman: Building Craft in the same Google Play category and competing for the same money? v
Yes - both apps sit in the Simulation category, which means they compete directly for the same paying users and category-level wallet share. Direct competitors, head-to-head.
What in-app purchases and subscription pricing do Antistress Pop it Fidget Games and Craftsman: Building Craft offer? v
Antistress Pop it Fidget Games: IAP range $1.99 - $36.99 per item. Craftsman: Building Craft: IAP range $0.99 per item. Antistress Pop it Fidget Games runs a "Free game · IAP-driven (0 packs, ~$0.30/MAU)" monetization model; Craftsman: Building Craft runs "Free game · IAP-driven (0 packs, ~$0.30/MAU)". Scraped tier prices and detected subscription pricing drive the bulk of the per-app revenue estimate above.
Which has better ratings, Antistress Pop it Fidget Games or Craftsman: Building Craft? v
Craftsman: Building Craft edges ahead with ★ 3.5 vs ★ 3.3 (gap of 0.2 stars). Rating volume: Antistress Pop it Fidget Games 111 ratings, Craftsman: Building Craft 19K ratings. Higher rating volume = stronger ASO signal even when star averages are close.
How accurate are these Antistress Pop it Fidget Games vs Craftsman: Building Craft revenue estimates? v
Directional - typically within 2-3× of actual money earned for popular apps. The $342.7K for Antistress Pop it Fidget Games and $1.23M for Craftsman: Building Craft are derived from Google Play grossing rank, scraped IAP tiers, ratings volume and category benchmarks (Simulation) - net of the 15-30% Apple/Google store cut. Real revenue depends on country mix, retention, refunds and ad fill rate, none of which Apple or Google publish.
How do I compare Antistress Pop it Fidget Games or Craftsman: Building Craft to a different Google Play app? v
Use the search box at the bottom of this page or paste any two Google Play links into the homepage tool. We auto-generate a permanent comparison URL with revenue, downloads, IAP tiers, subscription pricing and grossing rank for both apps.