Beatfit:楽しく運動が続く!音声フィットネスアプリ vs CGX by Caroline Girvan
Beatfit:楽しく運動が続く!音声フィットネスアプリ
Aristol. Inc
Google Play
$13.9K/mo
~$166.3K/yr · 118K installs
VS
CGX by Caroline Girvan
CGX
Google Play
$23.9K/mo
~$287.1K/yr · 129K installs
Revenue winner
CGX by Caroline Girvan wins
+73% vs other
Installs winner
CGX by Caroline Girvan wins
+9% vs other
MAU winner
CGX by Caroline Girvan wins
+12% vs other
Rating winner
CGX by Caroline Girvan wins
+436% vs other
Why CGX by Caroline Girvan is winning
Top 3 reasons - backed by the public App Store / Play Store numbers.
- CGX by Caroline Girvan earns roughly 2× more per month than Beatfit:楽しく運動が続く!音声フィットネスアプリ - $23.9K vs $13.9K.
- Premium pricing. CGX by Caroline Girvan charges $36.04/mo vs Beatfit:楽しく運動が続く!音声フィットネスアプリ's $10.67/mo - higher ARPU per converted user.
- Better app store reviews. CGX by Caroline Girvan sits at 4.36★ vs 0.00★ - store algorithms reward higher-rated apps with more impressions.
→ Find more apps with this revenue gap · Full CGX by Caroline Girvan report
Side-by-side metrics
Bars scale to whichever app is bigger on that row. Green = winner.
vs
Monthly revenue (est.)?
$13.9K
▶
$23.9K
Annual revenue (est.)
$166.3K
▶
$287.1K
Lifetime installs (est.)
118K
▶
129K
Monthly active users (est.)?
24K
▶
27K
App Store rating
-
▶
4.36★
Total ratings
0
▶
909
US grossing rank
-
=
-
Cheapest monthly sub
$10.67
▶
$36.04
IAP tiers detected
0 tiers
=
0 tiers
- Category
- Health & Fitness
- Price
- Free
- Released
- -
- Last updated
- Apr 23, 2026
- File size
- -
- Content rating
- Everyone
- Version
- 11.0.3
- Languages
- -
- Category
- Health & Fitness
- Price
- Free
- Released
- Dec 19, 2022
- Last updated
- Apr 27, 2026
- File size
- -
- Content rating
- Everyone
- Version
- v1.19.3
- Languages
- -
Beatfit:楽しく運動が続く!音声フィットネスアプリ trajectory
CGX by Caroline Girvan trajectory
FAQ
Which makes more money, Beatfit:楽しく運動が続く!音声フィットネスアプリ or CGX by Caroline Girvan? v
CGX by Caroline Girvan earns about $23.9K per month, while Beatfit:楽しく運動が続く!音声フィットネスアプリ earns about $13.9K. That is a 1.7× revenue gap (~$10.1K more per month for CGX by Caroline Girvan). Annual revenue: Beatfit:楽しく運動が続く!音声フィットネスアプリ ≈ $166.3K/year, CGX by Caroline Girvan ≈ $287.1K/year. Estimates are derived from public Google Play signals - grossing rank, scraped IAP tiers, ratings and category benchmarks.
Which has more downloads, Beatfit:楽しく運動が続く!音声フィットネスアプリ or CGX by Caroline Girvan? v
CGX by Caroline Girvan leads with about 129K estimated downloads vs 118K for Beatfit:楽しく運動が続く!音声フィットネスアプリ - a 1.1× gap. Beatfit:楽しく運動が続く!音声フィットネスアプリ reports 100,000+ installs on Google Play. CGX by Caroline Girvan reports 100,000+ installs on Google Play.
Are Beatfit:楽しく運動が続く!音声フィットネスアプリ and CGX by Caroline Girvan in the same Google Play category and competing for the same money? v
Yes - both apps sit in the Health & Fitness category, which means they compete directly for the same paying users and category-level wallet share. Direct competitors, head-to-head.
What in-app purchases and subscription pricing do Beatfit:楽しく運動が続く!音声フィットネスアプリ and CGX by Caroline Girvan offer? v
Beatfit:楽しく運動が続く!音声フィットネスアプリ: IAP range $0.99 - $114.99 per item. CGX by Caroline Girvan: IAP range $12.99 - $99.99 per item. Beatfit:楽しく運動が続く!音声フィットネスアプリ runs a "Subscription (~$10.67/mo, fitness-sub)" monetization model; CGX by Caroline Girvan runs "Subscription (~$36.04/mo, fitness-sub)". Scraped tier prices and detected subscription pricing drive the bulk of the per-app revenue estimate above.
Which has better ratings, Beatfit:楽しく運動が続く!音声フィットネスアプリ or CGX by Caroline Girvan? v
CGX by Caroline Girvan edges ahead with a higher overall score (gap of 4.4 stars). Rating volume: Beatfit:楽しく運動が続く!音声フィットネスアプリ 0 ratings, CGX by Caroline Girvan 193 ratings. Higher rating volume = stronger ASO signal even when star averages are close.
How accurate are these Beatfit:楽しく運動が続く!音声フィットネスアプリ vs CGX by Caroline Girvan revenue estimates? v
Directional - typically within 2-3× of actual money earned for popular apps. The $13.9K for Beatfit:楽しく運動が続く!音声フィットネスアプリ and $23.9K for CGX by Caroline Girvan are derived from Google Play grossing rank, scraped IAP tiers, ratings volume and category benchmarks (Health & Fitness) - net of the 15-30% Apple/Google store cut. Real revenue depends on country mix, retention, refunds and ad fill rate, none of which Apple or Google publish.
How do I compare Beatfit:楽しく運動が続く!音声フィットネスアプリ or CGX by Caroline Girvan to a different Google Play app? v
Use the search box at the bottom of this page or paste any two Google Play links into the homepage tool. We auto-generate a permanent comparison URL with revenue, downloads, IAP tiers, subscription pricing and grossing rank for both apps.
