BitLife - Life Simulator vs Sculpt People

BitLife - Life Simulator

Candywriter, LLC
Google Play
$218.2K/mo
~$2.62M/yr · 58.2M installs
VS

Sculpt People

CrazyLabs LTD
Google Play
$360.4K/mo
~$4.32M/yr · 205.9M installs
Revenue winner Sculpt People wins +65% vs other
Installs winner Sculpt People wins +254% vs other
MAU winner Sculpt People wins +62% vs other
Rating winner Sculpt People wins +0% vs other

Why Sculpt People is winning

Top 3 reasons - backed by the public App Store / Play Store numbers.

  1. Sculpt People earns roughly 2× more per month than BitLife - Life Simulator - $360.4K vs $218.2K.
  2. Aggressive pricing. Sculpt People undercuts at $3.15/mo vs $5.26/mo - converts a higher % of free users.
  3. Bigger install base. Sculpt People has ~205.9M lifetime installs vs BitLife - Life Simulator's ~58.2M - 3.5× the funnel top.

Find more apps with this revenue gap · Full Sculpt People report

Side-by-side metrics

Bars scale to whichever app is bigger on that row. Green = winner.

BitLife - Life Simulator
vs
Sculpt People
Monthly revenue (est.)?
$218.2K
$360.4K
Annual revenue (est.)
$2.62M
$4.32M
Lifetime installs (est.)
58.2M
205.9M
Monthly active users (est.)?
2.0M
3.3M
App Store rating
4.41★
4.42★
Total ratings
1.3M
542K
US grossing rank
-
=
-
Cheapest monthly sub
$5.26
$3.15
IAP tiers detected
0 tiers
=
0 tiers

BitLife - Life Simulator

Candywriter, LLC
Google Play
Category
Simulation
Price
Free
Released
Feb 5, 2019
Last updated
May 4, 2026
File size
-
Content rating
Mature 17+
Version
3.23.6
Languages
-
View full BitLife - Life Simulator report →

Sculpt People

CrazyLabs LTD
Google Play
Category
Simulation
Price
Free
Released
Oct 19, 2020
Last updated
May 8, 2026
File size
-
Content rating
Everyone
Version
3.3.3.0
Languages
-
View full Sculpt People report →

BitLife - Life Simulator trajectory

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Sculpt People trajectory

JunJulAugSepOctNovDecJanFebMarAprMay

FAQ

Which makes more money, BitLife - Life Simulator or Sculpt People? v
Sculpt People earns about $360.4K per month, while BitLife - Life Simulator earns about $218.2K. That is a 1.7× revenue gap (~$142.2K more per month for Sculpt People). Annual revenue: BitLife - Life Simulator ≈ $2.62M/year, Sculpt People ≈ $4.32M/year. Estimates are derived from public Google Play signals - grossing rank, scraped IAP tiers, ratings and category benchmarks.
Which has more downloads, BitLife - Life Simulator or Sculpt People? v
Sculpt People leads with about 205.9M estimated downloads vs 58.2M for BitLife - Life Simulator - a 3.5× gap. BitLife - Life Simulator reports 50,000,000+ installs on Google Play. Sculpt People reports 100,000,000+ installs on Google Play.
Are BitLife - Life Simulator and Sculpt People in the same Google Play category and competing for the same money? v
Yes - both apps sit in the Simulation category, which means they compete directly for the same paying users and category-level wallet share. Direct competitors, head-to-head.
What in-app purchases and subscription pricing do BitLife - Life Simulator and Sculpt People offer? v
BitLife - Life Simulator: IAP range $0.99 - $27.99 per item. Sculpt People: IAP range $1.99 - $4.99 per item. BitLife - Life Simulator runs a "Free game · IAP-driven (0 packs, ~$0.30/MAU)" monetization model; Sculpt People runs "Free game · IAP-driven (0 packs, ~$0.30/MAU)". Scraped tier prices and detected subscription pricing drive the bulk of the per-app revenue estimate above.
Which has better ratings, BitLife - Life Simulator or Sculpt People? v
Sculpt People edges ahead with ★ 4.4 vs ★ 4.4 (gap of 0.0 stars). Rating volume: BitLife - Life Simulator 248K ratings, Sculpt People 5K ratings. Higher rating volume = stronger ASO signal even when star averages are close.
How accurate are these BitLife - Life Simulator vs Sculpt People revenue estimates? v
Directional - typically within 2-3× of actual money earned for popular apps. The $218.2K for BitLife - Life Simulator and $360.4K for Sculpt People are derived from Google Play grossing rank, scraped IAP tiers, ratings volume and category benchmarks (Simulation) - net of the 15-30% Apple/Google store cut. Real revenue depends on country mix, retention, refunds and ad fill rate, none of which Apple or Google publish.
How do I compare BitLife - Life Simulator or Sculpt People to a different Google Play app? v
Use the search box at the bottom of this page or paste any two Google Play links into the homepage tool. We auto-generate a permanent comparison URL with revenue, downloads, IAP tiers, subscription pricing and grossing rank for both apps.