Antistress Pop it Fidget Games vs Dragon City: Mobile Adventure
Antistress Pop it Fidget Games
HD game
Google Play
$342.7K/mo
~$4.11M/yr · 58.7M installs
VS
Dragon City: Mobile Adventure
Social Point
Google Play
$719.3K/mo
~$8.63M/yr · 238.0M installs
Revenue winner
Dragon City: Mobile Adventure wins
+110% vs other
Installs winner
Dragon City: Mobile Adventure wins
+305% vs other
MAU winner
Dragon City: Mobile Adventure wins
+110% vs other
Rating winner
Dragon City: Mobile Adventure wins
+42% vs other
Why Dragon City: Mobile Adventure is winning
Top 4 reasons - backed by the public App Store / Play Store numbers.
- Dragon City: Mobile Adventure earns roughly 2× more per month than Antistress Pop it Fidget Games - $719.3K vs $342.7K.
- Premium pricing. Dragon City: Mobile Adventure charges $14.07/mo vs Antistress Pop it Fidget Games's $8.58/mo - higher ARPU per converted user.
- Bigger install base. Dragon City: Mobile Adventure has ~238.0M lifetime installs vs Antistress Pop it Fidget Games's ~58.7M - 4.1× the funnel top.
- Better app store reviews. Dragon City: Mobile Adventure sits at 4.71★ vs 3.32★ - store algorithms reward higher-rated apps with more impressions.
→ Find more apps with this revenue gap · Full Dragon City: Mobile Adventure report
Side-by-side metrics
Bars scale to whichever app is bigger on that row. Green = winner.
vs
Monthly revenue (est.)?
$342.7K
▶
$719.3K
Annual revenue (est.)
$4.11M
▶
$8.63M
Lifetime installs (est.)
58.7M
▶
238.0M
Monthly active users (est.)?
3.2M
▶
6.7M
App Store rating
3.32★
▶
4.71★
Total ratings
17K
▶
10.7M
US grossing rank
-
=
-
Cheapest monthly sub
$8.58
▶
$14.07
IAP tiers detected
0 tiers
=
0 tiers
- Category
- Simulation
- Price
- Free
- Released
- Dec 6, 2021
- Last updated
- Nov 27, 2025
- File size
- -
- Content rating
- Teen
- Version
- 7.5.23
- Languages
- -
- Category
- Simulation
- Price
- Free
- Released
- Jul 3, 2013
- Last updated
- May 4, 2026
- File size
- -
- Content rating
- Everyone
- Version
- 26.6.0
- Languages
- -
Antistress Pop it Fidget Games trajectory
Dragon City: Mobile Adventure trajectory
FAQ
Which makes more money, Antistress Pop it Fidget Games or Dragon City: Mobile Adventure? v
Dragon City: Mobile Adventure earns about $719.3K per month, while Antistress Pop it Fidget Games earns about $342.7K. That is a 2.1× revenue gap (~$376.7K more per month for Dragon City: Mobile Adventure). Annual revenue: Antistress Pop it Fidget Games ≈ $4.11M/year, Dragon City: Mobile Adventure ≈ $8.63M/year. Estimates are derived from public Google Play signals - grossing rank, scraped IAP tiers, ratings and category benchmarks.
Which has more downloads, Antistress Pop it Fidget Games or Dragon City: Mobile Adventure? v
Dragon City: Mobile Adventure leads with about 238.0M estimated downloads vs 58.7M for Antistress Pop it Fidget Games - a 4.1× gap. Antistress Pop it Fidget Games reports 50,000,000+ installs on Google Play. Dragon City: Mobile Adventure reports 100,000,000+ installs on Google Play.
Are Antistress Pop it Fidget Games and Dragon City: Mobile Adventure in the same Google Play category and competing for the same money? v
Yes - both apps sit in the Simulation category, which means they compete directly for the same paying users and category-level wallet share. Direct competitors, head-to-head.
What in-app purchases and subscription pricing do Antistress Pop it Fidget Games and Dragon City: Mobile Adventure offer? v
Antistress Pop it Fidget Games: IAP range $1.99 - $36.99 per item. Dragon City: Mobile Adventure: IAP range $0.99 - $199.99 per item. Antistress Pop it Fidget Games runs a "Free game · IAP-driven (0 packs, ~$0.30/MAU)" monetization model; Dragon City: Mobile Adventure runs "Free game · IAP-driven (0 packs, ~$0.30/MAU)". Scraped tier prices and detected subscription pricing drive the bulk of the per-app revenue estimate above.
Which has better ratings, Antistress Pop it Fidget Games or Dragon City: Mobile Adventure? v
Dragon City: Mobile Adventure edges ahead with ★ 4.7 vs ★ 3.3 (gap of 1.4 stars). Rating volume: Antistress Pop it Fidget Games 111 ratings, Dragon City: Mobile Adventure 627K ratings. Higher rating volume = stronger ASO signal even when star averages are close.
How accurate are these Antistress Pop it Fidget Games vs Dragon City: Mobile Adventure revenue estimates? v
Directional - typically within 2-3× of actual money earned for popular apps. The $342.7K for Antistress Pop it Fidget Games and $719.3K for Dragon City: Mobile Adventure are derived from Google Play grossing rank, scraped IAP tiers, ratings volume and category benchmarks (Simulation) - net of the 15-30% Apple/Google store cut. Real revenue depends on country mix, retention, refunds and ad fill rate, none of which Apple or Google publish.
How do I compare Antistress Pop it Fidget Games or Dragon City: Mobile Adventure to a different Google Play app? v
Use the search box at the bottom of this page or paste any two Google Play links into the homepage tool. We auto-generate a permanent comparison URL with revenue, downloads, IAP tiers, subscription pricing and grossing rank for both apps.
