Antistress Pop it Fidget Games vs My Leisure Time
Antistress Pop it Fidget Games
HD game
Google Play
$342.7K/mo
~$4.11M/yr · 58.7M installs
VS
My Leisure Time
YUEYOO GAMES
Google Play
$11.6K/mo
~$139.3K/yr · 1.1M installs
Revenue winner
Antistress Pop it Fidget Games wins
+2852% vs other
Installs winner
Antistress Pop it Fidget Games wins
+5118% vs other
MAU winner
Antistress Pop it Fidget Games wins
+2866% vs other
Rating winner
My Leisure Time wins
+23% vs other
Why Antistress Pop it Fidget Games is winning
Top 3 reasons - backed by the public App Store / Play Store numbers.
- Antistress Pop it Fidget Games earns roughly 30× more per month than My Leisure Time - $342.7K vs $11.6K.
- Aggressive pricing. Antistress Pop it Fidget Games undercuts at $8.58/mo vs $9.95/mo - converts a higher % of free users.
- Bigger install base. Antistress Pop it Fidget Games has ~58.7M lifetime installs vs My Leisure Time's ~1.1M - 52.2× the funnel top.
→ Find more apps with this revenue gap · Full Antistress Pop it Fidget Games report
Side-by-side metrics
Bars scale to whichever app is bigger on that row. Green = winner.
vs
Monthly revenue (est.)?
$342.7K
◀
$11.6K
Annual revenue (est.)
$4.11M
◀
$139.3K
Lifetime installs (est.)
58.7M
◀
1.1M
Monthly active users (est.)?
3.2M
◀
107K
App Store rating
3.32★
▶
4.09★
Total ratings
17K
▶
22K
US grossing rank
-
=
-
Cheapest monthly sub
$8.58
▶
$9.95
IAP tiers detected
0 tiers
=
0 tiers
- Category
- Simulation
- Price
- Free
- Released
- Dec 6, 2021
- Last updated
- Nov 27, 2025
- File size
- -
- Content rating
- Teen
- Version
- 7.5.23
- Languages
- -
- Category
- Simulation
- Price
- Free
- Released
- Dec 11, 2025
- Last updated
- Apr 16, 2026
- File size
- -
- Content rating
- Everyone
- Version
- 1.30.01
- Languages
- -
Antistress Pop it Fidget Games trajectory
My Leisure Time trajectory
FAQ
Which makes more money, Antistress Pop it Fidget Games or My Leisure Time? v
Antistress Pop it Fidget Games earns about $342.7K per month, while My Leisure Time earns about $11.6K. That is a 29.5× revenue gap (~$331.1K more per month for Antistress Pop it Fidget Games). Annual revenue: Antistress Pop it Fidget Games ≈ $4.11M/year, My Leisure Time ≈ $139.3K/year. Estimates are derived from public Google Play signals - grossing rank, scraped IAP tiers, ratings and category benchmarks.
Which has more downloads, Antistress Pop it Fidget Games or My Leisure Time? v
Antistress Pop it Fidget Games leads with about 58.7M estimated downloads vs 1.1M for My Leisure Time - a 52.2× gap. Antistress Pop it Fidget Games reports 50,000,000+ installs on Google Play. My Leisure Time reports 1,000,000+ installs on Google Play.
Are Antistress Pop it Fidget Games and My Leisure Time in the same Google Play category and competing for the same money? v
Yes - both apps sit in the Simulation category, which means they compete directly for the same paying users and category-level wallet share. Direct competitors, head-to-head.
What in-app purchases and subscription pricing do Antistress Pop it Fidget Games and My Leisure Time offer? v
Antistress Pop it Fidget Games: IAP range $1.99 - $36.99 per item. My Leisure Time: IAP range $0.99 - $99.99 per item. Antistress Pop it Fidget Games runs a "Free game · IAP-driven (0 packs, ~$0.30/MAU)" monetization model; My Leisure Time runs "Free game · IAP-driven (0 packs, ~$0.30/MAU)". Scraped tier prices and detected subscription pricing drive the bulk of the per-app revenue estimate above.
Which has better ratings, Antistress Pop it Fidget Games or My Leisure Time? v
My Leisure Time edges ahead with ★ 4.1 vs ★ 3.3 (gap of 0.8 stars). Rating volume: Antistress Pop it Fidget Games 111 ratings, My Leisure Time 3K ratings. Higher rating volume = stronger ASO signal even when star averages are close.
How accurate are these Antistress Pop it Fidget Games vs My Leisure Time revenue estimates? v
Directional - typically within 2-3× of actual money earned for popular apps. The $342.7K for Antistress Pop it Fidget Games and $11.6K for My Leisure Time are derived from Google Play grossing rank, scraped IAP tiers, ratings volume and category benchmarks (Simulation) - net of the 15-30% Apple/Google store cut. Real revenue depends on country mix, retention, refunds and ad fill rate, none of which Apple or Google publish.
How do I compare Antistress Pop it Fidget Games or My Leisure Time to a different Google Play app? v
Use the search box at the bottom of this page or paste any two Google Play links into the homepage tool. We auto-generate a permanent comparison URL with revenue, downloads, IAP tiers, subscription pricing and grossing rank for both apps.
