Baseball Clash: Real-time game vs Plague Inc.

Baseball Clash: Real-time game

Miniclip.com
App Store
$715.8K/mo
~$8.59M/yr · 19.9M installs
VS

Plague Inc.

Ndemic Creations
App Store
$654.3K/mo
~$7.85M/yr · 24.8M installs
Revenue winner Baseball Clash: Real-time game wins +9% vs other
Installs winner Plague Inc. wins +25% vs other
MAU winner Plague Inc. wins +25% vs other
Rating winner Plague Inc. wins +2% vs other

Why Baseball Clash: Real-time game is winning

Top 1 reasons - backed by the public App Store / Play Store numbers.

  1. Subscription model. Baseball Clash: Real-time game runs a $17.99/mo subscription that compounds; Plague Inc. relies on one-shot IAP or ads.

Find more apps with this revenue gap · Full Baseball Clash: Real-time game report

Side-by-side metrics

Bars scale to whichever app is bigger on that row. Green = winner.

Baseball Clash: Real-time game
vs
Plague Inc.
Monthly revenue (est.)?
$715.8K
$654.3K
Annual revenue (est.)
$8.59M
$7.85M
Lifetime installs (est.)
19.9M
24.8M
Monthly active users (est.)?
3.0M
3.7M
App Store rating
4.71★
4.81★
Total ratings
133K
165K
US grossing rank
-
=
-
Cheapest monthly sub
$17.99
No sub
IAP tiers detected
10 tiers
=
10 tiers

Baseball Clash: Real-time game

Miniclip.com
App Store
Category
Games
Price
Free
Released
Nov 6, 2020
Last updated
Jun 25, 2026
File size
2.13 GB
Content rating
4+
Version
1.2.0035659
Languages
English, French, German, Hindi, Indonesian, Italian +7 more
View full Baseball Clash: Real-time game report →

Plague Inc.

Ndemic Creations
App Store
Category
Games
Price
USD0.99
Released
May 26, 2012
Last updated
May 6, 2026
File size
123.6 MB
Content rating
9+
Version
1.24.4
Languages
English, French, German, Italian, Japanese, Korean +8 more
View full Plague Inc. report →

Baseball Clash: Real-time game trajectory

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Plague Inc. trajectory

AugSepOctNovDecJanFebMarAprMayJunJul

FAQ

Which makes more money, Baseball Clash: Real-time game or Plague Inc.? v
Baseball Clash: Real-time game earns about $715.8K per month, while Plague Inc. earns about $654.3K. That is a 1.1× revenue gap (~$61.5K more per month for Baseball Clash: Real-time game). Annual revenue: Baseball Clash: Real-time game ≈ $8.59M/year, Plague Inc. ≈ $7.85M/year. Estimates are derived from public App Store signals - grossing rank, scraped IAP tiers, ratings and category benchmarks.
Which has more downloads, Baseball Clash: Real-time game or Plague Inc.? v
Plague Inc. leads with about 24.8M estimated downloads vs 19.9M for Baseball Clash: Real-time game - a 1.2× gap. Baseball Clash: Real-time game's App Store downloads are estimated from 133K ratings × the standard 1:75 ratio. Plague Inc.'s App Store downloads are estimated from 165K ratings.
Are Baseball Clash: Real-time game and Plague Inc. in the same App Store category and competing for the same money? v
Yes - both apps sit in the Games category, which means they compete directly for the same paying users and category-level wallet share. Direct competitors, head-to-head.
What in-app purchases and subscription pricing do Baseball Clash: Real-time game and Plague Inc. offer? v
Baseball Clash: Real-time game: IAP range 10 tiers detected. Plague Inc.: IAP range 10 tiers detected. Baseball Clash: Real-time game runs a "Free game · IAP-driven (8 packs + 2 sub, ~$0.30/MAU)" monetization model; Plague Inc. runs "Paid app ($0.99)". Scraped tier prices and detected subscription pricing drive the bulk of the per-app revenue estimate above.
Which has better ratings, Baseball Clash: Real-time game or Plague Inc.? v
Plague Inc. edges ahead with ★ 4.8 vs ★ 4.7 (gap of 0.1 stars). Rating volume: Baseball Clash: Real-time game 133K ratings, Plague Inc. 165K ratings. Higher rating volume = stronger ASO signal even when star averages are close.
How accurate are these Baseball Clash: Real-time game vs Plague Inc. revenue estimates? v
Directional - typically within 2-3× of actual money earned for popular apps. The $715.8K for Baseball Clash: Real-time game and $654.3K for Plague Inc. are derived from App Store grossing rank, scraped IAP tiers, ratings volume and category benchmarks (Games) - net of the 15-30% Apple/Google store cut. Real revenue depends on country mix, retention, refunds and ad fill rate, none of which Apple or Google publish.
How do I compare Baseball Clash: Real-time game or Plague Inc. to a different App Store app? v
Use the search box at the bottom of this page or paste any two App Store links into the homepage tool. We auto-generate a permanent comparison URL with revenue, downloads, IAP tiers, subscription pricing and grossing rank for both apps.