Circle vs Terraria
Circle
Ketchapp
App Store
$1.7K/mo
~$21.0K/yr · 437K installs
VS
Terraria
505 Games (US), Inc.
App Store
$695.7K/mo
~$8.35M/yr · 5.2M installs
Revenue winner
Terraria wins
+39702% vs other
Installs winner
Terraria wins
+1097% vs other
MAU winner
Terraria wins
+1109% vs other
Rating winner
Terraria wins
+4% vs other
Why Terraria is winning
Top 2 reasons - backed by the public App Store / Play Store numbers.
- Terraria earns roughly 398× more per month than Circle - $695.7K vs $1.7K.
- Bigger install base. Terraria has ~5.2M lifetime installs vs Circle's ~437K - 12.0× the funnel top.
→ Find more apps with this revenue gap · Full Terraria report
Side-by-side metrics
Bars scale to whichever app is bigger on that row. Green = winner.
vs
Monthly revenue (est.)?
$1.7K
▶
$695.7K
Annual revenue (est.)
$21.0K
▶
$8.35M
Lifetime installs (est.)
437K
▶
5.2M
Monthly active users (est.)?
85K
▶
1.0M
App Store rating
4.27★
▶
4.46★
Total ratings
5K
▶
48K
US grossing rank
-
=
-
Cheapest monthly sub
No sub
=
No sub
IAP tiers detected
5 tiers
◀
0 tiers
- Category
- Games
- Price
- Free
- Released
- Oct 17, 2014
- Last updated
- Nov 10, 2025
- File size
- 324.2 MB
- Content rating
- 12+
- Version
- 2.0.3
- Languages
- English, French, German, Italian, Japanese, Korean +4 more
- Category
- Games
- Price
- USD4.99
- Released
- Aug 29, 2013
- Last updated
- Mar 26, 2026
- File size
- 259.6 MB
- Content rating
- 12+
- Version
- 1.4.5.6
- Languages
- English, French, German, Italian, Portuguese, Russian +1 more
Circle trajectory
Terraria trajectory
FAQ
Which makes more money, Circle or Terraria? v
Terraria earns about $695.7K per month, while Circle earns about $1.7K. That is a 398.0× revenue gap (~$694.0K more per month for Terraria). Annual revenue: Circle ≈ $21.0K/year, Terraria ≈ $8.35M/year. Estimates are derived from public App Store signals - grossing rank, scraped IAP tiers, ratings and category benchmarks.
Which has more downloads, Circle or Terraria? v
Terraria leads with about 5.2M estimated downloads vs 437K for Circle - a 12.0× gap. Circle's App Store downloads are estimated from 5K ratings × the standard 1:75 ratio. Terraria's App Store downloads are estimated from 48K ratings.
Are Circle and Terraria in the same App Store category and competing for the same money? v
Yes - both apps sit in the Games category, which means they compete directly for the same paying users and category-level wallet share. Direct competitors, head-to-head.
What in-app purchases and subscription pricing do Circle and Terraria offer? v
Circle: IAP range 5 tiers detected. Terraria: no IAP detected on the public listing. Circle runs a "Free casual game · ad-supported (~$0.04/MAU)" monetization model; Terraria runs "Paid app ($4.99)". Scraped tier prices and detected subscription pricing drive the bulk of the per-app revenue estimate above.
Which has better ratings, Circle or Terraria? v
Terraria edges ahead with ★ 4.5 vs ★ 4.3 (gap of 0.2 stars). Rating volume: Circle 5K ratings, Terraria 48K ratings. Higher rating volume = stronger ASO signal even when star averages are close.
How accurate are these Circle vs Terraria revenue estimates? v
Directional - typically within 2-3× of actual money earned for popular apps. The $1.7K for Circle and $695.7K for Terraria are derived from App Store grossing rank, scraped IAP tiers, ratings volume and category benchmarks (Games) - net of the 15-30% Apple/Google store cut. Real revenue depends on country mix, retention, refunds and ad fill rate, none of which Apple or Google publish.
How do I compare Circle or Terraria to a different App Store app? v
Use the search box at the bottom of this page or paste any two App Store links into the homepage tool. We auto-generate a permanent comparison URL with revenue, downloads, IAP tiers, subscription pricing and grossing rank for both apps.
