Cingulo: Healing and Growth vs Impulse - Brain Training Games

Cingulo: Healing and Growth

Cingulo App
Google Play
$222.0K/mo
~$2.66M/yr · 4.1M installs
VS

Impulse - Brain Training Games

GMRD Apps Limited
Google Play
$1.06M/mo
~$12.70M/yr · 24.4M installs
Revenue winner Impulse - Brain Training Games wins +377% vs other
Installs winner Impulse - Brain Training Games wins +501% vs other
MAU winner Impulse - Brain Training Games wins +437% vs other
Rating winner Impulse - Brain Training Games wins +8% vs other

Why Impulse - Brain Training Games is winning

Top 4 reasons - backed by the public App Store / Play Store numbers.

  1. Impulse - Brain Training Games earns roughly 5× more per month than Cingulo: Healing and Growth - $1.06M vs $222.0K.
  2. Premium pricing. Impulse - Brain Training Games charges $22.34/mo vs Cingulo: Healing and Growth's $19.44/mo - higher ARPU per converted user.
  3. Bigger install base. Impulse - Brain Training Games has ~24.4M lifetime installs vs Cingulo: Healing and Growth's ~4.1M - 6.0× the funnel top.
  4. Better app store reviews. Impulse - Brain Training Games sits at 4.52★ vs 4.20★ - store algorithms reward higher-rated apps with more impressions.

Find more apps with this revenue gap · Full Impulse - Brain Training Games report

Side-by-side metrics

Bars scale to whichever app is bigger on that row. Green = winner.

Cingulo: Healing and Growth
vs
Impulse - Brain Training Games
Monthly revenue (est.)?
$222.0K
$1.06M
Annual revenue (est.)
$2.66M
$12.70M
Lifetime installs (est.)
4.1M
24.4M
Monthly active users (est.)?
345K
1.9M
App Store rating
4.20★
4.52★
Total ratings
249K
624K
US grossing rank
-
=
-
Cheapest monthly sub
$19.44
$22.34
IAP tiers detected
0 tiers
=
0 tiers

Cingulo: Healing and Growth

Cingulo App
Google Play
Category
Health & Fitness
Price
Free
Released
Dec 6, 2019
Last updated
Apr 29, 2026
File size
-
Content rating
Everyone
Version
5.22.3
Languages
-
View full Cingulo: Healing and Growth report →

Impulse - Brain Training Games

GMRD Apps Limited
Google Play
Category
Health & Fitness
Price
Free
Released
Mar 20, 2024
Last updated
Jun 24, 2026
File size
-
Content rating
Everyone
Version
1.6.4
Languages
-
View full Impulse - Brain Training Games report →

Cingulo: Healing and Growth trajectory

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Impulse - Brain Training Games trajectory

JulAugSepOctNovDecJanFebMarAprMayJun

FAQ

Which makes more money, Cingulo: Healing and Growth or Impulse - Brain Training Games? v
Impulse - Brain Training Games earns about $1.06M per month, while Cingulo: Healing and Growth earns about $222.0K. That is a 4.8× revenue gap (~$836.4K more per month for Impulse - Brain Training Games). Annual revenue: Cingulo: Healing and Growth ≈ $2.66M/year, Impulse - Brain Training Games ≈ $12.70M/year. Estimates are derived from public Google Play signals - grossing rank, scraped IAP tiers, ratings and category benchmarks.
Which has more downloads, Cingulo: Healing and Growth or Impulse - Brain Training Games? v
Impulse - Brain Training Games leads with about 24.4M estimated downloads vs 4.1M for Cingulo: Healing and Growth - a 6.0× gap. Cingulo: Healing and Growth reports 1,000,000+ installs on Google Play. Impulse - Brain Training Games reports 10,000,000+ installs on Google Play.
Are Cingulo: Healing and Growth and Impulse - Brain Training Games in the same Google Play category and competing for the same money? v
Yes - both apps sit in the Health & Fitness category, which means they compete directly for the same paying users and category-level wallet share. Direct competitors, head-to-head.
What in-app purchases and subscription pricing do Cingulo: Healing and Growth and Impulse - Brain Training Games offer? v
Cingulo: Healing and Growth: IAP range $1.90 - $199.00 per item. Impulse - Brain Training Games: IAP range $4.99 - $99.99 per item. Cingulo: Healing and Growth runs a "Subscription (~$19.44/mo, wellness)" monetization model; Impulse - Brain Training Games runs "Subscription (~$22.34/mo)". Scraped tier prices and detected subscription pricing drive the bulk of the per-app revenue estimate above.
Which has better ratings, Cingulo: Healing and Growth or Impulse - Brain Training Games? v
Impulse - Brain Training Games edges ahead with ★ 4.5 vs ★ 4.2 (gap of 0.3 stars). Rating volume: Cingulo: Healing and Growth 352 ratings, Impulse - Brain Training Games 12K ratings. Higher rating volume = stronger ASO signal even when star averages are close.
How accurate are these Cingulo: Healing and Growth vs Impulse - Brain Training Games revenue estimates? v
Directional - typically within 2-3× of actual money earned for popular apps. The $222.0K for Cingulo: Healing and Growth and $1.06M for Impulse - Brain Training Games are derived from Google Play grossing rank, scraped IAP tiers, ratings volume and category benchmarks (Health & Fitness) - net of the 15-30% Apple/Google store cut. Real revenue depends on country mix, retention, refunds and ad fill rate, none of which Apple or Google publish.
How do I compare Cingulo: Healing and Growth or Impulse - Brain Training Games to a different Google Play app? v
Use the search box at the bottom of this page or paste any two Google Play links into the homepage tool. We auto-generate a permanent comparison URL with revenue, downloads, IAP tiers, subscription pricing and grossing rank for both apps.