CloverPit vs Dungeon Within
CloverPit
Future Friends Games
Google Play
$12.4K/mo
~$148.7K/yr · 207K installs
VS
Dungeon Within
GameCoaster
Google Play
$2.9K/mo
~$34.9K/yr · 40K installs
Revenue winner
CloverPit wins
+326% vs other
Installs winner
CloverPit wins
+412% vs other
MAU winner
CloverPit wins
+283% vs other
Rating winner
Dungeon Within wins
+2% vs other
Why CloverPit is winning
Top 2 reasons - backed by the public App Store / Play Store numbers.
- CloverPit earns roughly 4× more per month than Dungeon Within - $12.4K vs $2.9K.
- Bigger install base. CloverPit has ~207K lifetime installs vs Dungeon Within's ~40K - 5.1× the funnel top.
→ Find more apps with this revenue gap · Full CloverPit report
Side-by-side metrics
Bars scale to whichever app is bigger on that row. Green = winner.
vs
Monthly revenue (est.)?
$12.4K
◀
$2.9K
Annual revenue (est.)
$148.7K
◀
$34.9K
Lifetime installs (est.)
207K
◀
40K
Monthly active users (est.)?
31K
◀
8K
App Store rating
4.79★
▶
4.88★
Total ratings
19K
◀
4K
US grossing rank
-
=
-
Cheapest monthly sub
No sub
▶
$12.03
IAP tiers detected
0 tiers
=
0 tiers
- Category
- Strategy
- Price
- USD4.99
- Released
- Dec 14, 2025
- Last updated
- Jun 11, 2026
- File size
- -
- Content rating
- Teen
- Version
- 1.4.8
- Languages
- -
- Category
- Strategy
- Price
- USD5.99
- Released
- Apr 20, 2026
- Last updated
- Jun 3, 2026
- File size
- -
- Content rating
- Everyone 10+
- Version
- 0.4.2
- Languages
- -
CloverPit trajectory
Dungeon Within trajectory
FAQ
Which makes more money, CloverPit or Dungeon Within? v
CloverPit earns about $12.4K per month, while Dungeon Within earns about $2.9K. That is a 4.3× revenue gap (~$9.5K more per month for CloverPit). Annual revenue: CloverPit ≈ $148.7K/year, Dungeon Within ≈ $34.9K/year. Estimates are derived from public Google Play signals - grossing rank, scraped IAP tiers, ratings and category benchmarks.
Which has more downloads, CloverPit or Dungeon Within? v
CloverPit leads with about 207K estimated downloads vs 40K for Dungeon Within - a 5.1× gap. CloverPit reports 100,000+ installs on Google Play. Dungeon Within reports 10,000+ installs on Google Play.
Are CloverPit and Dungeon Within in the same Google Play category and competing for the same money? v
Yes - both apps sit in the Strategy category, which means they compete directly for the same paying users and category-level wallet share. Direct competitors, head-to-head.
What in-app purchases and subscription pricing do CloverPit and Dungeon Within offer? v
CloverPit: IAP range $1.99 per item. Dungeon Within: IAP range $4.99 - $28.99 per item. CloverPit runs a "Paid app ($4.99)" monetization model; Dungeon Within runs "Paid app ($5.99)". Scraped tier prices and detected subscription pricing drive the bulk of the per-app revenue estimate above.
Which has better ratings, CloverPit or Dungeon Within? v
Dungeon Within edges ahead with ★ 4.9 vs ★ 4.8 (gap of 0.1 stars). Rating volume: CloverPit 1K ratings, Dungeon Within 174 ratings. Higher rating volume = stronger ASO signal even when star averages are close.
How accurate are these CloverPit vs Dungeon Within revenue estimates? v
Directional - typically within 2-3× of actual money earned for popular apps. The $12.4K for CloverPit and $2.9K for Dungeon Within are derived from Google Play grossing rank, scraped IAP tiers, ratings volume and category benchmarks (Strategy) - net of the 15-30% Apple/Google store cut. Real revenue depends on country mix, retention, refunds and ad fill rate, none of which Apple or Google publish.
How do I compare CloverPit or Dungeon Within to a different Google Play app? v
Use the search box at the bottom of this page or paste any two Google Play links into the homepage tool. We auto-generate a permanent comparison URL with revenue, downloads, IAP tiers, subscription pricing and grossing rank for both apps.
