BeBetta: Scan, Play & Redeem vs Random Keys Steam - Rewards
BeBetta: Scan, Play & Redeem
ISocial Sports Private ltd
Google Play
$73.1K/mo
~$877.6K/yr · 10.2M installs
VS
Random Keys Steam - Rewards
Game Time Studios
Google Play
$37/mo
~$441/yr · 578 installs
Revenue winner
BeBetta: Scan, Play & Redeem wins
+197551% vs other
Installs winner
BeBetta: Scan, Play & Redeem wins
+1756735% vs other
MAU winner
BeBetta: Scan, Play & Redeem wins
+472167% vs other
Rating winner
Random Keys Steam - Rewards wins
+43% vs other
Why BeBetta: Scan, Play & Redeem is winning
Top 2 reasons - backed by the public App Store / Play Store numbers.
- BeBetta: Scan, Play & Redeem earns roughly 1977× more per month than Random Keys Steam - Rewards - $73.1K vs $37.
- Bigger install base. BeBetta: Scan, Play & Redeem has ~10.2M lifetime installs vs Random Keys Steam - Rewards's ~578 - 17568.3× the funnel top.
→ Find more apps with this revenue gap · Full BeBetta: Scan, Play & Redeem report
Side-by-side metrics
Bars scale to whichever app is bigger on that row. Green = winner.
vs
Monthly revenue (est.)?
$73.1K
◀
$37
Annual revenue (est.)
$877.6K
◀
$441
Lifetime installs (est.)
10.2M
◀
578
Monthly active users (est.)?
508K
◀
107.508
App Store rating
3.50★
▶
5.00★
Total ratings
26K
◀
94
US grossing rank
-
=
-
Cheapest monthly sub
No sub
▶
$4.23
IAP tiers detected
0 tiers
=
0 tiers
- Category
- Shopping
- Price
- Free
- Released
- -
- Last updated
- Apr 26, 2026
- File size
- -
- Content rating
- Mature 17+
- Version
- 5.0.11
- Languages
- -
- Category
- Shopping
- Price
- Free
- Released
- Jan 11, 2026
- Last updated
- Mar 23, 2026
- File size
- -
- Content rating
- Mature 17+
- Version
- 2
- Languages
- -
BeBetta: Scan, Play & Redeem trajectory
Random Keys Steam - Rewards trajectory
FAQ
Which makes more money, BeBetta: Scan, Play & Redeem or Random Keys Steam - Rewards? v
BeBetta: Scan, Play & Redeem earns about $73.1K per month, while Random Keys Steam - Rewards earns about $37. That is a 1976.5× revenue gap (~$73.1K more per month for BeBetta: Scan, Play & Redeem). Annual revenue: BeBetta: Scan, Play & Redeem ≈ $877.6K/year, Random Keys Steam - Rewards ≈ $441/year. Estimates are derived from public Google Play signals - grossing rank, scraped IAP tiers, ratings and category benchmarks.
Which has more downloads, BeBetta: Scan, Play & Redeem or Random Keys Steam - Rewards? v
BeBetta: Scan, Play & Redeem leads with about 10.2M estimated downloads vs 578 for Random Keys Steam - Rewards - a 17568.3× gap. BeBetta: Scan, Play & Redeem reports 10,000,000+ installs on Google Play. Random Keys Steam - Rewards reports 500+ installs on Google Play.
Are BeBetta: Scan, Play & Redeem and Random Keys Steam - Rewards in the same Google Play category and competing for the same money? v
Yes - both apps sit in the Shopping category, which means they compete directly for the same paying users and category-level wallet share. Direct competitors, head-to-head.
What in-app purchases and subscription pricing do BeBetta: Scan, Play & Redeem and Random Keys Steam - Rewards offer? v
BeBetta: Scan, Play & Redeem: IAP range $0.49 - $1.99 per item. Random Keys Steam - Rewards: IAP range $1.99 - $8.99 per item. BeBetta: Scan, Play & Redeem runs a "Free + IAP (tiers not exposed by store)" monetization model; Random Keys Steam - Rewards runs "Subscription (~$4.23/mo)". Scraped tier prices and detected subscription pricing drive the bulk of the per-app revenue estimate above.
Which has better ratings, BeBetta: Scan, Play & Redeem or Random Keys Steam - Rewards? v
Random Keys Steam - Rewards edges ahead with ★ 5.0 vs ★ 3.5 (gap of 1.5 stars). Rating volume: BeBetta: Scan, Play & Redeem 3 ratings, Random Keys Steam - Rewards 8 ratings. Higher rating volume = stronger ASO signal even when star averages are close.
How accurate are these BeBetta: Scan, Play & Redeem vs Random Keys Steam - Rewards revenue estimates? v
Directional - typically within 2-3× of actual money earned for popular apps. The $73.1K for BeBetta: Scan, Play & Redeem and $37 for Random Keys Steam - Rewards are derived from Google Play grossing rank, scraped IAP tiers, ratings volume and category benchmarks (Shopping) - net of the 15-30% Apple/Google store cut. Real revenue depends on country mix, retention, refunds and ad fill rate, none of which Apple or Google publish.
How do I compare BeBetta: Scan, Play & Redeem or Random Keys Steam - Rewards to a different Google Play app? v
Use the search box at the bottom of this page or paste any two Google Play links into the homepage tool. We auto-generate a permanent comparison URL with revenue, downloads, IAP tiers, subscription pricing and grossing rank for both apps.
