Bullet Echo: PVP Shooter vs Rainbow Six Mobile
Bullet Echo: PVP Shooter
ZeptoLab UK Limited
App Store
$709.7K/mo
~$8.52M/yr · 10.9M installs
VS
Rainbow Six Mobile
Ubisoft Nova
App Store
$233.9K/mo
~$2.81M/yr · 3.6M installs
Revenue winner
Bullet Echo: PVP Shooter wins
+203% vs other
Installs winner
Bullet Echo: PVP Shooter wins
+202% vs other
MAU winner
Bullet Echo: PVP Shooter wins
+204% vs other
Rating winner
Bullet Echo: PVP Shooter wins
+1% vs other
Why Bullet Echo: PVP Shooter is winning
Top 3 reasons - backed by the public App Store / Play Store numbers.
- Bullet Echo: PVP Shooter earns roughly 3× more per month than Rainbow Six Mobile - $709.7K vs $233.9K.
- Bigger install base. Bullet Echo: PVP Shooter has ~10.9M lifetime installs vs Rainbow Six Mobile's ~3.6M - 3.0× the funnel top.
- More monetization surfaces. Bullet Echo: PVP Shooter runs 10 IAP tiers vs 9 - more chances to convert users at the right price.
→ Find more apps with this revenue gap · Full Bullet Echo: PVP Shooter report
Side-by-side metrics
Bars scale to whichever app is bigger on that row. Green = winner.
vs
Monthly revenue (est.)?
$709.7K
◀
$233.9K
Annual revenue (est.)
$8.52M
◀
$2.81M
Lifetime installs (est.)
10.9M
◀
3.6M
Monthly active users (est.)?
2.2M
◀
724K
App Store rating
4.78★
◀
4.74★
Total ratings
99K
◀
19K
US grossing rank
-
=
-
Cheapest monthly sub
$9.99
=
$9.99
IAP tiers detected
10 tiers
◀
9 tiers
- Category
- Games
- Price
- Free
- Released
- May 21, 2020
- Last updated
- Apr 11, 2026
- File size
- 381.0 MB
- Content rating
- 12+
- Version
- 7.11.1
- Languages
- Arabic, English, French, German, Indonesian, Italian +11 more
- Category
- Games
- Price
- Free
- Released
- Feb 23, 2026
- Last updated
- Apr 28, 2026
- File size
- 3.07 GB
- Content rating
- 17+
- Version
- 2.1.001
- Languages
- English, French, German, Italian, Japanese, Korean +6 more
Bullet Echo: PVP Shooter trajectory
Rainbow Six Mobile trajectory
FAQ
Which makes more money, Bullet Echo: PVP Shooter or Rainbow Six Mobile? v
Bullet Echo: PVP Shooter earns about $709.7K per month, while Rainbow Six Mobile earns about $233.9K. That is a 3.0× revenue gap (~$475.8K more per month for Bullet Echo: PVP Shooter). Annual revenue: Bullet Echo: PVP Shooter ≈ $8.52M/year, Rainbow Six Mobile ≈ $2.81M/year. Estimates are derived from public App Store signals - grossing rank, scraped IAP tiers, ratings and category benchmarks.
Which has more downloads, Bullet Echo: PVP Shooter or Rainbow Six Mobile? v
Bullet Echo: PVP Shooter leads with about 10.9M estimated downloads vs 3.6M for Rainbow Six Mobile - a 3.0× gap. Bullet Echo: PVP Shooter's App Store downloads are estimated from 99K ratings × the standard 1:75 ratio. Rainbow Six Mobile's App Store downloads are estimated from 19K ratings.
Are Bullet Echo: PVP Shooter and Rainbow Six Mobile in the same App Store category and competing for the same money? v
Yes - both apps sit in the Games category, which means they compete directly for the same paying users and category-level wallet share. Direct competitors, head-to-head.
What in-app purchases and subscription pricing do Bullet Echo: PVP Shooter and Rainbow Six Mobile offer? v
Bullet Echo: PVP Shooter: IAP range 10 tiers detected. Rainbow Six Mobile: IAP range 9 tiers detected. Bullet Echo: PVP Shooter runs a "Subscription (~$9.99/mo)" monetization model; Rainbow Six Mobile runs "Subscription (~$9.99/mo)". Scraped tier prices and detected subscription pricing drive the bulk of the per-app revenue estimate above.
Which has better ratings, Bullet Echo: PVP Shooter or Rainbow Six Mobile? v
Bullet Echo: PVP Shooter edges ahead with ★ 4.8 vs ★ 4.7 (gap of 0.0 stars). Rating volume: Bullet Echo: PVP Shooter 99K ratings, Rainbow Six Mobile 19K ratings. Higher rating volume = stronger ASO signal even when star averages are close.
How accurate are these Bullet Echo: PVP Shooter vs Rainbow Six Mobile revenue estimates? v
Directional - typically within 2-3× of actual money earned for popular apps. The $709.7K for Bullet Echo: PVP Shooter and $233.9K for Rainbow Six Mobile are derived from App Store grossing rank, scraped IAP tiers, ratings volume and category benchmarks (Games) - net of the 15-30% Apple/Google store cut. Real revenue depends on country mix, retention, refunds and ad fill rate, none of which Apple or Google publish.
How do I compare Bullet Echo: PVP Shooter or Rainbow Six Mobile to a different App Store app? v
Use the search box at the bottom of this page or paste any two App Store links into the homepage tool. We auto-generate a permanent comparison URL with revenue, downloads, IAP tiers, subscription pricing and grossing rank for both apps.
