Craftsman: Building Craft vs Pop it Antistress Fidget Games
Craftsman: Building Craft
StarGame12
Google Play
$1.23M/mo
~$14.71M/yr · 443.4M installs
VS
Pop it Antistress Fidget Games
RAD BROTHERS
Google Play
$67.1K/mo
~$804.9K/yr · 6.4M installs
Revenue winner
Craftsman: Building Craft wins
+1727% vs other
Installs winner
Craftsman: Building Craft wins
+6870% vs other
MAU winner
Craftsman: Building Craft wins
+1749% vs other
Rating winner
Pop it Antistress Fidget Games wins
+25% vs other
Why Craftsman: Building Craft is winning
Top 2 reasons - backed by the public App Store / Play Store numbers.
- Craftsman: Building Craft earns roughly 18× more per month than Pop it Antistress Fidget Games - $1.23M vs $67.1K.
- Bigger install base. Craftsman: Building Craft has ~443.4M lifetime installs vs Pop it Antistress Fidget Games's ~6.4M - 69.7× the funnel top.
→ Find more apps with this revenue gap · Full Craftsman: Building Craft report
Side-by-side metrics
Bars scale to whichever app is bigger on that row. Green = winner.
vs
Monthly revenue (est.)?
$1.23M
◀
$67.1K
Annual revenue (est.)
$14.71M
◀
$804.9K
Lifetime installs (est.)
443.4M
◀
6.4M
Monthly active users (est.)?
11.5M
◀
623K
App Store rating
3.51★
▶
4.39★
Total ratings
3.7M
◀
12K
US grossing rank
-
=
-
Cheapest monthly sub
No sub
=
No sub
IAP tiers detected
0 tiers
=
0 tiers
- Category
- Simulation
- Price
- Free
- Released
- Jun 5, 2019
- Last updated
- May 10, 2026
- File size
- -
- Content rating
- Everyone 10+
- Version
- 1.72
- Languages
- -
- Category
- Simulation
- Price
- Free
- Released
- Jun 23, 2021
- Last updated
- Dec 1, 2025
- File size
- -
- Content rating
- Everyone
- Version
- 0.0.10
- Languages
- -
Craftsman: Building Craft trajectory
Pop it Antistress Fidget Games trajectory
FAQ
Which makes more money, Craftsman: Building Craft or Pop it Antistress Fidget Games? v
Craftsman: Building Craft earns about $1.23M per month, while Pop it Antistress Fidget Games earns about $67.1K. That is a 18.3× revenue gap (~$1.16M more per month for Craftsman: Building Craft). Annual revenue: Craftsman: Building Craft ≈ $14.71M/year, Pop it Antistress Fidget Games ≈ $804.9K/year. Estimates are derived from public Google Play signals - grossing rank, scraped IAP tiers, ratings and category benchmarks.
Which has more downloads, Craftsman: Building Craft or Pop it Antistress Fidget Games? v
Craftsman: Building Craft leads with about 443.4M estimated downloads vs 6.4M for Pop it Antistress Fidget Games - a 69.7× gap. Craftsman: Building Craft reports 100,000,000+ installs on Google Play. Pop it Antistress Fidget Games reports 5,000,000+ installs on Google Play.
Are Craftsman: Building Craft and Pop it Antistress Fidget Games in the same Google Play category and competing for the same money? v
Yes - both apps sit in the Simulation category, which means they compete directly for the same paying users and category-level wallet share. Direct competitors, head-to-head.
What in-app purchases and subscription pricing do Craftsman: Building Craft and Pop it Antistress Fidget Games offer? v
Craftsman: Building Craft: IAP range $0.99 per item. Pop it Antistress Fidget Games: IAP range $2.99 per item. Craftsman: Building Craft runs a "Free game · IAP-driven (0 packs, ~$0.30/MAU)" monetization model; Pop it Antistress Fidget Games runs "Free game · IAP-driven (0 packs, ~$0.30/MAU)". Scraped tier prices and detected subscription pricing drive the bulk of the per-app revenue estimate above.
Which has better ratings, Craftsman: Building Craft or Pop it Antistress Fidget Games? v
Pop it Antistress Fidget Games edges ahead with ★ 4.4 vs ★ 3.5 (gap of 0.9 stars). Rating volume: Craftsman: Building Craft 19K ratings, Pop it Antistress Fidget Games 44 ratings. Higher rating volume = stronger ASO signal even when star averages are close.
How accurate are these Craftsman: Building Craft vs Pop it Antistress Fidget Games revenue estimates? v
Directional - typically within 2-3× of actual money earned for popular apps. The $1.23M for Craftsman: Building Craft and $67.1K for Pop it Antistress Fidget Games are derived from Google Play grossing rank, scraped IAP tiers, ratings volume and category benchmarks (Simulation) - net of the 15-30% Apple/Google store cut. Real revenue depends on country mix, retention, refunds and ad fill rate, none of which Apple or Google publish.
How do I compare Craftsman: Building Craft or Pop it Antistress Fidget Games to a different Google Play app? v
Use the search box at the bottom of this page or paste any two Google Play links into the homepage tool. We auto-generate a permanent comparison URL with revenue, downloads, IAP tiers, subscription pricing and grossing rank for both apps.
