Baseball Clash: Real-time game vs Plague Inc.

Baseball Clash: Real-time game

Miniclip.com
App Store
$1.61M/mo
~$19.29M/yr · 19.2M installs
VS

Plague Inc.

Ndemic Creations
App Store
$644.5K/mo
~$7.73M/yr · 24.4M installs
Revenue winner Baseball Clash: Real-time game wins +149% vs other
Installs winner Plague Inc. wins +27% vs other
MAU winner Plague Inc. wins +28% vs other
Rating winner Plague Inc. wins +2% vs other

Why Baseball Clash: Real-time game is winning

Top 2 reasons - backed by the public App Store / Play Store numbers.

  1. Baseball Clash: Real-time game earns roughly 2× more per month than Plague Inc. - $1.61M vs $644.5K.
  2. Subscription model. Baseball Clash: Real-time game runs a $17.99/mo subscription that compounds; Plague Inc. relies on one-shot IAP or ads.

Find more apps with this revenue gap · Full Baseball Clash: Real-time game report

Side-by-side metrics

Bars scale to whichever app is bigger on that row. Green = winner.

Baseball Clash: Real-time game
vs
Plague Inc.
Monthly revenue (est.)?
$1.61M
$644.5K
Annual revenue (est.)
$19.29M
$7.73M
Lifetime installs (est.)
19.2M
24.4M
Monthly active users (est.)?
2.9M
3.7M
App Store rating
4.71★
4.81★
Total ratings
128K
163K
US grossing rank
-
=
-
Cheapest monthly sub
$17.99
No sub
IAP tiers detected
10 tiers
=
10 tiers

Baseball Clash: Real-time game

Miniclip.com
App Store
Category
Games
Price
Free
Released
Nov 6, 2020
Last updated
Apr 28, 2026
File size
1.99 GB
Content rating
4+
Version
1.2.0033916
Languages
English, French, German, Hindi, Indonesian, Italian +7 more
View full Baseball Clash: Real-time game report →

Plague Inc.

Ndemic Creations
App Store
Category
Games
Price
USD0.99
Released
May 26, 2012
Last updated
May 6, 2026
File size
123.6 MB
Content rating
9+
Version
1.24.4
Languages
English, French, German, Italian, Japanese, Korean +8 more
View full Plague Inc. report →

Baseball Clash: Real-time game trajectory

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Plague Inc. trajectory

JunJulAugSepOctNovDecJanFebMarAprMay

FAQ

Which makes more money, Baseball Clash: Real-time game or Plague Inc.? v
Baseball Clash: Real-time game earns about $1.61M per month, while Plague Inc. earns about $644.5K. That is a 2.5× revenue gap (~$963.3K more per month for Baseball Clash: Real-time game). Annual revenue: Baseball Clash: Real-time game ≈ $19.29M/year, Plague Inc. ≈ $7.73M/year. Estimates are derived from public App Store signals - grossing rank, scraped IAP tiers, ratings and category benchmarks.
Which has more downloads, Baseball Clash: Real-time game or Plague Inc.? v
Plague Inc. leads with about 24.4M estimated downloads vs 19.2M for Baseball Clash: Real-time game - a 1.3× gap. Baseball Clash: Real-time game's App Store downloads are estimated from 128K ratings × the standard 1:75 ratio. Plague Inc.'s App Store downloads are estimated from 163K ratings.
Are Baseball Clash: Real-time game and Plague Inc. in the same App Store category and competing for the same money? v
Yes - both apps sit in the Games category, which means they compete directly for the same paying users and category-level wallet share. Direct competitors, head-to-head.
What in-app purchases and subscription pricing do Baseball Clash: Real-time game and Plague Inc. offer? v
Baseball Clash: Real-time game: IAP range 10 tiers detected. Plague Inc.: IAP range 10 tiers detected. Baseball Clash: Real-time game runs a "Free game · IAP-driven (7 packs + 3 sub, ~$0.70/MAU)" monetization model; Plague Inc. runs "Paid app ($0.99)". Scraped tier prices and detected subscription pricing drive the bulk of the per-app revenue estimate above.
Which has better ratings, Baseball Clash: Real-time game or Plague Inc.? v
Plague Inc. edges ahead with ★ 4.8 vs ★ 4.7 (gap of 0.1 stars). Rating volume: Baseball Clash: Real-time game 128K ratings, Plague Inc. 163K ratings. Higher rating volume = stronger ASO signal even when star averages are close.
How accurate are these Baseball Clash: Real-time game vs Plague Inc. revenue estimates? v
Directional - typically within 2-3× of actual money earned for popular apps. The $1.61M for Baseball Clash: Real-time game and $644.5K for Plague Inc. are derived from App Store grossing rank, scraped IAP tiers, ratings volume and category benchmarks (Games) - net of the 15-30% Apple/Google store cut. Real revenue depends on country mix, retention, refunds and ad fill rate, none of which Apple or Google publish.
How do I compare Baseball Clash: Real-time game or Plague Inc. to a different App Store app? v
Use the search box at the bottom of this page or paste any two App Store links into the homepage tool. We auto-generate a permanent comparison URL with revenue, downloads, IAP tiers, subscription pricing and grossing rank for both apps.