CubeAway - 3DPuzzle vs The Room
CubeAway - 3DPuzzle
GOODROID,Inc.
Google Play
$5.9K/mo
~$71.2K/yr · 3.4M installs
VS
The Room
Fireproof Games
Google Play
$38.4K/mo
~$460.6K/yr · 3.2M installs
Revenue winner
The Room wins
+547% vs other
Installs winner
CubeAway - 3DPuzzle wins
+4% vs other
MAU winner
CubeAway - 3DPuzzle wins
+1% vs other
Rating winner
The Room wins
+8% vs other
Why The Room is winning
Top 2 reasons - backed by the public App Store / Play Store numbers.
- The Room earns roughly 6× more per month than CubeAway - 3DPuzzle - $38.4K vs $5.9K.
- Better app store reviews. The Room sits at 4.81★ vs 4.45★ - store algorithms reward higher-rated apps with more impressions.
→ Find more apps with this revenue gap · Full The Room report
Side-by-side metrics
Bars scale to whichever app is bigger on that row. Green = winner.
vs
Monthly revenue (est.)?
$5.9K
▶
$38.4K
Annual revenue (est.)
$71.2K
▶
$460.6K
Lifetime installs (est.)
3.4M
◀
3.2M
Monthly active users (est.)?
329K
◀
326K
App Store rating
4.45★
▶
4.81★
Total ratings
86K
▶
289K
US grossing rank
-
=
-
Cheapest monthly sub
$14.04
◀
No sub
IAP tiers detected
0 tiers
=
0 tiers
- Category
- Puzzle
- Price
- Free
- Released
- Feb 26, 2026
- Last updated
- Jun 22, 2026
- File size
- -
- Content rating
- Everyone
- Version
- 1.3.2
- Languages
- -
- Category
- Puzzle
- Price
- USD0.99
- Released
- Apr 5, 2013
- Last updated
- Oct 13, 2025
- File size
- -
- Content rating
- Everyone
- Version
- 1.11
- Languages
- -
CubeAway - 3DPuzzle trajectory
The Room trajectory
FAQ
Which makes more money, CubeAway - 3DPuzzle or The Room? v
The Room earns about $38.4K per month, while CubeAway - 3DPuzzle earns about $5.9K. That is a 6.5× revenue gap (~$32.5K more per month for The Room). Annual revenue: CubeAway - 3DPuzzle ≈ $71.2K/year, The Room ≈ $460.6K/year. Estimates are derived from public Google Play signals - grossing rank, scraped IAP tiers, ratings and category benchmarks.
Which has more downloads, CubeAway - 3DPuzzle or The Room? v
CubeAway - 3DPuzzle leads with about 3.4M estimated downloads vs 3.2M for The Room - a 1.0× gap. CubeAway - 3DPuzzle reports 1,000,000+ installs on Google Play. The Room reports 1,000,000+ installs on Google Play.
Are CubeAway - 3DPuzzle and The Room in the same Google Play category and competing for the same money? v
Yes - both apps sit in the Puzzle category, which means they compete directly for the same paying users and category-level wallet share. Direct competitors, head-to-head.
What in-app purchases and subscription pricing do CubeAway - 3DPuzzle and The Room offer? v
CubeAway - 3DPuzzle: IAP range $1.99 - $98.99 per item. The Room: no IAP detected on the public listing. CubeAway - 3DPuzzle runs a "Free casual game · ad-supported (~$0.04/MAU)" monetization model; The Room runs "Paid app ($0.99)". Scraped tier prices and detected subscription pricing drive the bulk of the per-app revenue estimate above.
Which has better ratings, CubeAway - 3DPuzzle or The Room? v
The Room edges ahead with ★ 4.8 vs ★ 4.5 (gap of 0.4 stars). Rating volume: CubeAway - 3DPuzzle 1K ratings, The Room 34K ratings. Higher rating volume = stronger ASO signal even when star averages are close.
How accurate are these CubeAway - 3DPuzzle vs The Room revenue estimates? v
Directional - typically within 2-3× of actual money earned for popular apps. The $5.9K for CubeAway - 3DPuzzle and $38.4K for The Room are derived from Google Play grossing rank, scraped IAP tiers, ratings volume and category benchmarks (Puzzle) - net of the 15-30% Apple/Google store cut. Real revenue depends on country mix, retention, refunds and ad fill rate, none of which Apple or Google publish.
How do I compare CubeAway - 3DPuzzle or The Room to a different Google Play app? v
Use the search box at the bottom of this page or paste any two Google Play links into the homepage tool. We auto-generate a permanent comparison URL with revenue, downloads, IAP tiers, subscription pricing and grossing rank for both apps.
