Blood Strike - FPS for all vs Blood Strike - FPS for all
Blood Strike - FPS for all
NetEase Games
App Store
$112.9K/mo
~$1.35M/yr · 2.4M installs
VS
Blood Strike - FPS for all
NetEase Games
Google Play
$192.6K/mo
~$2.31M/yr · 111.0M installs
Revenue winner
Blood Strike - FPS for all wins
+71% vs other
Installs winner
Blood Strike - FPS for all wins
+4564% vs other
MAU winner
Blood Strike - FPS for all wins
+277% vs other
Rating winner
Blood Strike - FPS for all wins
+6% vs other
Why Blood Strike - FPS for all is winning
Top 3 reasons - backed by the public App Store / Play Store numbers.
- Blood Strike - FPS for all earns roughly 2× more per month than Blood Strike - FPS for all - $192.6K vs $112.9K.
- Aggressive pricing. Blood Strike - FPS for all undercuts at $5.38/mo vs $8.99/mo - converts a higher % of free users.
- Bigger install base. Blood Strike - FPS for all has ~111.0M lifetime installs vs Blood Strike - FPS for all's ~2.4M - 46.6× the funnel top.
→ Find more apps with this revenue gap · Full Blood Strike - FPS for all report
Side-by-side metrics
Bars scale to whichever app is bigger on that row. Green = winner.
vs
Monthly revenue (est.)?
$112.9K
▶
$192.6K
Annual revenue (est.)
$1.35M
▶
$2.31M
Lifetime installs (est.)
2.4M
▶
111.0M
Monthly active users (est.)?
471K
▶
1.8M
App Store rating
4.55★
◀
4.30★
Total ratings
22K
▶
1.0M
US grossing rank
-
=
-
Cheapest monthly sub
$8.99
◀
$5.38
IAP tiers detected
10 tiers
◀
0 tiers
- Category
- Games
- Price
- Free
- Released
- Mar 14, 2024
- Last updated
- Apr 30, 2026
- File size
- 712.1 MB
- Content rating
- 12+
- Version
- 1.003.127
- Languages
- Arabic, English, Indonesian, Portuguese, Russian, Chinese +4 more
- Category
- Action
- Price
- Free
- Released
- Dec 12, 2023
- Last updated
- Apr 29, 2026
- File size
- -
- Content rating
- Teen
- Version
- 1.003.650015
- Languages
- -
Blood Strike - FPS for all trajectory
Blood Strike - FPS for all trajectory
FAQ
Which makes more money, Blood Strike - FPS for all or Blood Strike - FPS for all? v
Blood Strike - FPS for all earns about $192.6K per month, while Blood Strike - FPS for all earns about $112.9K. That is a 1.7× revenue gap (~$79.7K more per month for Blood Strike - FPS for all). Annual revenue: Blood Strike - FPS for all ≈ $1.35M/year, Blood Strike - FPS for all ≈ $2.31M/year. Estimates are derived from public App Store / Google Play signals - grossing rank, scraped IAP tiers, ratings and category benchmarks.
Which has more downloads, Blood Strike - FPS for all or Blood Strike - FPS for all? v
Blood Strike - FPS for all leads with about 111.0M estimated downloads vs 2.4M for Blood Strike - FPS for all - a 46.6× gap. Blood Strike - FPS for all's App Store downloads are estimated from 22K ratings × the standard 1:75 ratio. Blood Strike - FPS for all reports 100,000,000+ installs on Google Play.
Are Blood Strike - FPS for all and Blood Strike - FPS for all in the same App Store category on each store and competing for the same money? v
No - Blood Strike - FPS for all is in Games and Blood Strike - FPS for all is in Action. They share screen-time attention but earn money in different niches: Blood Strike - FPS for all from games monetization patterns, Blood Strike - FPS for all from action.
What in-app purchases and subscription pricing do Blood Strike - FPS for all and Blood Strike - FPS for all offer? v
Blood Strike - FPS for all: IAP range 10 tiers detected. Blood Strike - FPS for all: IAP range $0.29 - $99.99 per item. Blood Strike - FPS for all runs a "Free game · IAP-driven (8 packs + 2 sub, ~$0.30/MAU)" monetization model; Blood Strike - FPS for all runs "Free game · IAP-driven (0 packs, ~$0.30/MAU)". Scraped tier prices and detected subscription pricing drive the bulk of the per-app revenue estimate above.
Which has better ratings, Blood Strike - FPS for all or Blood Strike - FPS for all? v
Blood Strike - FPS for all edges ahead with ★ 4.6 vs ★ 4.3 (gap of 0.3 stars). Rating volume: Blood Strike - FPS for all 22K ratings, Blood Strike - FPS for all 18K ratings. Higher rating volume = stronger ASO signal even when star averages are close.
How accurate are these Blood Strike - FPS for all vs Blood Strike - FPS for all revenue estimates? v
Directional - typically within 2-3× of actual money earned for popular apps. The $112.9K for Blood Strike - FPS for all and $192.6K for Blood Strike - FPS for all are derived from App Store grossing rank / Google Play install ranges, scraped IAP tiers, ratings volume and category benchmarks (Games / Action) - net of the 15-30% Apple/Google store cut. Real revenue depends on country mix, retention, refunds and ad fill rate, none of which Apple or Google publish.
How do I compare Blood Strike - FPS for all or Blood Strike - FPS for all to a different App Store app? v
Use the search box at the bottom of this page or paste any two App Store or Google Play links into the homepage tool. We auto-generate a permanent comparison URL with revenue, downloads, IAP tiers, subscription pricing and grossing rank for both apps.
