Arrow Cube Escape vs The Room
Arrow Cube Escape
GOODROID,Inc.
Google Play
$2.1K/mo
~$25.2K/yr · 2.0M installs
VS
The Room
Fireproof Games
Google Play
$38.1K/mo
~$456.8K/yr · 3.2M installs
Revenue winner
The Room wins
+1716% vs other
Installs winner
The Room wins
+59% vs other
MAU winner
The Room wins
+65% vs other
Rating winner
The Room wins
+9% vs other
Why The Room is winning
Top 3 reasons - backed by the public App Store / Play Store numbers.
- The Room earns roughly 18× more per month than Arrow Cube Escape - $38.1K vs $2.1K.
- Bigger install base. The Room has ~3.2M lifetime installs vs Arrow Cube Escape's ~2.0M - 1.6× the funnel top.
- Better app store reviews. The Room sits at 4.82★ vs 4.42★ - store algorithms reward higher-rated apps with more impressions.
→ Find more apps with this revenue gap · Full The Room report
Side-by-side metrics
Bars scale to whichever app is bigger on that row. Green = winner.
vs
Monthly revenue (est.)?
$2.1K
▶
$38.1K
Annual revenue (est.)
$25.2K
▶
$456.8K
Lifetime installs (est.)
2.0M
▶
3.2M
Monthly active users (est.)?
117K
▶
192K
App Store rating
4.42★
▶
4.82★
Total ratings
37K
▶
288K
US grossing rank
-
=
-
Cheapest monthly sub
No sub
=
No sub
IAP tiers detected
0 tiers
=
0 tiers
- Category
- Puzzle
- Price
- Free
- Released
- Feb 26, 2026
- Last updated
- Apr 10, 2026
- File size
- -
- Content rating
- Everyone
- Version
- 1.2.0
- Languages
- -
- Category
- Puzzle
- Price
- USD0.99
- Released
- Apr 5, 2013
- Last updated
- Oct 13, 2025
- File size
- -
- Content rating
- Everyone
- Version
- 1.11
- Languages
- -
Arrow Cube Escape trajectory
The Room trajectory
FAQ
Which makes more money, Arrow Cube Escape or The Room? v
The Room earns about $38.1K per month, while Arrow Cube Escape earns about $2.1K. That is a 18.2× revenue gap (~$36.0K more per month for The Room). Annual revenue: Arrow Cube Escape ≈ $25.2K/year, The Room ≈ $456.8K/year. Estimates are derived from public Google Play signals - grossing rank, scraped IAP tiers, ratings and category benchmarks.
Which has more downloads, Arrow Cube Escape or The Room? v
The Room leads with about 3.2M estimated downloads vs 2.0M for Arrow Cube Escape - a 1.6× gap. Arrow Cube Escape reports 1,000,000+ installs on Google Play. The Room reports 1,000,000+ installs on Google Play.
Are Arrow Cube Escape and The Room in the same Google Play category and competing for the same money? v
Yes - both apps sit in the Puzzle category, which means they compete directly for the same paying users and category-level wallet share. Direct competitors, head-to-head.
What in-app purchases and subscription pricing do Arrow Cube Escape and The Room offer? v
Arrow Cube Escape: IAP range $9.49 per item. The Room: no IAP detected on the public listing. Arrow Cube Escape runs a "Free casual game · ad-supported (~$0.04/MAU)" monetization model; The Room runs "Paid app ($0.99)". Scraped tier prices and detected subscription pricing drive the bulk of the per-app revenue estimate above.
Which has better ratings, Arrow Cube Escape or The Room? v
The Room edges ahead with ★ 4.8 vs ★ 4.4 (gap of 0.4 stars). Rating volume: Arrow Cube Escape 521 ratings, The Room 34K ratings. Higher rating volume = stronger ASO signal even when star averages are close.
How accurate are these Arrow Cube Escape vs The Room revenue estimates? v
Directional - typically within 2-3× of actual money earned for popular apps. The $2.1K for Arrow Cube Escape and $38.1K for The Room are derived from Google Play grossing rank, scraped IAP tiers, ratings volume and category benchmarks (Puzzle) - net of the 15-30% Apple/Google store cut. Real revenue depends on country mix, retention, refunds and ad fill rate, none of which Apple or Google publish.
How do I compare Arrow Cube Escape or The Room to a different Google Play app? v
Use the search box at the bottom of this page or paste any two Google Play links into the homepage tool. We auto-generate a permanent comparison URL with revenue, downloads, IAP tiers, subscription pricing and grossing rank for both apps.
