Craftsman: Building Craft vs RollerCoaster Tycoon® Classic
Craftsman: Building Craft
StarGame12
Google Play
$1.24M/mo
~$14.84M/yr · 447.6M installs
VS
RollerCoaster Tycoon® Classic
Atari, Inc.
Google Play
$28.5K/mo
~$342.5K/yr · 397K installs
Revenue winner
Craftsman: Building Craft wins
+4232% vs other
Installs winner
Craftsman: Building Craft wins
+112615% vs other
MAU winner
Craftsman: Building Craft wins
+20684% vs other
Rating winner
RollerCoaster Tycoon® Classic wins
+11% vs other
Why Craftsman: Building Craft is winning
Top 2 reasons - backed by the public App Store / Play Store numbers.
- Craftsman: Building Craft earns roughly 43× more per month than RollerCoaster Tycoon® Classic - $1.24M vs $28.5K.
- Bigger install base. Craftsman: Building Craft has ~447.6M lifetime installs vs RollerCoaster Tycoon® Classic's ~397K - 1127.1× the funnel top.
→ Find more apps with this revenue gap · Full Craftsman: Building Craft report
Side-by-side metrics
Bars scale to whichever app is bigger on that row. Green = winner.
vs
Monthly revenue (est.)?
$1.24M
◀
$28.5K
Annual revenue (est.)
$14.84M
◀
$342.5K
Lifetime installs (est.)
447.6M
◀
397K
Monthly active users (est.)?
11.6M
◀
56K
App Store rating
3.51★
▶
3.89★
Total ratings
3.7M
◀
7K
US grossing rank
-
=
-
Cheapest monthly sub
No sub
▶
$3.45
IAP tiers detected
0 tiers
=
0 tiers
- Category
- Simulation
- Price
- Free
- Released
- Jun 5, 2019
- Last updated
- Jun 11, 2026
- File size
- -
- Content rating
- Everyone 10+
- Version
- 1.92
- Languages
- -
- Category
- Simulation
- Price
- USD5.99
- Released
- Mar 7, 2019
- Last updated
- Mar 26, 2026
- File size
- -
- Content rating
- Everyone
- Version
- 1.2.655
- Languages
- -
Craftsman: Building Craft trajectory
RollerCoaster Tycoon® Classic trajectory
FAQ
Which makes more money, Craftsman: Building Craft or RollerCoaster Tycoon® Classic? v
Craftsman: Building Craft earns about $1.24M per month, while RollerCoaster Tycoon® Classic earns about $28.5K. That is a 43.3× revenue gap (~$1.21M more per month for Craftsman: Building Craft). Annual revenue: Craftsman: Building Craft ≈ $14.84M/year, RollerCoaster Tycoon® Classic ≈ $342.5K/year. Estimates are derived from public Google Play signals - grossing rank, scraped IAP tiers, ratings and category benchmarks.
Which has more downloads, Craftsman: Building Craft or RollerCoaster Tycoon® Classic? v
Craftsman: Building Craft leads with about 447.6M estimated downloads vs 397K for RollerCoaster Tycoon® Classic - a 1127.1× gap. Craftsman: Building Craft reports 100,000,000+ installs on Google Play. RollerCoaster Tycoon® Classic reports 100,000+ installs on Google Play.
Are Craftsman: Building Craft and RollerCoaster Tycoon® Classic in the same Google Play category and competing for the same money? v
Yes - both apps sit in the Simulation category, which means they compete directly for the same paying users and category-level wallet share. Direct competitors, head-to-head.
What in-app purchases and subscription pricing do Craftsman: Building Craft and RollerCoaster Tycoon® Classic offer? v
Craftsman: Building Craft: IAP range $0.99 per item. RollerCoaster Tycoon® Classic: IAP range $1.99 - $5.99 per item. Craftsman: Building Craft runs a "Free game · IAP-driven (0 packs, ~$0.30/MAU)" monetization model; RollerCoaster Tycoon® Classic runs "Paid app ($5.99)". Scraped tier prices and detected subscription pricing drive the bulk of the per-app revenue estimate above.
Which has better ratings, Craftsman: Building Craft or RollerCoaster Tycoon® Classic? v
RollerCoaster Tycoon® Classic edges ahead with ★ 3.9 vs ★ 3.5 (gap of 0.4 stars). Rating volume: Craftsman: Building Craft 19K ratings, RollerCoaster Tycoon® Classic 1K ratings. Higher rating volume = stronger ASO signal even when star averages are close.
How accurate are these Craftsman: Building Craft vs RollerCoaster Tycoon® Classic revenue estimates? v
Directional - typically within 2-3× of actual money earned for popular apps. The $1.24M for Craftsman: Building Craft and $28.5K for RollerCoaster Tycoon® Classic are derived from Google Play grossing rank, scraped IAP tiers, ratings volume and category benchmarks (Simulation) - net of the 15-30% Apple/Google store cut. Real revenue depends on country mix, retention, refunds and ad fill rate, none of which Apple or Google publish.
How do I compare Craftsman: Building Craft or RollerCoaster Tycoon® Classic to a different Google Play app? v
Use the search box at the bottom of this page or paste any two Google Play links into the homepage tool. We auto-generate a permanent comparison URL with revenue, downloads, IAP tiers, subscription pricing and grossing rank for both apps.
