BitLife - Life Simulator vs Pocket City 2

BitLife - Life Simulator

Candywriter, LLC
Google Play
$373.1K/mo
~$4.48M/yr · 58.9M installs
VS

Pocket City 2

Codebrew Games
Google Play
$26.0K/mo
~$312.1K/yr · 434K installs
Revenue winner BitLife - Life Simulator wins +1334% vs other
Installs winner BitLife - Life Simulator wins +13457% vs other
MAU winner BitLife - Life Simulator wins +5378% vs other
Rating winner BitLife - Life Simulator wins +1% vs other

Why BitLife - Life Simulator is winning

Top 3 reasons - backed by the public App Store / Play Store numbers.

  1. BitLife - Life Simulator earns roughly 14× more per month than Pocket City 2 - $373.1K vs $26.0K.
  2. Subscription model. BitLife - Life Simulator runs a $5.26/mo subscription that compounds; Pocket City 2 relies on one-shot IAP or ads.
  3. Bigger install base. BitLife - Life Simulator has ~58.9M lifetime installs vs Pocket City 2's ~434K - 135.6× the funnel top.

Find more apps with this revenue gap · Full BitLife - Life Simulator report

Side-by-side metrics

Bars scale to whichever app is bigger on that row. Green = winner.

BitLife - Life Simulator
vs
Pocket City 2
Monthly revenue (est.)?
$373.1K
$26.0K
Annual revenue (est.)
$4.48M
$312.1K
Lifetime installs (est.)
58.9M
434K
Monthly active users (est.)?
3.5M
63K
App Store rating
4.41★
4.37★
Total ratings
1.3M
4K
US grossing rank
-
=
-
Cheapest monthly sub
$5.26
No sub
IAP tiers detected
0 tiers
=
0 tiers

BitLife - Life Simulator

Candywriter, LLC
Google Play
Category
Simulation
Price
Free
Released
Feb 5, 2019
Last updated
Jun 23, 2026
File size
-
Content rating
Mature 17+
Version
3.23.8
Languages
-
View full BitLife - Life Simulator report →

Pocket City 2

Codebrew Games
Google Play
Category
Simulation
Price
USD4.99
Released
Mar 24, 2023
Last updated
Oct 17, 2025
File size
-
Content rating
Everyone
Version
1.096
Languages
-
View full Pocket City 2 report →

BitLife - Life Simulator trajectory

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Pocket City 2 trajectory

JulAugSepOctNovDecJanFebMarAprMayJun

FAQ

Which makes more money, BitLife - Life Simulator or Pocket City 2? v
BitLife - Life Simulator earns about $373.1K per month, while Pocket City 2 earns about $26.0K. That is a 14.3× revenue gap (~$347.0K more per month for BitLife - Life Simulator). Annual revenue: BitLife - Life Simulator ≈ $4.48M/year, Pocket City 2 ≈ $312.1K/year. Estimates are derived from public Google Play signals - grossing rank, scraped IAP tiers, ratings and category benchmarks.
Which has more downloads, BitLife - Life Simulator or Pocket City 2? v
BitLife - Life Simulator leads with about 58.9M estimated downloads vs 434K for Pocket City 2 - a 135.6× gap. BitLife - Life Simulator reports 50,000,000+ installs on Google Play. Pocket City 2 reports 100,000+ installs on Google Play.
Are BitLife - Life Simulator and Pocket City 2 in the same Google Play category and competing for the same money? v
Yes - both apps sit in the Simulation category, which means they compete directly for the same paying users and category-level wallet share. Direct competitors, head-to-head.
What in-app purchases and subscription pricing do BitLife - Life Simulator and Pocket City 2 offer? v
BitLife - Life Simulator: IAP range $0.99 - $27.99 per item. Pocket City 2: no IAP detected on the public listing. BitLife - Life Simulator runs a "Free game · IAP-driven (0 packs, ~$0.30/MAU)" monetization model; Pocket City 2 runs "Paid app ($4.99)". Scraped tier prices and detected subscription pricing drive the bulk of the per-app revenue estimate above.
Which has better ratings, BitLife - Life Simulator or Pocket City 2? v
BitLife - Life Simulator edges ahead with ★ 4.4 vs ★ 4.4 (gap of 0.0 stars). Rating volume: BitLife - Life Simulator 248K ratings, Pocket City 2 524 ratings. Higher rating volume = stronger ASO signal even when star averages are close.
How accurate are these BitLife - Life Simulator vs Pocket City 2 revenue estimates? v
Directional - typically within 2-3× of actual money earned for popular apps. The $373.1K for BitLife - Life Simulator and $26.0K for Pocket City 2 are derived from Google Play grossing rank, scraped IAP tiers, ratings volume and category benchmarks (Simulation) - net of the 15-30% Apple/Google store cut. Real revenue depends on country mix, retention, refunds and ad fill rate, none of which Apple or Google publish.
How do I compare BitLife - Life Simulator or Pocket City 2 to a different Google Play app? v
Use the search box at the bottom of this page or paste any two Google Play links into the homepage tool. We auto-generate a permanent comparison URL with revenue, downloads, IAP tiers, subscription pricing and grossing rank for both apps.