BGMI: FPS Battle Royale vs Super16: Fast SNES Emulator
BGMI: FPS Battle Royale
KRAFTON, Inc.
Google Play
$771.8K/mo
~$9.26M/yr · 262.4M installs
VS
Super16: Fast SNES Emulator
Emulation Online
Google Play
$10/mo
~$117/yr · 272 installs
Revenue winner
BGMI: FPS Battle Royale wins
+7717880% vs other
Installs winner
BGMI: FPS Battle Royale wins
+96476619% vs other
MAU winner
BGMI: FPS Battle Royale wins
+13496643% vs other
Rating winner
BGMI: FPS Battle Royale wins
+3% vs other
Why BGMI: FPS Battle Royale is winning
Top 3 reasons - backed by the public App Store / Play Store numbers.
- BGMI: FPS Battle Royale earns roughly 77180× more per month than Super16: Fast SNES Emulator - $771.8K vs $10.
- Subscription model. BGMI: FPS Battle Royale runs a $11.77/mo subscription that compounds; Super16: Fast SNES Emulator relies on one-shot IAP or ads.
- Bigger install base. BGMI: FPS Battle Royale has ~262.4M lifetime installs vs Super16: Fast SNES Emulator's ~272 - 964767.2× the funnel top.
→ Find more apps with this revenue gap · Full BGMI: FPS Battle Royale report
Side-by-side metrics
Bars scale to whichever app is bigger on that row. Green = winner.
vs
Monthly revenue (est.)?
$771.8K
◀
$10
Annual revenue (est.)
$9.26M
◀
$117
Lifetime installs (est.)
262.4M
◀
272
Monthly active users (est.)?
7.1M
◀
52.496
App Store rating
4.34★
◀
4.20★
Total ratings
7.4M
◀
9
US grossing rank
-
=
-
Cheapest monthly sub
$11.77
◀
No sub
IAP tiers detected
0 tiers
=
0 tiers
- Category
- Action
- Price
- Free
- Released
- -
- Last updated
- May 11, 2026
- File size
- -
- Content rating
- Teen
- Version
- 4.4.0
- Languages
- -
- Category
- Action
- Price
- USD2.99
- Released
- Feb 8, 2026
- Last updated
- Jul 1, 2026
- File size
- -
- Content rating
- Everyone
- Version
- 1.0
- Languages
- -
BGMI: FPS Battle Royale trajectory
Super16: Fast SNES Emulator trajectory
FAQ
Which makes more money, BGMI: FPS Battle Royale or Super16: Fast SNES Emulator? v
BGMI: FPS Battle Royale earns about $771.8K per month, while Super16: Fast SNES Emulator earns about $10. That is a 77179.8× revenue gap (~$771.8K more per month for BGMI: FPS Battle Royale). Annual revenue: BGMI: FPS Battle Royale ≈ $9.26M/year, Super16: Fast SNES Emulator ≈ $117/year. Estimates are derived from public Google Play signals - grossing rank, scraped IAP tiers, ratings and category benchmarks.
Which has more downloads, BGMI: FPS Battle Royale or Super16: Fast SNES Emulator? v
BGMI: FPS Battle Royale leads with about 262.4M estimated downloads vs 272 for Super16: Fast SNES Emulator - a 964767.2× gap. BGMI: FPS Battle Royale reports 100,000,000+ installs on Google Play. Super16: Fast SNES Emulator reports 100+ installs on Google Play.
Are BGMI: FPS Battle Royale and Super16: Fast SNES Emulator in the same Google Play category and competing for the same money? v
Yes - both apps sit in the Action category, which means they compete directly for the same paying users and category-level wallet share. Direct competitors, head-to-head.
What in-app purchases and subscription pricing do BGMI: FPS Battle Royale and Super16: Fast SNES Emulator offer? v
BGMI: FPS Battle Royale: IAP range $0.99 - $139.99 per item. Super16: Fast SNES Emulator: no IAP detected on the public listing. BGMI: FPS Battle Royale runs a "Free game · IAP-driven (0 packs, ~$0.30/MAU)" monetization model; Super16: Fast SNES Emulator runs "Paid app ($2.99)". Scraped tier prices and detected subscription pricing drive the bulk of the per-app revenue estimate above.
Which has better ratings, BGMI: FPS Battle Royale or Super16: Fast SNES Emulator? v
BGMI: FPS Battle Royale edges ahead with ★ 4.3 vs ★ 4.2 (gap of 0.1 stars). Rating volume: BGMI: FPS Battle Royale 953 ratings, Super16: Fast SNES Emulator 3 ratings. Higher rating volume = stronger ASO signal even when star averages are close.
How accurate are these BGMI: FPS Battle Royale vs Super16: Fast SNES Emulator revenue estimates? v
Directional - typically within 2-3× of actual money earned for popular apps. The $771.8K for BGMI: FPS Battle Royale and $10 for Super16: Fast SNES Emulator are derived from Google Play grossing rank, scraped IAP tiers, ratings volume and category benchmarks (Action) - net of the 15-30% Apple/Google store cut. Real revenue depends on country mix, retention, refunds and ad fill rate, none of which Apple or Google publish.
How do I compare BGMI: FPS Battle Royale or Super16: Fast SNES Emulator to a different Google Play app? v
Use the search box at the bottom of this page or paste any two Google Play links into the homepage tool. We auto-generate a permanent comparison URL with revenue, downloads, IAP tiers, subscription pricing and grossing rank for both apps.
