生灵怒 vs GameChanger
生灵怒
OneOneGames Co., Ltd.
App Store
$0/mo
~$0/yr · 0 installs
VS
GameChanger
GameChanger Media
Google Play
$140.9K/mo
~$1.69M/yr · 4.9M installs
Revenue winner
GameChanger wins
+14092500% vs other
Installs winner
GameChanger wins
+494381300% vs other
MAU winner
GameChanger wins
+28674115% vs other
Rating winner
GameChanger wins
+444% vs other
Why GameChanger is winning
Top 4 reasons - backed by the public App Store / Play Store numbers.
- GameChanger earns roughly 140925× more per month than 生灵怒 - $140.9K vs $0.
- Premium pricing. GameChanger charges $28.27/mo vs 生灵怒's $9.99/mo - higher ARPU per converted user.
- Bigger install base. GameChanger has ~4.9M lifetime installs vs 生灵怒's ~0 - 4943813.0× the funnel top.
- Better app store reviews. GameChanger sits at 4.44★ vs 0.00★ - store algorithms reward higher-rated apps with more impressions.
→ Find more apps with this revenue gap · Full GameChanger report
Side-by-side metrics
Bars scale to whichever app is bigger on that row. Green = winner.
vs
Monthly revenue (est.)?
$0
▶
$140.9K
Annual revenue (est.)
$0
▶
$1.69M
Lifetime installs (est.)
0
▶
4.9M
Monthly active users (est.)?
0
▶
287K
App Store rating
-
▶
4.44★
Total ratings
0
▶
29K
US grossing rank
-
=
-
Cheapest monthly sub
$9.99
▶
$28.27
IAP tiers detected
10 tiers
◀
0 tiers
- Category
- Games
- Price
- USD0.29
- Released
- Nov 22, 2023
- Last updated
- Aug 27, 2024
- File size
- 899.0 MB
- Content rating
- 9+
- Version
- 1.6.5
- Languages
- English
- Category
- Sports
- Price
- Free
- Released
- Jan 31, 2018
- Last updated
- Jun 26, 2026
- File size
- -
- Content rating
- Everyone
- Version
- 2026.13.0.1
- Languages
- -
生灵怒 trajectory
GameChanger trajectory
FAQ
Which makes more money, 生灵怒 or GameChanger? v
GameChanger earns about $140.9K per month, while 生灵怒 earns about $0. That is a ∞× revenue gap (~$140.9K more per month for GameChanger). Annual revenue: 生灵怒 ≈ $0/year, GameChanger ≈ $1.69M/year. Estimates are derived from public App Store / Google Play signals - grossing rank, scraped IAP tiers, ratings and category benchmarks.
Which has more downloads, 生灵怒 or GameChanger? v
GameChanger leads with about 4.9M estimated downloads vs 0 for 生灵怒 - a ∞× gap. 生灵怒's App Store downloads are estimated from 0 ratings × the standard 1:75 ratio. GameChanger reports 1,000,000+ installs on Google Play.
Are 生灵怒 and GameChanger in the same App Store category on each store and competing for the same money? v
No - 生灵怒 is in Games and GameChanger is in Sports. They share screen-time attention but earn money in different niches: 生灵怒 from games monetization patterns, GameChanger from sports.
What in-app purchases and subscription pricing do 生灵怒 and GameChanger offer? v
生灵怒: IAP range 10 tiers detected. GameChanger: IAP range $7.99 - $99.99 per item. 生灵怒 runs a "Paid app ($0.29)" monetization model; GameChanger runs "Subscription (~$28.27/mo)". Scraped tier prices and detected subscription pricing drive the bulk of the per-app revenue estimate above.
Which has better ratings, 生灵怒 or GameChanger? v
GameChanger edges ahead with a higher overall score (gap of 4.4 stars). Rating volume: 生灵怒 0 ratings, GameChanger 10K ratings. Higher rating volume = stronger ASO signal even when star averages are close.
How accurate are these 生灵怒 vs GameChanger revenue estimates? v
Directional - typically within 2-3× of actual money earned for popular apps. The $0 for 生灵怒 and $140.9K for GameChanger are derived from App Store grossing rank / Google Play install ranges, scraped IAP tiers, ratings volume and category benchmarks (Games / Sports) - net of the 15-30% Apple/Google store cut. Real revenue depends on country mix, retention, refunds and ad fill rate, none of which Apple or Google publish.
How do I compare 生灵怒 or GameChanger to a different App Store app? v
Use the search box at the bottom of this page or paste any two App Store or Google Play links into the homepage tool. We auto-generate a permanent comparison URL with revenue, downloads, IAP tiers, subscription pricing and grossing rank for both apps.
