Currency vs Six Flags

Currency

Jeffrey Grossman
App Store
$1.02M/mo
~$12.25M/yr · 8.6M installs
VS

Six Flags

Six Flags Entertainment Corporation
App Store
$0/mo
~$0/yr · 25.6M installs
Revenue winner Currency wins +102101000% vs other
Installs winner Six Flags wins +198% vs other
MAU winner Six Flags wins +120% vs other
Rating winner Currency wins +5% vs other

Why Currency is winning

Top 2 reasons - backed by the public App Store / Play Store numbers.

  1. Currency earns roughly 1021010× more per month than Six Flags - $1.02M vs $0.
  2. Subscription model. Currency runs a $19.99/mo subscription that compounds; Six Flags relies on one-shot IAP or ads.

Find more apps with this revenue gap · Full Currency report

Side-by-side metrics

Bars scale to whichever app is bigger on that row. Green = winner.

Currency
vs
Six Flags
Monthly revenue (est.)?
$1.02M
$0
Annual revenue (est.)
$12.25M
$0
Lifetime installs (est.)
8.6M
25.6M
Monthly active users (est.)?
1.6M
3.5M
App Store rating
4.83★
4.60★
Total ratings
78K
171K
US grossing rank
-
=
-
Cheapest monthly sub
$19.99
No sub
IAP tiers detected
2 tiers
0 tiers

Currency

Jeffrey Grossman
App Store
Category
Travel
Price
Free
Released
Feb 1, 2019
Last updated
Sep 19, 2025
File size
65.0 MB
Content rating
4+
Version
8.0
Languages
Danish, Dutch, English, Finnish, French, German +10 more
View full Currency report →

Six Flags

Six Flags Entertainment Corporation
App Store
Category
Travel
Price
Free
Released
May 30, 2015
Last updated
Jun 6, 2026
File size
456.0 MB
Content rating
4+
Version
5.0.13
Languages
English, French, Spanish
View full Six Flags report →

Currency trajectory

JulAugSepOctNovDecJanFebMarAprMayJun

Six Flags trajectory

JulAugSepOctNovDecJanFebMarAprMayJun

FAQ

Which makes more money, Currency or Six Flags? v
Currency earns about $1.02M per month, while Six Flags earns about $0. That is a ∞× revenue gap (~$1.02M more per month for Currency). Annual revenue: Currency ≈ $12.25M/year, Six Flags ≈ $0/year. Estimates are derived from public App Store signals - grossing rank, scraped IAP tiers, ratings and category benchmarks.
Which has more downloads, Currency or Six Flags? v
Six Flags leads with about 25.6M estimated downloads vs 8.6M for Currency - a 3.0× gap. Currency's App Store downloads are estimated from 78K ratings × the standard 1:75 ratio. Six Flags's App Store downloads are estimated from 171K ratings.
Are Currency and Six Flags in the same App Store category and competing for the same money? v
Yes - both apps sit in the Travel category, which means they compete directly for the same paying users and category-level wallet share. Direct competitors, head-to-head.
What in-app purchases and subscription pricing do Currency and Six Flags offer? v
Currency: IAP range 2 tiers detected. Six Flags: no IAP detected on the public listing. Currency runs a "Subscription (~$19.99/mo)" monetization model; Six Flags runs "No App Store revenue (monetizes off-store)". Scraped tier prices and detected subscription pricing drive the bulk of the per-app revenue estimate above.
Which has better ratings, Currency or Six Flags? v
Currency edges ahead with ★ 4.8 vs ★ 4.6 (gap of 0.2 stars). Rating volume: Currency 78K ratings, Six Flags 171K ratings. Higher rating volume = stronger ASO signal even when star averages are close.
How accurate are these Currency vs Six Flags revenue estimates? v
Directional - typically within 2-3× of actual money earned for popular apps. The $1.02M for Currency and $0 for Six Flags are derived from App Store grossing rank, scraped IAP tiers, ratings volume and category benchmarks (Travel) - net of the 15-30% Apple/Google store cut. Real revenue depends on country mix, retention, refunds and ad fill rate, none of which Apple or Google publish.
How do I compare Currency or Six Flags to a different App Store app? v
Use the search box at the bottom of this page or paste any two App Store links into the homepage tool. We auto-generate a permanent comparison URL with revenue, downloads, IAP tiers, subscription pricing and grossing rank for both apps.