CloverPit vs Dungeon Within
CloverPit
Future Friends Games
Google Play
$9.1K/mo
~$109.4K/yr · 152K installs
VS
Dungeon Within
GameCoaster
Google Play
$1.1K/mo
~$13.1K/yr · 15K installs
Revenue winner
CloverPit wins
+733% vs other
Installs winner
CloverPit wins
+900% vs other
MAU winner
CloverPit wins
+648% vs other
Rating winner
Dungeon Within wins
+0% vs other
Why CloverPit is winning
Top 2 reasons - backed by the public App Store / Play Store numbers.
- CloverPit earns roughly 8× more per month than Dungeon Within - $9.1K vs $1.1K.
- Bigger install base. CloverPit has ~152K lifetime installs vs Dungeon Within's ~15K - 10.0× the funnel top.
→ Find more apps with this revenue gap · Full CloverPit report
Side-by-side metrics
Bars scale to whichever app is bigger on that row. Green = winner.
vs
Monthly revenue (est.)?
$9.1K
◀
$1.1K
Annual revenue (est.)
$109.4K
◀
$13.1K
Lifetime installs (est.)
152K
◀
15K
Monthly active users (est.)?
14K
◀
2K
App Store rating
4.81★
▶
4.83★
Total ratings
15K
◀
1K
US grossing rank
-
=
-
Cheapest monthly sub
No sub
▶
$12.03
IAP tiers detected
0 tiers
=
0 tiers
- Category
- Strategy
- Price
- USD4.99
- Released
- Dec 14, 2025
- Last updated
- Apr 15, 2026
- File size
- -
- Content rating
- Teen
- Version
- 1.4.3
- Languages
- -
- Category
- Strategy
- Price
- USD5.99
- Released
- Apr 20, 2026
- Last updated
- May 6, 2026
- File size
- -
- Content rating
- Everyone 10+
- Version
- 0.2.13
- Languages
- -
CloverPit trajectory
Dungeon Within trajectory
FAQ
Which makes more money, CloverPit or Dungeon Within? v
CloverPit earns about $9.1K per month, while Dungeon Within earns about $1.1K. That is a 8.3× revenue gap (~$8.0K more per month for CloverPit). Annual revenue: CloverPit ≈ $109.4K/year, Dungeon Within ≈ $13.1K/year. Estimates are derived from public Google Play signals - grossing rank, scraped IAP tiers, ratings and category benchmarks.
Which has more downloads, CloverPit or Dungeon Within? v
CloverPit leads with about 152K estimated downloads vs 15K for Dungeon Within - a 10.0× gap. CloverPit reports 100,000+ installs on Google Play. Dungeon Within reports 10,000+ installs on Google Play.
Are CloverPit and Dungeon Within in the same Google Play category and competing for the same money? v
Yes - both apps sit in the Strategy category, which means they compete directly for the same paying users and category-level wallet share. Direct competitors, head-to-head.
What in-app purchases and subscription pricing do CloverPit and Dungeon Within offer? v
CloverPit: IAP range $1.99 per item. Dungeon Within: IAP range $4.99 - $28.99 per item. CloverPit runs a "Paid app ($4.99)" monetization model; Dungeon Within runs "Paid app ($5.99)". Scraped tier prices and detected subscription pricing drive the bulk of the per-app revenue estimate above.
Which has better ratings, CloverPit or Dungeon Within? v
Dungeon Within edges ahead with ★ 4.8 vs ★ 4.8 (gap of 0.0 stars). Rating volume: CloverPit 832 ratings, Dungeon Within 42 ratings. Higher rating volume = stronger ASO signal even when star averages are close.
How accurate are these CloverPit vs Dungeon Within revenue estimates? v
Directional - typically within 2-3× of actual money earned for popular apps. The $9.1K for CloverPit and $1.1K for Dungeon Within are derived from Google Play grossing rank, scraped IAP tiers, ratings volume and category benchmarks (Strategy) - net of the 15-30% Apple/Google store cut. Real revenue depends on country mix, retention, refunds and ad fill rate, none of which Apple or Google publish.
How do I compare CloverPit or Dungeon Within to a different Google Play app? v
Use the search box at the bottom of this page or paste any two Google Play links into the homepage tool. We auto-generate a permanent comparison URL with revenue, downloads, IAP tiers, subscription pricing and grossing rank for both apps.
