Azur Lane vs Gambonanza
Azur Lane
YOSTAR LIMITED
App Store
$2.1K/mo
~$25.6K/yr · 534K installs
VS
Gambonanza
Stray Fawn Studio
App Store
$53.0K/mo
~$635.5K/yr · 332K installs
Revenue winner
Gambonanza wins
+2382% vs other
Installs winner
Azur Lane wins
+61% vs other
MAU winner
Azur Lane wins
+57% vs other
Rating winner
Gambonanza wins
+9% vs other
Why Gambonanza is winning
Top 2 reasons - backed by the public App Store / Play Store numbers.
- Gambonanza earns roughly 25× more per month than Azur Lane - $53.0K vs $2.1K.
- Better app store reviews. Gambonanza sits at 4.89★ vs 4.48★ - store algorithms reward higher-rated apps with more impressions.
→ Find more apps with this revenue gap · Full Gambonanza report
Side-by-side metrics
Bars scale to whichever app is bigger on that row. Green = winner.
vs
Monthly revenue (est.)?
$2.1K
▶
$53.0K
Annual revenue (est.)
$25.6K
▶
$635.5K
Lifetime installs (est.)
534K
◀
332K
Monthly active users (est.)?
105K
◀
67K
App Store rating
4.48★
▶
4.89★
Total ratings
7K
◀
2K
US grossing rank
-
=
-
Cheapest monthly sub
No sub
=
No sub
IAP tiers detected
0 tiers
=
0 tiers
- Category
- Games
- Price
- Free
- Released
- Aug 17, 2018
- Last updated
- May 7, 2026
- File size
- 3.73 GB
- Content rating
- 17+
- Version
- 1.17.0
- Languages
- English
- Category
- Games
- Price
- USD5.99
- Released
- May 1, 2026
- Last updated
- Jun 12, 2026
- File size
- 172.4 MB
- Content rating
- 4+
- Version
- 1.2.0
- Languages
- English, French, German, Japanese, Korean, Polish +5 more
Azur Lane trajectory
Gambonanza trajectory
FAQ
Which makes more money, Azur Lane or Gambonanza? v
Gambonanza earns about $53.0K per month, while Azur Lane earns about $2.1K. That is a 24.8× revenue gap (~$50.8K more per month for Gambonanza). Annual revenue: Azur Lane ≈ $25.6K/year, Gambonanza ≈ $635.5K/year. Estimates are derived from public App Store signals - grossing rank, scraped IAP tiers, ratings and category benchmarks.
Which has more downloads, Azur Lane or Gambonanza? v
Azur Lane leads with about 534K estimated downloads vs 332K for Gambonanza - a 1.6× gap. Azur Lane's App Store downloads are estimated from 7K ratings × the standard 1:75 ratio. Gambonanza's App Store downloads are estimated from 2K ratings.
Are Azur Lane and Gambonanza in the same App Store category and competing for the same money? v
Yes - both apps sit in the Games category, which means they compete directly for the same paying users and category-level wallet share. Direct competitors, head-to-head.
Do Azur Lane and Gambonanza have in-app purchases? v
Azur Lane does not appear to offer in-app purchases on its public listing. Gambonanza does not appear to offer in-app purchases. Monetization model: Azur Lane runs "Free casual game · ad-supported (~$0.04/MAU)", Gambonanza runs "Paid app ($5.99)".
Which has better ratings, Azur Lane or Gambonanza? v
Gambonanza edges ahead with ★ 4.9 vs ★ 4.5 (gap of 0.4 stars). Rating volume: Azur Lane 7K ratings, Gambonanza 2K ratings. Higher rating volume = stronger ASO signal even when star averages are close.
How accurate are these Azur Lane vs Gambonanza revenue estimates? v
Directional - typically within 2-3× of actual money earned for popular apps. The $2.1K for Azur Lane and $53.0K for Gambonanza are derived from App Store grossing rank, scraped IAP tiers, ratings volume and category benchmarks (Games) - net of the 15-30% Apple/Google store cut. Real revenue depends on country mix, retention, refunds and ad fill rate, none of which Apple or Google publish.
How do I compare Azur Lane or Gambonanza to a different App Store app? v
Use the search box at the bottom of this page or paste any two App Store links into the homepage tool. We auto-generate a permanent comparison URL with revenue, downloads, IAP tiers, subscription pricing and grossing rank for both apps.
