CSR 2 Realistic Drag Racing vs RUSH: Xtreme

CSR 2 Realistic Drag Racing

Zynga
Google Play
$507.1K/mo
~$6.08M/yr · 78.8M installs
VS

RUSH: Xtreme

SayGames Ltd
Google Play
$99.9K/mo
~$1.20M/yr · 15.6M installs
Revenue winner CSR 2 Realistic Drag Racing wins +408% vs other
Installs winner CSR 2 Realistic Drag Racing wins +405% vs other
MAU winner CSR 2 Realistic Drag Racing wins +413% vs other
Rating winner CSR 2 Realistic Drag Racing wins +2% vs other

Why CSR 2 Realistic Drag Racing is winning

Top 3 reasons - backed by the public App Store / Play Store numbers.

  1. CSR 2 Realistic Drag Racing earns roughly 5× more per month than RUSH: Xtreme - $507.1K vs $99.9K.
  2. Premium pricing. CSR 2 Realistic Drag Racing charges $10.90/mo vs RUSH: Xtreme's $9.95/mo - higher ARPU per converted user.
  3. Bigger install base. CSR 2 Realistic Drag Racing has ~78.8M lifetime installs vs RUSH: Xtreme's ~15.6M - 5.0× the funnel top.

Find more apps with this revenue gap · Full CSR 2 Realistic Drag Racing report

Side-by-side metrics

Bars scale to whichever app is bigger on that row. Green = winner.

CSR 2 Realistic Drag Racing
vs
RUSH: Xtreme
Monthly revenue (est.)?
$507.1K
$99.9K
Annual revenue (est.)
$6.08M
$1.20M
Lifetime installs (est.)
78.8M
15.6M
Monthly active users (est.)?
4.7M
921K
App Store rating
4.63★
4.55★
Total ratings
5.3M
353K
US grossing rank
-
=
-
Cheapest monthly sub
$10.90
$9.95
IAP tiers detected
0 tiers
=
0 tiers

CSR 2 Realistic Drag Racing

Zynga
Google Play
Category
Racing
Price
Free
Released
Jun 29, 2016
Last updated
Apr 23, 2026
File size
-
Content rating
Teen
Version
6.5.0
Languages
-
View full CSR 2 Realistic Drag Racing report →

RUSH: Xtreme

SayGames Ltd
Google Play
Category
Racing
Price
Free
Released
Jul 15, 2025
Last updated
Apr 27, 2026
File size
-
Content rating
Everyone 10+
Version
1.6.1
Languages
-
View full RUSH: Xtreme report →

CSR 2 Realistic Drag Racing trajectory

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RUSH: Xtreme trajectory

JunJulAugSepOctNovDecJanFebMarAprMay

FAQ

Which makes more money, CSR 2 Realistic Drag Racing or RUSH: Xtreme? v
CSR 2 Realistic Drag Racing earns about $507.1K per month, while RUSH: Xtreme earns about $99.9K. That is a 5.1× revenue gap (~$407.2K more per month for CSR 2 Realistic Drag Racing). Annual revenue: CSR 2 Realistic Drag Racing ≈ $6.08M/year, RUSH: Xtreme ≈ $1.20M/year. Estimates are derived from public Google Play signals - grossing rank, scraped IAP tiers, ratings and category benchmarks.
Which has more downloads, CSR 2 Realistic Drag Racing or RUSH: Xtreme? v
CSR 2 Realistic Drag Racing leads with about 78.8M estimated downloads vs 15.6M for RUSH: Xtreme - a 5.0× gap. CSR 2 Realistic Drag Racing reports 50,000,000+ installs on Google Play. RUSH: Xtreme reports 10,000,000+ installs on Google Play.
Are CSR 2 Realistic Drag Racing and RUSH: Xtreme in the same Google Play category and competing for the same money? v
Yes - both apps sit in the Racing category, which means they compete directly for the same paying users and category-level wallet share. Direct competitors, head-to-head.
What in-app purchases and subscription pricing do CSR 2 Realistic Drag Racing and RUSH: Xtreme offer? v
CSR 2 Realistic Drag Racing: IAP range $0.99 - $119.99 per item. RUSH: Xtreme: IAP range $0.99 - $99.99 per item. CSR 2 Realistic Drag Racing runs a "Free game · IAP-driven (0 packs, ~$0.30/MAU)" monetization model; RUSH: Xtreme runs "Free game · IAP-driven (0 packs, ~$0.30/MAU)". Scraped tier prices and detected subscription pricing drive the bulk of the per-app revenue estimate above.
Which has better ratings, CSR 2 Realistic Drag Racing or RUSH: Xtreme? v
CSR 2 Realistic Drag Racing edges ahead with ★ 4.6 vs ★ 4.6 (gap of 0.1 stars). Rating volume: CSR 2 Realistic Drag Racing 655K ratings, RUSH: Xtreme 2K ratings. Higher rating volume = stronger ASO signal even when star averages are close.
How accurate are these CSR 2 Realistic Drag Racing vs RUSH: Xtreme revenue estimates? v
Directional - typically within 2-3× of actual money earned for popular apps. The $507.1K for CSR 2 Realistic Drag Racing and $99.9K for RUSH: Xtreme are derived from Google Play grossing rank, scraped IAP tiers, ratings volume and category benchmarks (Racing) - net of the 15-30% Apple/Google store cut. Real revenue depends on country mix, retention, refunds and ad fill rate, none of which Apple or Google publish.
How do I compare CSR 2 Realistic Drag Racing or RUSH: Xtreme to a different Google Play app? v
Use the search box at the bottom of this page or paste any two Google Play links into the homepage tool. We auto-generate a permanent comparison URL with revenue, downloads, IAP tiers, subscription pricing and grossing rank for both apps.