Beat Blader 3D vs Pixel Ride - Jump to the Beat
Beat Blader 3D
Amanotes Pte. Ltd.
App Store
$41.7K/mo
~$500.4K/yr · 5.2M installs
VS
Pixel Ride - Jump to the Beat
Tech Consolidated Inc
App Store
$16.1K/mo
~$193.4K/yr · 116K installs
Revenue winner
Beat Blader 3D wins
+159% vs other
Installs winner
Beat Blader 3D wins
+4379% vs other
MAU winner
Beat Blader 3D wins
+3768% vs other
Rating winner
Beat Blader 3D wins
+5% vs other
Why Beat Blader 3D is winning
Top 4 reasons - backed by the public App Store / Play Store numbers.
- Beat Blader 3D earns roughly 3× more per month than Pixel Ride - Jump to the Beat - $41.7K vs $16.1K.
- Aggressive pricing. Beat Blader 3D undercuts at $11.99/mo vs $21.68/mo - converts a higher % of free users.
- Bigger install base. Beat Blader 3D has ~5.2M lifetime installs vs Pixel Ride - Jump to the Beat's ~116K - 44.8× the funnel top.
- More monetization surfaces. Beat Blader 3D runs 8 IAP tiers vs 1 - more chances to convert users at the right price.
→ Find more apps with this revenue gap · Full Beat Blader 3D report
Side-by-side metrics
Bars scale to whichever app is bigger on that row. Green = winner.
vs
Monthly revenue (est.)?
$41.7K
◀
$16.1K
Annual revenue (est.)
$500.4K
◀
$193.4K
Lifetime installs (est.)
5.2M
◀
116K
Monthly active users (est.)?
891K
◀
23K
App Store rating
4.79★
◀
4.55★
Total ratings
47K
◀
1K
US grossing rank
-
=
-
Cheapest monthly sub
$11.99
▶
$21.68
IAP tiers detected
8 tiers
◀
1 tiers
- Category
- Games
- Price
- Free
- Released
- Feb 3, 2020
- Last updated
- Jun 28, 2024
- File size
- 481.3 MB
- Content rating
- 4+
- Version
- 2.0.4(15)
- Languages
- English
- Category
- Games
- Price
- Free
- Released
- Aug 23, 2024
- Last updated
- Sep 22, 2025
- File size
- 149.7 MB
- Content rating
- 4+
- Version
- 3.0.1
- Languages
- English
Beat Blader 3D trajectory
Pixel Ride - Jump to the Beat trajectory
FAQ
Which makes more money, Beat Blader 3D or Pixel Ride - Jump to the Beat? v
Beat Blader 3D earns about $41.7K per month, while Pixel Ride - Jump to the Beat earns about $16.1K. That is a 2.6× revenue gap (~$25.6K more per month for Beat Blader 3D). Annual revenue: Beat Blader 3D ≈ $500.4K/year, Pixel Ride - Jump to the Beat ≈ $193.4K/year. Estimates are derived from public App Store signals - grossing rank, scraped IAP tiers, ratings and category benchmarks.
Which has more downloads, Beat Blader 3D or Pixel Ride - Jump to the Beat? v
Beat Blader 3D leads with about 5.2M estimated downloads vs 116K for Pixel Ride - Jump to the Beat - a 44.8× gap. Beat Blader 3D's App Store downloads are estimated from 47K ratings × the standard 1:75 ratio. Pixel Ride - Jump to the Beat's App Store downloads are estimated from 1K ratings.
Are Beat Blader 3D and Pixel Ride - Jump to the Beat in the same App Store category and competing for the same money? v
Yes - both apps sit in the Games category, which means they compete directly for the same paying users and category-level wallet share. Direct competitors, head-to-head.
What in-app purchases and subscription pricing do Beat Blader 3D and Pixel Ride - Jump to the Beat offer? v
Beat Blader 3D: IAP range 8 tiers detected. Pixel Ride - Jump to the Beat: IAP range 1 tiers detected. Beat Blader 3D runs a "Free casual game · ads + tiny sub take (~$0.08/MAU)" monetization model; Pixel Ride - Jump to the Beat runs "Subscription (~$21.68/mo)". Scraped tier prices and detected subscription pricing drive the bulk of the per-app revenue estimate above.
Which has better ratings, Beat Blader 3D or Pixel Ride - Jump to the Beat? v
Beat Blader 3D edges ahead with ★ 4.8 vs ★ 4.6 (gap of 0.2 stars). Rating volume: Beat Blader 3D 47K ratings, Pixel Ride - Jump to the Beat 1K ratings. Higher rating volume = stronger ASO signal even when star averages are close.
How accurate are these Beat Blader 3D vs Pixel Ride - Jump to the Beat revenue estimates? v
Directional - typically within 2-3× of actual money earned for popular apps. The $41.7K for Beat Blader 3D and $16.1K for Pixel Ride - Jump to the Beat are derived from App Store grossing rank, scraped IAP tiers, ratings volume and category benchmarks (Games) - net of the 15-30% Apple/Google store cut. Real revenue depends on country mix, retention, refunds and ad fill rate, none of which Apple or Google publish.
How do I compare Beat Blader 3D or Pixel Ride - Jump to the Beat to a different App Store app? v
Use the search box at the bottom of this page or paste any two App Store links into the homepage tool. We auto-generate a permanent comparison URL with revenue, downloads, IAP tiers, subscription pricing and grossing rank for both apps.
