ClimberPyramid vs MLB
ClimberPyramid
Nikola Djuric
App Store
$200/mo
~$2.4K/yr · 2K installs
VS
MLB
MLB Advanced Media, L.P.
Google Play
$320.8K/mo
~$3.85M/yr · 23.4M installs
Revenue winner
MLB wins
+160317% vs other
Installs winner
MLB wins
+1562757% vs other
MAU winner
MLB wins
+488293% vs other
Rating winner
MLB wins
+441% vs other
Why MLB is winning
Top 4 reasons - backed by the public App Store / Play Store numbers.
- MLB earns roughly 1604× more per month than ClimberPyramid - $320.8K vs $200.
- Premium pricing. MLB charges $16.04/mo vs ClimberPyramid's $4.99/mo - higher ARPU per converted user.
- Bigger install base. MLB has ~23.4M lifetime installs vs ClimberPyramid's ~2K - 15628.6× the funnel top.
- Better app store reviews. MLB sits at 4.41★ vs 0.00★ - store algorithms reward higher-rated apps with more impressions.
Side-by-side metrics
Bars scale to whichever app is bigger on that row. Green = winner.
vs
Monthly revenue (est.)?
$200
▶
$320.8K
Annual revenue (est.)
$2.4K
▶
$3.85M
Lifetime installs (est.)
2K
▶
23.4M
Monthly active users (est.)?
168
▶
820K
App Store rating
-
▶
4.41★
Total ratings
0
▶
274K
US grossing rank
-
=
-
Cheapest monthly sub
$4.99
▶
$16.04
IAP tiers detected
2 tiers
◀
0 tiers
- Category
- Sports
- Price
- USD4.99
- Released
- Jun 21, 2026
- Last updated
- Jun 21, 2026
- File size
- 67.2 MB
- Content rating
- 4+
- Version
- 7.1.14
- Languages
- English
- Category
- Sports
- Price
- Free
- Released
- -
- Last updated
- Jun 18, 2026
- File size
- -
- Content rating
- Everyone
- Version
- VARY
- Languages
- -
ClimberPyramid trajectory
MLB trajectory
FAQ
Which makes more money, ClimberPyramid or MLB? v
MLB earns about $320.8K per month, while ClimberPyramid earns about $200. That is a 1604.2× revenue gap (~$320.6K more per month for MLB). Annual revenue: ClimberPyramid ≈ $2.4K/year, MLB ≈ $3.85M/year. Estimates are derived from public App Store / Google Play signals - grossing rank, scraped IAP tiers, ratings and category benchmarks.
Which has more downloads, ClimberPyramid or MLB? v
MLB leads with about 23.4M estimated downloads vs 2K for ClimberPyramid - a 15628.6× gap. ClimberPyramid's App Store downloads are estimated from 0 ratings × the standard 1:75 ratio. MLB reports 10,000,000+ installs on Google Play.
Are ClimberPyramid and MLB in the same App Store category on each store and competing for the same money? v
Yes - both apps sit in the Sports category, which means they compete directly for the same paying users and category-level wallet share. Direct competitors, head-to-head.
What in-app purchases and subscription pricing do ClimberPyramid and MLB offer? v
ClimberPyramid: IAP range 2 tiers detected. MLB: IAP range $0.99 - $259.99 per item. ClimberPyramid runs a "Paid app ($4.99)" monetization model; MLB runs "Subscription (~$16.04/mo)". Scraped tier prices and detected subscription pricing drive the bulk of the per-app revenue estimate above.
Which has better ratings, ClimberPyramid or MLB? v
MLB edges ahead with a higher overall score (gap of 4.4 stars). Rating volume: ClimberPyramid 0 ratings, MLB 33K ratings. Higher rating volume = stronger ASO signal even when star averages are close.
How accurate are these ClimberPyramid vs MLB revenue estimates? v
Directional - typically within 2-3× of actual money earned for popular apps. The $200 for ClimberPyramid and $320.8K for MLB are derived from App Store grossing rank / Google Play install ranges, scraped IAP tiers, ratings volume and category benchmarks (Sports) - net of the 15-30% Apple/Google store cut. Real revenue depends on country mix, retention, refunds and ad fill rate, none of which Apple or Google publish.
How do I compare ClimberPyramid or MLB to a different App Store app? v
Use the search box at the bottom of this page or paste any two App Store or Google Play links into the homepage tool. We auto-generate a permanent comparison URL with revenue, downloads, IAP tiers, subscription pricing and grossing rank for both apps.
