Chess ∙ vs Plague Inc.
Chess ∙
Optime Software LLC
App Store
$117.3K/mo
~$1.41M/yr · 30.5M installs
VS
Plague Inc.
Ndemic Creations
App Store
$653.6K/mo
~$7.84M/yr · 24.8M installs
Revenue winner
Plague Inc. wins
+457% vs other
Installs winner
Chess ∙ wins
+23% vs other
MAU winner
Plague Inc. wins
+28% vs other
Rating winner
Plague Inc. wins
+6% vs other
Why Plague Inc. is winning
Top 2 reasons - backed by the public App Store / Play Store numbers.
- Plague Inc. earns roughly 6× more per month than Chess ∙ - $653.6K vs $117.3K.
- More monetization surfaces. Plague Inc. runs 10 IAP tiers vs 0 - more chances to convert users at the right price.
→ Find more apps with this revenue gap · Full Plague Inc. report
Side-by-side metrics
Bars scale to whichever app is bigger on that row. Green = winner.
vs
Monthly revenue (est.)?
$117.3K
▶
$653.6K
Annual revenue (est.)
$1.41M
▶
$7.84M
Lifetime installs (est.)
30.5M
◀
24.8M
Monthly active users (est.)?
2.9M
▶
3.7M
App Store rating
4.52★
▶
4.81★
Total ratings
203K
◀
165K
US grossing rank
-
=
-
Cheapest monthly sub
No sub
=
No sub
IAP tiers detected
0 tiers
▶
10 tiers
- Category
- Games
- Price
- Free
- Released
- Apr 18, 2009
- Last updated
- Feb 16, 2024
- File size
- 83.6 MB
- Content rating
- 4+
- Version
- 2.11
- Languages
- English
- Category
- Games
- Price
- USD0.99
- Released
- May 26, 2012
- Last updated
- May 6, 2026
- File size
- 123.6 MB
- Content rating
- 9+
- Version
- 1.24.4
- Languages
- English, French, German, Italian, Japanese, Korean +8 more
Chess ∙ trajectory
Plague Inc. trajectory
FAQ
Which makes more money, Chess ∙ or Plague Inc.? v
Plague Inc. earns about $653.6K per month, while Chess ∙ earns about $117.3K. That is a 5.6× revenue gap (~$536.2K more per month for Plague Inc.). Annual revenue: Chess ∙ ≈ $1.41M/year, Plague Inc. ≈ $7.84M/year. Estimates are derived from public App Store signals - grossing rank, scraped IAP tiers, ratings and category benchmarks.
Which has more downloads, Chess ∙ or Plague Inc.? v
Chess ∙ leads with about 30.5M estimated downloads vs 24.8M for Plague Inc. - a 1.2× gap. Chess ∙'s App Store downloads are estimated from 203K ratings × the standard 1:75 ratio. Plague Inc.'s App Store downloads are estimated from 165K ratings.
Are Chess ∙ and Plague Inc. in the same App Store category and competing for the same money? v
Yes - both apps sit in the Games category, which means they compete directly for the same paying users and category-level wallet share. Direct competitors, head-to-head.
What in-app purchases and subscription pricing do Chess ∙ and Plague Inc. offer? v
Chess ∙: no IAP detected on the public listing. Plague Inc.: IAP range 10 tiers detected. Chess ∙ runs a "Free casual game · ad-supported (~$0.04/MAU)" monetization model; Plague Inc. runs "Paid app ($0.99)". Scraped tier prices and detected subscription pricing drive the bulk of the per-app revenue estimate above.
Which has better ratings, Chess ∙ or Plague Inc.? v
Plague Inc. edges ahead with ★ 4.8 vs ★ 4.5 (gap of 0.3 stars). Rating volume: Chess ∙ 203K ratings, Plague Inc. 165K ratings. Higher rating volume = stronger ASO signal even when star averages are close.
How accurate are these Chess ∙ vs Plague Inc. revenue estimates? v
Directional - typically within 2-3× of actual money earned for popular apps. The $117.3K for Chess ∙ and $653.6K for Plague Inc. are derived from App Store grossing rank, scraped IAP tiers, ratings volume and category benchmarks (Games) - net of the 15-30% Apple/Google store cut. Real revenue depends on country mix, retention, refunds and ad fill rate, none of which Apple or Google publish.
How do I compare Chess ∙ or Plague Inc. to a different App Store app? v
Use the search box at the bottom of this page or paste any two App Store links into the homepage tool. We auto-generate a permanent comparison URL with revenue, downloads, IAP tiers, subscription pricing and grossing rank for both apps.
