Bowling Crew - 3D Sport Game vs Gambonanza

Bowling Crew - 3D Sport Game

KITOMY LIMITED
App Store
$42.0K/mo
~$503.9K/yr · 10.5M installs
VS

Gambonanza

Stray Fawn Studio
App Store
$52.9K/mo
~$635.3K/yr · 331K installs
Revenue winner Gambonanza wins +26% vs other
Installs winner Bowling Crew - 3D Sport Game wins +3068% vs other
MAU winner Bowling Crew - 3D Sport Game wins +2268% vs other
Rating winner Gambonanza wins +1% vs other

Side-by-side metrics

Bars scale to whichever app is bigger on that row. Green = winner.

Bowling Crew - 3D Sport Game
vs
Gambonanza
Monthly revenue (est.)?
$42.0K
$52.9K
Annual revenue (est.)
$503.9K
$635.3K
Lifetime installs (est.)
10.5M
331K
Monthly active users (est.)?
1.6M
67K
App Store rating
4.84★
4.89★
Total ratings
95K
2K
US grossing rank
-
=
-
Cheapest monthly sub
No sub
=
No sub
IAP tiers detected
0 tiers
=
0 tiers

Bowling Crew - 3D Sport Game

KITOMY LIMITED
App Store
Category
Games
Price
Free
Released
Mar 11, 2020
Last updated
Jun 30, 2026
File size
540.3 MB
Content rating
4+
Version
1.91
Languages
Arabic, Bulgarian, Croatian, Czech, Danish, Dutch +26 more
View full Bowling Crew - 3D Sport Game report →

Gambonanza

Stray Fawn Studio
App Store
Category
Games
Price
USD5.99
Released
May 1, 2026
Last updated
Jun 12, 2026
File size
172.4 MB
Content rating
4+
Version
1.2.0
Languages
English, French, German, Japanese, Korean, Polish +5 more
View full Gambonanza report →

Bowling Crew - 3D Sport Game trajectory

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Gambonanza trajectory

AugSepOctNovDecJanFebMarAprMayJunJul

FAQ

Which makes more money, Bowling Crew - 3D Sport Game or Gambonanza? v
Gambonanza earns about $52.9K per month, while Bowling Crew - 3D Sport Game earns about $42.0K. That is a 1.3× revenue gap (~$10.9K more per month for Gambonanza). Annual revenue: Bowling Crew - 3D Sport Game ≈ $503.9K/year, Gambonanza ≈ $635.3K/year. Estimates are derived from public App Store signals - grossing rank, scraped IAP tiers, ratings and category benchmarks.
Which has more downloads, Bowling Crew - 3D Sport Game or Gambonanza? v
Bowling Crew - 3D Sport Game leads with about 10.5M estimated downloads vs 331K for Gambonanza - a 31.7× gap. Bowling Crew - 3D Sport Game's App Store downloads are estimated from 95K ratings × the standard 1:75 ratio. Gambonanza's App Store downloads are estimated from 2K ratings.
Are Bowling Crew - 3D Sport Game and Gambonanza in the same App Store category and competing for the same money? v
Yes - both apps sit in the Games category, which means they compete directly for the same paying users and category-level wallet share. Direct competitors, head-to-head.
Do Bowling Crew - 3D Sport Game and Gambonanza have in-app purchases? v
Bowling Crew - 3D Sport Game does not appear to offer in-app purchases on its public listing. Gambonanza does not appear to offer in-app purchases. Monetization model: Bowling Crew - 3D Sport Game runs "Free casual game · ad-supported (~$0.04/MAU)", Gambonanza runs "Paid app ($5.99)".
Which has better ratings, Bowling Crew - 3D Sport Game or Gambonanza? v
Gambonanza edges ahead with ★ 4.9 vs ★ 4.8 (gap of 0.0 stars). Rating volume: Bowling Crew - 3D Sport Game 95K ratings, Gambonanza 2K ratings. Higher rating volume = stronger ASO signal even when star averages are close.
How accurate are these Bowling Crew - 3D Sport Game vs Gambonanza revenue estimates? v
Directional - typically within 2-3× of actual money earned for popular apps. The $42.0K for Bowling Crew - 3D Sport Game and $52.9K for Gambonanza are derived from App Store grossing rank, scraped IAP tiers, ratings volume and category benchmarks (Games) - net of the 15-30% Apple/Google store cut. Real revenue depends on country mix, retention, refunds and ad fill rate, none of which Apple or Google publish.
How do I compare Bowling Crew - 3D Sport Game or Gambonanza to a different App Store app? v
Use the search box at the bottom of this page or paste any two App Store links into the homepage tool. We auto-generate a permanent comparison URL with revenue, downloads, IAP tiers, subscription pricing and grossing rank for both apps.