BrownDust2 - Full Burst RPG vs Earn to Die 2
BrownDust2 - Full Burst RPG
NEOWIZ
App Store
$22.9K/mo
~$274.4K/yr · 483K installs
VS
Earn to Die 2
Not Doppler
App Store
$3.5K/mo
~$41.5K/yr · 447K installs
Revenue winner
BrownDust2 - Full Burst RPG wins
+562% vs other
Installs winner
BrownDust2 - Full Burst RPG wins
+8% vs other
MAU winner
BrownDust2 - Full Burst RPG wins
+65% vs other
Rating winner
Earn to Die 2 wins
+3% vs other
Why BrownDust2 - Full Burst RPG is winning
Top 3 reasons - backed by the public App Store / Play Store numbers.
- BrownDust2 - Full Burst RPG earns roughly 7× more per month than Earn to Die 2 - $22.9K vs $3.5K.
- Aggressive pricing. BrownDust2 - Full Burst RPG undercuts at $4.29/mo vs $21.68/mo - converts a higher % of free users.
- More monetization surfaces. BrownDust2 - Full Burst RPG runs 10 IAP tiers vs 7 - more chances to convert users at the right price.
→ Find more apps with this revenue gap · Full BrownDust2 - Full Burst RPG report
Side-by-side metrics
Bars scale to whichever app is bigger on that row. Green = winner.
vs
Monthly revenue (est.)?
$22.9K
◀
$3.5K
Annual revenue (est.)
$274.4K
◀
$41.5K
Lifetime installs (est.)
483K
◀
447K
Monthly active users (est.)?
95K
◀
58K
App Store rating
4.53★
▶
4.65★
Total ratings
6K
◀
6K
US grossing rank
-
=
-
Cheapest monthly sub
$4.29
▶
$21.68
IAP tiers detected
10 tiers
◀
7 tiers
- Category
- Games
- Price
- Free
- Released
- Jun 20, 2023
- Last updated
- Jul 1, 2026
- File size
- 613.1 MB
- Content rating
- 17+
- Version
- 2.29.20
- Languages
- English, Japanese, Korean, Chinese, Chinese
- Category
- Games
- Price
- USD0.29
- Released
- Nov 20, 2014
- Last updated
- May 9, 2024
- File size
- 74.0 MB
- Content rating
- 12+
- Version
- 1.4.55
- Languages
- English, French, German, Indonesian, Italian, Japanese +8 more
BrownDust2 - Full Burst RPG trajectory
Earn to Die 2 trajectory
FAQ
Which makes more money, BrownDust2 - Full Burst RPG or Earn to Die 2? v
BrownDust2 - Full Burst RPG earns about $22.9K per month, while Earn to Die 2 earns about $3.5K. That is a 6.6× revenue gap (~$19.4K more per month for BrownDust2 - Full Burst RPG). Annual revenue: BrownDust2 - Full Burst RPG ≈ $274.4K/year, Earn to Die 2 ≈ $41.5K/year. Estimates are derived from public App Store signals - grossing rank, scraped IAP tiers, ratings and category benchmarks.
Which has more downloads, BrownDust2 - Full Burst RPG or Earn to Die 2? v
BrownDust2 - Full Burst RPG leads with about 483K estimated downloads vs 447K for Earn to Die 2 - a 1.1× gap. BrownDust2 - Full Burst RPG's App Store downloads are estimated from 6K ratings × the standard 1:75 ratio. Earn to Die 2's App Store downloads are estimated from 6K ratings.
Are BrownDust2 - Full Burst RPG and Earn to Die 2 in the same App Store category and competing for the same money? v
Yes - both apps sit in the Games category, which means they compete directly for the same paying users and category-level wallet share. Direct competitors, head-to-head.
What in-app purchases and subscription pricing do BrownDust2 - Full Burst RPG and Earn to Die 2 offer? v
BrownDust2 - Full Burst RPG: IAP range 10 tiers detected. Earn to Die 2: IAP range 7 tiers detected. BrownDust2 - Full Burst RPG runs a "Free game · IAP-driven (5 packs + 5 sub, ~$0.30/MAU)" monetization model; Earn to Die 2 runs "Paid app ($0.29)". Scraped tier prices and detected subscription pricing drive the bulk of the per-app revenue estimate above.
Which has better ratings, BrownDust2 - Full Burst RPG or Earn to Die 2? v
Earn to Die 2 edges ahead with ★ 4.7 vs ★ 4.5 (gap of 0.1 stars). Rating volume: BrownDust2 - Full Burst RPG 6K ratings, Earn to Die 2 6K ratings. Higher rating volume = stronger ASO signal even when star averages are close.
How accurate are these BrownDust2 - Full Burst RPG vs Earn to Die 2 revenue estimates? v
Directional - typically within 2-3× of actual money earned for popular apps. The $22.9K for BrownDust2 - Full Burst RPG and $3.5K for Earn to Die 2 are derived from App Store grossing rank, scraped IAP tiers, ratings volume and category benchmarks (Games) - net of the 15-30% Apple/Google store cut. Real revenue depends on country mix, retention, refunds and ad fill rate, none of which Apple or Google publish.
How do I compare BrownDust2 - Full Burst RPG or Earn to Die 2 to a different App Store app? v
Use the search box at the bottom of this page or paste any two App Store links into the homepage tool. We auto-generate a permanent comparison URL with revenue, downloads, IAP tiers, subscription pricing and grossing rank for both apps.
