Archero vs Plague Inc.
Archero
HABBY
App Store
$562.3K/mo
~$6.75M/yr · 70.5M installs
VS
Plague Inc.
Ndemic Creations
App Store
$654.3K/mo
~$7.85M/yr · 24.8M installs
Revenue winner
Plague Inc. wins
+16% vs other
Installs winner
Archero wins
+185% vs other
MAU winner
Archero wins
+88% vs other
Rating winner
Plague Inc. wins
+3% vs other
Side-by-side metrics
Bars scale to whichever app is bigger on that row. Green = winner.
vs
Monthly revenue (est.)?
$562.3K
▶
$654.3K
Annual revenue (est.)
$6.75M
▶
$7.85M
Lifetime installs (est.)
70.5M
◀
24.8M
Monthly active users (est.)?
7.1M
◀
3.7M
App Store rating
4.67★
▶
4.81★
Total ratings
470K
◀
165K
US grossing rank
-
=
-
Cheapest monthly sub
$2.99
◀
No sub
IAP tiers detected
10 tiers
=
10 tiers
- Category
- Games
- Price
- Free
- Released
- May 13, 2019
- Last updated
- Jun 13, 2026
- File size
- 1.84 GB
- Content rating
- 4+
- Version
- 7.10.5
- Languages
- English, Japanese, Korean, Chinese, Chinese
- Category
- Games
- Price
- USD0.99
- Released
- May 26, 2012
- Last updated
- May 6, 2026
- File size
- 123.6 MB
- Content rating
- 9+
- Version
- 1.24.4
- Languages
- English, French, German, Italian, Japanese, Korean +8 more
Archero trajectory
Plague Inc. trajectory
FAQ
Which makes more money, Archero or Plague Inc.? v
Plague Inc. earns about $654.3K per month, while Archero earns about $562.3K. That is a 1.2× revenue gap (~$92.0K more per month for Plague Inc.). Annual revenue: Archero ≈ $6.75M/year, Plague Inc. ≈ $7.85M/year. Estimates are derived from public App Store signals - grossing rank, scraped IAP tiers, ratings and category benchmarks.
Which has more downloads, Archero or Plague Inc.? v
Archero leads with about 70.5M estimated downloads vs 24.8M for Plague Inc. - a 2.8× gap. Archero's App Store downloads are estimated from 470K ratings × the standard 1:75 ratio. Plague Inc.'s App Store downloads are estimated from 165K ratings.
Are Archero and Plague Inc. in the same App Store category and competing for the same money? v
Yes - both apps sit in the Games category, which means they compete directly for the same paying users and category-level wallet share. Direct competitors, head-to-head.
What in-app purchases and subscription pricing do Archero and Plague Inc. offer? v
Archero: IAP range 10 tiers detected. Plague Inc.: IAP range 10 tiers detected. Archero runs a "Free casual game · ads + tiny sub take (~$0.08/MAU)" monetization model; Plague Inc. runs "Paid app ($0.99)". Scraped tier prices and detected subscription pricing drive the bulk of the per-app revenue estimate above.
Which has better ratings, Archero or Plague Inc.? v
Plague Inc. edges ahead with ★ 4.8 vs ★ 4.7 (gap of 0.1 stars). Rating volume: Archero 470K ratings, Plague Inc. 165K ratings. Higher rating volume = stronger ASO signal even when star averages are close.
How accurate are these Archero vs Plague Inc. revenue estimates? v
Directional - typically within 2-3× of actual money earned for popular apps. The $562.3K for Archero and $654.3K for Plague Inc. are derived from App Store grossing rank, scraped IAP tiers, ratings volume and category benchmarks (Games) - net of the 15-30% Apple/Google store cut. Real revenue depends on country mix, retention, refunds and ad fill rate, none of which Apple or Google publish.
How do I compare Archero or Plague Inc. to a different App Store app? v
Use the search box at the bottom of this page or paste any two App Store links into the homepage tool. We auto-generate a permanent comparison URL with revenue, downloads, IAP tiers, subscription pricing and grossing rank for both apps.
