Beatfit:楽しく運動が続く!音声フィットネスアプリ vs Fitbit

Beatfit:楽しく運動が続く!音声フィットネスアプリ

Aristol. Inc
Google Play
$13.8K/mo
~$166.2K/yr · 118K installs
VS

Fitbit

Google LLC
Google Play
$4.66M/mo
~$55.95M/yr · 253.3M installs
Revenue winner Fitbit wins +33567% vs other
Installs winner Fitbit wins +214533% vs other
MAU winner Fitbit wins +24906% vs other
Rating winner Fitbit wins +415% vs other

Why Fitbit is winning

Top 4 reasons - backed by the public App Store / Play Store numbers.

  1. Fitbit earns roughly 337× more per month than Beatfit:楽しく運動が続く!音声フィットネスアプリ - $4.66M vs $13.8K.
  2. Premium pricing. Fitbit charges $28.27/mo vs Beatfit:楽しく運動が続く!音声フィットネスアプリ's $10.67/mo - higher ARPU per converted user.
  3. Bigger install base. Fitbit has ~253.3M lifetime installs vs Beatfit:楽しく運動が続く!音声フィットネスアプリ's ~118K - 2146.3× the funnel top.
  4. Better app store reviews. Fitbit sits at 4.15★ vs 0.00★ - store algorithms reward higher-rated apps with more impressions.

Find more apps with this revenue gap · Full Fitbit report

Side-by-side metrics

Bars scale to whichever app is bigger on that row. Green = winner.

Beatfit:楽しく運動が続く!音声フィットネスアプリ
vs
Fitbit
Monthly revenue (est.)?
$13.8K
$4.66M
Annual revenue (est.)
$166.2K
$55.95M
Lifetime installs (est.)
118K
253.3M
Monthly active users (est.)?
24K
6.1M
App Store rating
-
4.15★
Total ratings
0
1.3M
US grossing rank
-
=
-
Cheapest monthly sub
$10.67
$28.27
IAP tiers detected
0 tiers
=
0 tiers

Beatfit:楽しく運動が続く!音声フィットネスアプリ

Aristol. Inc
Google Play
Category
Health & Fitness
Price
Free
Released
-
Last updated
Apr 23, 2026
File size
-
Content rating
Everyone
Version
11.0.3
Languages
-
View full Beatfit:楽しく運動が続く!音声フィットネスアプリ report →

Fitbit

Google LLC
Google Play
Category
Health & Fitness
Price
Free
Released
Mar 16, 2012
Last updated
May 7, 2026
File size
-
Content rating
Everyone
Version
VARY
Languages
-
View full Fitbit report →

Beatfit:楽しく運動が続く!音声フィットネスアプリ trajectory

JunJulAugSepOctNovDecJanFebMarAprMay

Fitbit trajectory

JunJulAugSepOctNovDecJanFebMarAprMay

FAQ

Which makes more money, Beatfit:楽しく運動が続く!音声フィットネスアプリ or Fitbit? v
Fitbit earns about $4.66M per month, while Beatfit:楽しく運動が続く!音声フィットネスアプリ earns about $13.8K. That is a 336.7× revenue gap (~$4.65M more per month for Fitbit). Annual revenue: Beatfit:楽しく運動が続く!音声フィットネスアプリ ≈ $166.2K/year, Fitbit ≈ $55.95M/year. Estimates are derived from public Google Play signals - grossing rank, scraped IAP tiers, ratings and category benchmarks.
Which has more downloads, Beatfit:楽しく運動が続く!音声フィットネスアプリ or Fitbit? v
Fitbit leads with about 253.3M estimated downloads vs 118K for Beatfit:楽しく運動が続く!音声フィットネスアプリ - a 2146.3× gap. Beatfit:楽しく運動が続く!音声フィットネスアプリ reports 100,000+ installs on Google Play. Fitbit reports 100,000,000+ installs on Google Play.
Are Beatfit:楽しく運動が続く!音声フィットネスアプリ and Fitbit in the same Google Play category and competing for the same money? v
Yes - both apps sit in the Health & Fitness category, which means they compete directly for the same paying users and category-level wallet share. Direct competitors, head-to-head.
What in-app purchases and subscription pricing do Beatfit:楽しく運動が続く!音声フィットネスアプリ and Fitbit offer? v
Beatfit:楽しく運動が続く!音声フィットネスアプリ: IAP range $0.99 - $114.99 per item. Fitbit: IAP range $7.99 - $99.99 per item. Beatfit:楽しく運動が続く!音声フィットネスアプリ runs a "Subscription (~$10.67/mo, fitness-sub)" monetization model; Fitbit runs "Subscription (~$28.27/mo, wellness)". Scraped tier prices and detected subscription pricing drive the bulk of the per-app revenue estimate above.
Which has better ratings, Beatfit:楽しく運動が続く!音声フィットネスアプリ or Fitbit? v
Fitbit edges ahead with a higher overall score (gap of 4.1 stars). Rating volume: Beatfit:楽しく運動が続く!音声フィットネスアプリ 0 ratings, Fitbit 245K ratings. Higher rating volume = stronger ASO signal even when star averages are close.
How accurate are these Beatfit:楽しく運動が続く!音声フィットネスアプリ vs Fitbit revenue estimates? v
Directional - typically within 2-3× of actual money earned for popular apps. The $13.8K for Beatfit:楽しく運動が続く!音声フィットネスアプリ and $4.66M for Fitbit are derived from Google Play grossing rank, scraped IAP tiers, ratings volume and category benchmarks (Health & Fitness) - net of the 15-30% Apple/Google store cut. Real revenue depends on country mix, retention, refunds and ad fill rate, none of which Apple or Google publish.
How do I compare Beatfit:楽しく運動が続く!音声フィットネスアプリ or Fitbit to a different Google Play app? v
Use the search box at the bottom of this page or paste any two Google Play links into the homepage tool. We auto-generate a permanent comparison URL with revenue, downloads, IAP tiers, subscription pricing and grossing rank for both apps.