Cut the Rope vs Mahjong

Cut the Rope

ZeptoLab
Google Play
$131.0K/mo
~$1.57M/yr · 264.7M installs
VS

Mahjong

CanaryDroid
Google Play
$19.5K/mo
~$234.2K/yr · 18.0M installs
Revenue winner Cut the Rope wins +571% vs other
Installs winner Cut the Rope wins +1370% vs other
MAU winner Cut the Rope wins +562% vs other
Rating winner Mahjong wins +7% vs other

Why Cut the Rope is winning

Top 3 reasons - backed by the public App Store / Play Store numbers.

  1. Cut the Rope earns roughly 7× more per month than Mahjong - $131.0K vs $19.5K.
  2. Subscription model. Cut the Rope runs a $9.85/mo subscription that compounds; Mahjong relies on one-shot IAP or ads.
  3. Bigger install base. Cut the Rope has ~264.7M lifetime installs vs Mahjong's ~18.0M - 14.7× the funnel top.

Find more apps with this revenue gap · Full Cut the Rope report

Side-by-side metrics

Bars scale to whichever app is bigger on that row. Green = winner.

Cut the Rope
vs
Mahjong
Monthly revenue (est.)?
$131.0K
$19.5K
Annual revenue (est.)
$1.57M
$234.2K
Lifetime installs (est.)
264.7M
18.0M
Monthly active users (est.)?
7.1M
1.1M
App Store rating
4.46★
4.77★
Total ratings
2.7M
470K
US grossing rank
-
=
-
Cheapest monthly sub
$9.85
No sub
IAP tiers detected
0 tiers
=
0 tiers

Cut the Rope

ZeptoLab
Google Play
Category
Puzzle
Price
Free
Released
Mar 27, 2012
Last updated
Feb 9, 2026
File size
-
Content rating
Everyone
Version
3.79.0
Languages
-
View full Cut the Rope report →

Mahjong

CanaryDroid
Google Play
Category
Puzzle
Price
Free
Released
Sep 17, 2018
Last updated
Mar 26, 2026
File size
-
Content rating
Everyone
Version
1.7.1
Languages
-
View full Mahjong report →

Cut the Rope trajectory

JunJulAugSepOctNovDecJanFebMarAprMay

Mahjong trajectory

JunJulAugSepOctNovDecJanFebMarAprMay

FAQ

Which makes more money, Cut the Rope or Mahjong? v
Cut the Rope earns about $131.0K per month, while Mahjong earns about $19.5K. That is a 6.7× revenue gap (~$111.4K more per month for Cut the Rope). Annual revenue: Cut the Rope ≈ $1.57M/year, Mahjong ≈ $234.2K/year. Estimates are derived from public Google Play signals - grossing rank, scraped IAP tiers, ratings and category benchmarks.
Which has more downloads, Cut the Rope or Mahjong? v
Cut the Rope leads with about 264.7M estimated downloads vs 18.0M for Mahjong - a 14.7× gap. Cut the Rope reports 100,000,000+ installs on Google Play. Mahjong reports 10,000,000+ installs on Google Play.
Are Cut the Rope and Mahjong in the same Google Play category and competing for the same money? v
Yes - both apps sit in the Puzzle category, which means they compete directly for the same paying users and category-level wallet share. Direct competitors, head-to-head.
What in-app purchases and subscription pricing do Cut the Rope and Mahjong offer? v
Cut the Rope: IAP range $0.49 - $197.99 per item. Mahjong: no IAP detected on the public listing. Cut the Rope runs a "Free casual game · ad-supported (~$0.04/MAU)" monetization model; Mahjong runs "Free casual game · ad-supported (~$0.04/MAU)". Scraped tier prices and detected subscription pricing drive the bulk of the per-app revenue estimate above.
Which has better ratings, Cut the Rope or Mahjong? v
Mahjong edges ahead with ★ 4.8 vs ★ 4.5 (gap of 0.3 stars). Rating volume: Cut the Rope 94K ratings, Mahjong 75K ratings. Higher rating volume = stronger ASO signal even when star averages are close.
How accurate are these Cut the Rope vs Mahjong revenue estimates? v
Directional - typically within 2-3× of actual money earned for popular apps. The $131.0K for Cut the Rope and $19.5K for Mahjong are derived from Google Play grossing rank, scraped IAP tiers, ratings volume and category benchmarks (Puzzle) - net of the 15-30% Apple/Google store cut. Real revenue depends on country mix, retention, refunds and ad fill rate, none of which Apple or Google publish.
How do I compare Cut the Rope or Mahjong to a different Google Play app? v
Use the search box at the bottom of this page or paste any two Google Play links into the homepage tool. We auto-generate a permanent comparison URL with revenue, downloads, IAP tiers, subscription pricing and grossing rank for both apps.