Backflip Madness vs Gambonanza
Backflip Madness
Gamesoul Studio
App Store
$10.8K/mo
~$129.6K/yr · 1.4M installs
VS
Gambonanza
Stray Fawn Studio
App Store
$66.9K/mo
~$802.6K/yr · 419K installs
Revenue winner
Gambonanza wins
+519% vs other
Installs winner
Backflip Madness wins
+234% vs other
MAU winner
Backflip Madness wins
+224% vs other
Rating winner
Gambonanza wins
+9% vs other
Why Gambonanza is winning
Top 2 reasons - backed by the public App Store / Play Store numbers.
- Gambonanza earns roughly 6× more per month than Backflip Madness - $66.9K vs $10.8K.
- Better app store reviews. Gambonanza sits at 4.89★ vs 4.46★ - store algorithms reward higher-rated apps with more impressions.
→ Find more apps with this revenue gap · Full Gambonanza report
Side-by-side metrics
Bars scale to whichever app is bigger on that row. Green = winner.
vs
Monthly revenue (est.)?
$10.8K
▶
$66.9K
Annual revenue (est.)
$129.6K
▶
$802.6K
Lifetime installs (est.)
1.4M
◀
419K
Monthly active users (est.)?
274K
◀
85K
App Store rating
4.46★
▶
4.89★
Total ratings
13K
◀
2K
US grossing rank
-
=
-
Cheapest monthly sub
No sub
=
No sub
IAP tiers detected
0 tiers
=
0 tiers
- Category
- Games
- Price
- USD0.29
- Released
- Feb 20, 2013
- Last updated
- Feb 1, 2026
- File size
- 22.2 MB
- Content rating
- 9+
- Version
- 1.3.2
- Languages
- English
- Category
- Games
- Price
- USD5.99
- Released
- May 1, 2026
- Last updated
- Jun 12, 2026
- File size
- 172.4 MB
- Content rating
- 4+
- Version
- 1.2.0
- Languages
- English, French, German, Japanese, Korean, Polish +5 more
Backflip Madness trajectory
Gambonanza trajectory
FAQ
Which makes more money, Backflip Madness or Gambonanza? v
Gambonanza earns about $66.9K per month, while Backflip Madness earns about $10.8K. That is a 6.2× revenue gap (~$56.1K more per month for Gambonanza). Annual revenue: Backflip Madness ≈ $129.6K/year, Gambonanza ≈ $802.6K/year. Estimates are derived from public App Store signals - grossing rank, scraped IAP tiers, ratings and category benchmarks.
Which has more downloads, Backflip Madness or Gambonanza? v
Backflip Madness leads with about 1.4M estimated downloads vs 419K for Gambonanza - a 3.3× gap. Backflip Madness's App Store downloads are estimated from 13K ratings × the standard 1:75 ratio. Gambonanza's App Store downloads are estimated from 2K ratings.
Are Backflip Madness and Gambonanza in the same App Store category and competing for the same money? v
Yes - both apps sit in the Games category, which means they compete directly for the same paying users and category-level wallet share. Direct competitors, head-to-head.
Do Backflip Madness and Gambonanza have in-app purchases? v
Backflip Madness does not appear to offer in-app purchases on its public listing. Gambonanza does not appear to offer in-app purchases. Monetization model: Backflip Madness runs "Paid app ($0.29)", Gambonanza runs "Paid app ($5.99)".
Which has better ratings, Backflip Madness or Gambonanza? v
Gambonanza edges ahead with ★ 4.9 vs ★ 4.5 (gap of 0.4 stars). Rating volume: Backflip Madness 13K ratings, Gambonanza 2K ratings. Higher rating volume = stronger ASO signal even when star averages are close.
How accurate are these Backflip Madness vs Gambonanza revenue estimates? v
Directional - typically within 2-3× of actual money earned for popular apps. The $10.8K for Backflip Madness and $66.9K for Gambonanza are derived from App Store grossing rank, scraped IAP tiers, ratings volume and category benchmarks (Games) - net of the 15-30% Apple/Google store cut. Real revenue depends on country mix, retention, refunds and ad fill rate, none of which Apple or Google publish.
How do I compare Backflip Madness or Gambonanza to a different App Store app? v
Use the search box at the bottom of this page or paste any two App Store links into the homepage tool. We auto-generate a permanent comparison URL with revenue, downloads, IAP tiers, subscription pricing and grossing rank for both apps.
