Brawl Stars vs League of Legends: Wild Rift
Brawl Stars
Supercell
App Store
$3.79M/mo
~$45.46M/yr · 502.8M installs
VS
League of Legends: Wild Rift
Riot Games
App Store
$320.3K/mo
~$3.84M/yr · 6.9M installs
Revenue winner
Brawl Stars wins
+1083% vs other
Installs winner
Brawl Stars wins
+7171% vs other
MAU winner
Brawl Stars wins
+503% vs other
Rating winner
Brawl Stars wins
+12% vs other
Why Brawl Stars is winning
Top 4 reasons - backed by the public App Store / Play Store numbers.
- Brawl Stars earns roughly 12× more per month than League of Legends: Wild Rift - $3.79M vs $320.3K.
- Aggressive pricing. Brawl Stars undercuts at $8.99/mo vs $34.99/mo - converts a higher % of free users.
- Bigger install base. Brawl Stars has ~502.8M lifetime installs vs League of Legends: Wild Rift's ~6.9M - 72.7× the funnel top.
- Better app store reviews. Brawl Stars sits at 4.72★ vs 4.23★ - store algorithms reward higher-rated apps with more impressions.
→ Find more apps with this revenue gap · Full Brawl Stars report
Side-by-side metrics
Bars scale to whichever app is bigger on that row. Green = winner.
vs
Monthly revenue (est.)?
$3.79M
◀
$320.3K
Annual revenue (est.)
$45.46M
◀
$3.84M
Lifetime installs (est.)
502.8M
◀
6.9M
Monthly active users (est.)?
8.0M
◀
1.3M
App Store rating
4.72★
◀
4.23★
Total ratings
3.0M
◀
63K
US grossing rank
#42
◀
-
Cheapest monthly sub
$8.99
▶
$34.99
IAP tiers detected
10 tiers
=
10 tiers
- Category
- Games
- Price
- Free
- Released
- Dec 13, 2018
- Last updated
- Apr 22, 2026
- File size
- 1.63 GB
- Content rating
- 9+
- Version
- 67.264
- Languages
- Arabic, Dutch, English, Finnish, French, German +16 more
- Category
- Games
- Price
- Free
- Released
- Mar 28, 2021
- Last updated
- Apr 9, 2026
- File size
- 1.69 GB
- Content rating
- 12+
- Version
- 9849
- Languages
- Arabic, English, French, German, Greek, Indonesian +13 more
Brawl Stars trajectory
League of Legends: Wild Rift trajectory
FAQ
Which makes more money, Brawl Stars or League of Legends: Wild Rift? v
Brawl Stars earns about $3.79M per month, while League of Legends: Wild Rift earns about $320.3K. That is a 11.8× revenue gap (~$3.47M more per month for Brawl Stars). Annual revenue: Brawl Stars ≈ $45.46M/year, League of Legends: Wild Rift ≈ $3.84M/year. Estimates are derived from public App Store signals - grossing rank, scraped IAP tiers, ratings and category benchmarks.
Which has more downloads, Brawl Stars or League of Legends: Wild Rift? v
Brawl Stars leads with about 502.8M estimated downloads vs 6.9M for League of Legends: Wild Rift - a 72.7× gap. Brawl Stars's App Store downloads are estimated from 3.0M ratings × the standard 1:75 ratio. League of Legends: Wild Rift's App Store downloads are estimated from 63K ratings.
Are Brawl Stars and League of Legends: Wild Rift in the same App Store category and competing for the same money? v
Yes - both apps sit in the Games category, which means they compete directly for the same paying users and category-level wallet share. Direct competitors, head-to-head.
What in-app purchases and subscription pricing do Brawl Stars and League of Legends: Wild Rift offer? v
Brawl Stars: IAP range 10 tiers detected. League of Legends: Wild Rift: IAP range 10 tiers detected. Brawl Stars runs a "Free casual game · ads + tiny sub take (~$0.08/MAU) · calibrated by US grossing rank #42" monetization model; League of Legends: Wild Rift runs "Free game · IAP-driven (8 packs + 2 sub, ~$0.30/MAU)". Scraped tier prices and detected subscription pricing drive the bulk of the per-app revenue estimate above.
Which has better ratings, Brawl Stars or League of Legends: Wild Rift? v
Brawl Stars edges ahead with ★ 4.7 vs ★ 4.2 (gap of 0.5 stars). Rating volume: Brawl Stars 3.0M ratings, League of Legends: Wild Rift 63K ratings. Higher rating volume = stronger ASO signal even when star averages are close.
How accurate are these Brawl Stars vs League of Legends: Wild Rift revenue estimates? v
Directional - typically within 2-3× of actual money earned for popular apps. The $3.79M for Brawl Stars and $320.3K for League of Legends: Wild Rift are derived from App Store grossing rank, scraped IAP tiers, ratings volume and category benchmarks (Games) - net of the 15-30% Apple/Google store cut. Real revenue depends on country mix, retention, refunds and ad fill rate, none of which Apple or Google publish.
How do I compare Brawl Stars or League of Legends: Wild Rift to a different App Store app? v
Use the search box at the bottom of this page or paste any two App Store links into the homepage tool. We auto-generate a permanent comparison URL with revenue, downloads, IAP tiers, subscription pricing and grossing rank for both apps.
