Car Race vs Earn to Die

Car Race

iKame Games - Zego Studio
Google Play
$1.07M/mo
~$12.78M/yr · 356.3M installs
VS

Earn to Die

Not Doppler
Google Play
$3.0K/mo
~$35.8K/yr · 2.5M installs
Revenue winner Car Race wins +35644% vs other
Installs winner Car Race wins +14247% vs other
MAU winner Car Race wins +3877% vs other
Rating winner Earn to Die wins +5% vs other

Why Car Race is winning

Top 3 reasons - backed by the public App Store / Play Store numbers.

  1. Car Race earns roughly 357× more per month than Earn to Die - $1.07M vs $3.0K.
  2. Subscription model. Car Race runs a $4.67/mo subscription that compounds; Earn to Die relies on one-shot IAP or ads.
  3. Bigger install base. Car Race has ~356.3M lifetime installs vs Earn to Die's ~2.5M - 143.5× the funnel top.

Find more apps with this revenue gap · Full Car Race report

Side-by-side metrics

Bars scale to whichever app is bigger on that row. Green = winner.

Car Race
vs
Earn to Die
Monthly revenue (est.)?
$1.07M
$3.0K
Annual revenue (est.)
$12.78M
$35.8K
Lifetime installs (est.)
356.3M
2.5M
Monthly active users (est.)?
10.0M
251K
App Store rating
4.56★
4.81★
Total ratings
488K
109K
US grossing rank
-
=
-
Cheapest monthly sub
$4.67
No sub
IAP tiers detected
0 tiers
=
0 tiers

Car Race

iKame Games - Zego Studio
Google Play
Category
Racing
Price
Free
Released
Sep 28, 2021
Last updated
Jan 9, 2026
File size
-
Content rating
Everyone
Version
1.332
Languages
-
View full Car Race report →

Earn to Die

Not Doppler
Google Play
Category
Racing
Price
USD0.1
Released
Mar 11, 2013
Last updated
Aug 15, 2025
File size
-
Content rating
Teen
Version
1.0.40
Languages
-
View full Earn to Die report →

Car Race trajectory

JulAugSepOctNovDecJanFebMarAprMayJun

Earn to Die trajectory

JulAugSepOctNovDecJanFebMarAprMayJun

FAQ

Which makes more money, Car Race or Earn to Die? v
Car Race earns about $1.07M per month, while Earn to Die earns about $3.0K. That is a 357.4× revenue gap (~$1.06M more per month for Car Race). Annual revenue: Car Race ≈ $12.78M/year, Earn to Die ≈ $35.8K/year. Estimates are derived from public Google Play signals - grossing rank, scraped IAP tiers, ratings and category benchmarks.
Which has more downloads, Car Race or Earn to Die? v
Car Race leads with about 356.3M estimated downloads vs 2.5M for Earn to Die - a 143.5× gap. Car Race reports 100,000,000+ installs on Google Play. Earn to Die reports 1,000,000+ installs on Google Play.
Are Car Race and Earn to Die in the same Google Play category and competing for the same money? v
Yes - both apps sit in the Racing category, which means they compete directly for the same paying users and category-level wallet share. Direct competitors, head-to-head.
What in-app purchases and subscription pricing do Car Race and Earn to Die offer? v
Car Race: IAP range $0.99 - $21.99 per item. Earn to Die: no IAP detected on the public listing. Car Race runs a "Free game · IAP-driven (0 packs, ~$0.30/MAU)" monetization model; Earn to Die runs "Paid app ($0.10)". Scraped tier prices and detected subscription pricing drive the bulk of the per-app revenue estimate above.
Which has better ratings, Car Race or Earn to Die? v
Earn to Die edges ahead with ★ 4.8 vs ★ 4.6 (gap of 0.2 stars). Rating volume: Car Race 3K ratings, Earn to Die 7K ratings. Higher rating volume = stronger ASO signal even when star averages are close.
How accurate are these Car Race vs Earn to Die revenue estimates? v
Directional - typically within 2-3× of actual money earned for popular apps. The $1.07M for Car Race and $3.0K for Earn to Die are derived from Google Play grossing rank, scraped IAP tiers, ratings volume and category benchmarks (Racing) - net of the 15-30% Apple/Google store cut. Real revenue depends on country mix, retention, refunds and ad fill rate, none of which Apple or Google publish.
How do I compare Car Race or Earn to Die to a different Google Play app? v
Use the search box at the bottom of this page or paste any two Google Play links into the homepage tool. We auto-generate a permanent comparison URL with revenue, downloads, IAP tiers, subscription pricing and grossing rank for both apps.