Blood Strike - FPS for all vs Blood Strike - FPS for all

Blood Strike - FPS for all

NetEase Games
App Store
$112.9K/mo
~$1.35M/yr · 2.4M installs
VS

Blood Strike - FPS for all

NetEase Games
Google Play
$192.7K/mo
~$2.31M/yr · 111.1M installs
Revenue winner Blood Strike - FPS for all wins +71% vs other
Installs winner Blood Strike - FPS for all wins +4568% vs other
MAU winner Blood Strike - FPS for all wins +277% vs other
Rating winner Blood Strike - FPS for all wins +6% vs other

Why Blood Strike - FPS for all is winning

Top 3 reasons - backed by the public App Store / Play Store numbers.

  1. Blood Strike - FPS for all earns roughly 2× more per month than Blood Strike - FPS for all - $192.7K vs $112.9K.
  2. Aggressive pricing. Blood Strike - FPS for all undercuts at $5.38/mo vs $8.99/mo - converts a higher % of free users.
  3. Bigger install base. Blood Strike - FPS for all has ~111.1M lifetime installs vs Blood Strike - FPS for all's ~2.4M - 46.7× the funnel top.

Find more apps with this revenue gap · Full Blood Strike - FPS for all report

Side-by-side metrics

Bars scale to whichever app is bigger on that row. Green = winner.

Blood Strike - FPS for all
vs
Blood Strike - FPS for all
Monthly revenue (est.)?
$112.9K
$192.7K
Annual revenue (est.)
$1.35M
$2.31M
Lifetime installs (est.)
2.4M
111.1M
Monthly active users (est.)?
471K
1.8M
App Store rating
4.55★
4.29★
Total ratings
22K
1.0M
US grossing rank
-
=
-
Cheapest monthly sub
$8.99
$5.38
IAP tiers detected
10 tiers
0 tiers

Blood Strike - FPS for all

NetEase Games
App Store
Category
Games
Price
Free
Released
Mar 14, 2024
Last updated
Apr 30, 2026
File size
712.1 MB
Content rating
12+
Version
1.003.127
Languages
Arabic, English, Indonesian, Portuguese, Russian, Chinese +4 more
View full Blood Strike - FPS for all report →

Blood Strike - FPS for all

NetEase Games
Google Play
Category
Action
Price
Free
Released
Dec 12, 2023
Last updated
Apr 29, 2026
File size
-
Content rating
Teen
Version
1.003.650015
Languages
-
View full Blood Strike - FPS for all report →

Blood Strike - FPS for all trajectory

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Blood Strike - FPS for all trajectory

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FAQ

Which makes more money, Blood Strike - FPS for all or Blood Strike - FPS for all? v
Blood Strike - FPS for all earns about $192.7K per month, while Blood Strike - FPS for all earns about $112.9K. That is a 1.7× revenue gap (~$79.9K more per month for Blood Strike - FPS for all). Annual revenue: Blood Strike - FPS for all ≈ $1.35M/year, Blood Strike - FPS for all ≈ $2.31M/year. Estimates are derived from public App Store / Google Play signals - grossing rank, scraped IAP tiers, ratings and category benchmarks.
Which has more downloads, Blood Strike - FPS for all or Blood Strike - FPS for all? v
Blood Strike - FPS for all leads with about 111.1M estimated downloads vs 2.4M for Blood Strike - FPS for all - a 46.7× gap. Blood Strike - FPS for all's App Store downloads are estimated from 22K ratings × the standard 1:75 ratio. Blood Strike - FPS for all reports 100,000,000+ installs on Google Play.
Are Blood Strike - FPS for all and Blood Strike - FPS for all in the same App Store category on each store and competing for the same money? v
No - Blood Strike - FPS for all is in Games and Blood Strike - FPS for all is in Action. They share screen-time attention but earn money in different niches: Blood Strike - FPS for all from games monetization patterns, Blood Strike - FPS for all from action.
What in-app purchases and subscription pricing do Blood Strike - FPS for all and Blood Strike - FPS for all offer? v
Blood Strike - FPS for all: IAP range 10 tiers detected. Blood Strike - FPS for all: IAP range $0.29 - $99.99 per item. Blood Strike - FPS for all runs a "Free game · IAP-driven (8 packs + 2 sub, ~$0.30/MAU)" monetization model; Blood Strike - FPS for all runs "Free game · IAP-driven (0 packs, ~$0.30/MAU)". Scraped tier prices and detected subscription pricing drive the bulk of the per-app revenue estimate above.
Which has better ratings, Blood Strike - FPS for all or Blood Strike - FPS for all? v
Blood Strike - FPS for all edges ahead with ★ 4.6 vs ★ 4.3 (gap of 0.3 stars). Rating volume: Blood Strike - FPS for all 22K ratings, Blood Strike - FPS for all 18K ratings. Higher rating volume = stronger ASO signal even when star averages are close.
How accurate are these Blood Strike - FPS for all vs Blood Strike - FPS for all revenue estimates? v
Directional - typically within 2-3× of actual money earned for popular apps. The $112.9K for Blood Strike - FPS for all and $192.7K for Blood Strike - FPS for all are derived from App Store grossing rank / Google Play install ranges, scraped IAP tiers, ratings volume and category benchmarks (Games / Action) - net of the 15-30% Apple/Google store cut. Real revenue depends on country mix, retention, refunds and ad fill rate, none of which Apple or Google publish.
How do I compare Blood Strike - FPS for all or Blood Strike - FPS for all to a different App Store app? v
Use the search box at the bottom of this page or paste any two App Store or Google Play links into the homepage tool. We auto-generate a permanent comparison URL with revenue, downloads, IAP tiers, subscription pricing and grossing rank for both apps.