Cooking Fever: Restaurant Game vs Gambonanza
Cooking Fever: Restaurant Game
Nordcurrent UAB
App Store
$400.3K/mo
~$4.80M/yr · 50.8M installs
VS
Gambonanza
Stray Fawn Studio
App Store
$52.9K/mo
~$634.5K/yr · 331K installs
Revenue winner
Cooking Fever: Restaurant Game wins
+657% vs other
Installs winner
Cooking Fever: Restaurant Game wins
+15249% vs other
MAU winner
Cooking Fever: Restaurant Game wins
+7346% vs other
Rating winner
Gambonanza wins
+8% vs other
Why Cooking Fever: Restaurant Game is winning
Top 4 reasons - backed by the public App Store / Play Store numbers.
- Cooking Fever: Restaurant Game earns roughly 8× more per month than Gambonanza - $400.3K vs $52.9K.
- Subscription model. Cooking Fever: Restaurant Game runs a $10.82/mo subscription that compounds; Gambonanza relies on one-shot IAP or ads.
- Bigger install base. Cooking Fever: Restaurant Game has ~50.8M lifetime installs vs Gambonanza's ~331K - 153.5× the funnel top.
- More monetization surfaces. Cooking Fever: Restaurant Game runs 10 IAP tiers vs 0 - more chances to convert users at the right price.
→ Find more apps with this revenue gap · Full Cooking Fever: Restaurant Game report
Side-by-side metrics
Bars scale to whichever app is bigger on that row. Green = winner.
vs
Monthly revenue (est.)?
$400.3K
◀
$52.9K
Annual revenue (est.)
$4.80M
◀
$634.5K
Lifetime installs (est.)
50.8M
◀
331K
Monthly active users (est.)?
5.0M
◀
67K
App Store rating
4.51★
▶
4.89★
Total ratings
339K
◀
2K
US grossing rank
-
=
-
Cheapest monthly sub
$10.82
◀
No sub
IAP tiers detected
10 tiers
◀
0 tiers
- Category
- Games
- Price
- Free
- Released
- Aug 19, 2014
- Last updated
- Jun 4, 2026
- File size
- 262.9 MB
- Content rating
- 4+
- Version
- 27.0.1
- Languages
- English, French, German, Indonesian, Italian, Japanese +9 more
- Category
- Games
- Price
- USD5.99
- Released
- May 1, 2026
- Last updated
- Jun 12, 2026
- File size
- 172.4 MB
- Content rating
- 4+
- Version
- 1.2.0
- Languages
- English, French, German, Japanese, Korean, Polish +5 more
Cooking Fever: Restaurant Game trajectory
Gambonanza trajectory
FAQ
Which makes more money, Cooking Fever: Restaurant Game or Gambonanza? v
Cooking Fever: Restaurant Game earns about $400.3K per month, while Gambonanza earns about $52.9K. That is a 7.6× revenue gap (~$347.4K more per month for Cooking Fever: Restaurant Game). Annual revenue: Cooking Fever: Restaurant Game ≈ $4.80M/year, Gambonanza ≈ $634.5K/year. Estimates are derived from public App Store signals - grossing rank, scraped IAP tiers, ratings and category benchmarks.
Which has more downloads, Cooking Fever: Restaurant Game or Gambonanza? v
Cooking Fever: Restaurant Game leads with about 50.8M estimated downloads vs 331K for Gambonanza - a 153.5× gap. Cooking Fever: Restaurant Game's App Store downloads are estimated from 339K ratings × the standard 1:75 ratio. Gambonanza's App Store downloads are estimated from 2K ratings.
Are Cooking Fever: Restaurant Game and Gambonanza in the same App Store category and competing for the same money? v
Yes - both apps sit in the Games category, which means they compete directly for the same paying users and category-level wallet share. Direct competitors, head-to-head.
What in-app purchases and subscription pricing do Cooking Fever: Restaurant Game and Gambonanza offer? v
Cooking Fever: Restaurant Game: IAP range 10 tiers detected. Gambonanza: no IAP detected on the public listing. Cooking Fever: Restaurant Game runs a "Free casual game · ads + tiny sub take (~$0.08/MAU)" monetization model; Gambonanza runs "Paid app ($5.99)". Scraped tier prices and detected subscription pricing drive the bulk of the per-app revenue estimate above.
Which has better ratings, Cooking Fever: Restaurant Game or Gambonanza? v
Gambonanza edges ahead with ★ 4.9 vs ★ 4.5 (gap of 0.4 stars). Rating volume: Cooking Fever: Restaurant Game 339K ratings, Gambonanza 2K ratings. Higher rating volume = stronger ASO signal even when star averages are close.
How accurate are these Cooking Fever: Restaurant Game vs Gambonanza revenue estimates? v
Directional - typically within 2-3× of actual money earned for popular apps. The $400.3K for Cooking Fever: Restaurant Game and $52.9K for Gambonanza are derived from App Store grossing rank, scraped IAP tiers, ratings volume and category benchmarks (Games) - net of the 15-30% Apple/Google store cut. Real revenue depends on country mix, retention, refunds and ad fill rate, none of which Apple or Google publish.
How do I compare Cooking Fever: Restaurant Game or Gambonanza to a different App Store app? v
Use the search box at the bottom of this page or paste any two App Store links into the homepage tool. We auto-generate a permanent comparison URL with revenue, downloads, IAP tiers, subscription pricing and grossing rank for both apps.
