Cut the Rope: Experiments GOLD vs Earn to Die 2
Cut the Rope: Experiments GOLD
ZeptoLab UK Limited
App Store
$676/mo
~$8.1K/yr · 26K installs
VS
Earn to Die 2
Not Doppler
App Store
$3.5K/mo
~$41.5K/yr · 447K installs
Revenue winner
Earn to Die 2 wins
+411% vs other
Installs winner
Earn to Die 2 wins
+1646% vs other
MAU winner
Earn to Die 2 wins
+1673% vs other
Rating winner
Earn to Die 2 wins
+5% vs other
Why Earn to Die 2 is winning
Top 3 reasons - backed by the public App Store / Play Store numbers.
- Earn to Die 2 earns roughly 5× more per month than Cut the Rope: Experiments GOLD - $3.5K vs $676.
- Premium pricing. Earn to Die 2 charges $21.68/mo vs Cut the Rope: Experiments GOLD's $17.99/mo - higher ARPU per converted user.
- Bigger install base. Earn to Die 2 has ~447K lifetime installs vs Cut the Rope: Experiments GOLD's ~26K - 17.5× the funnel top.
→ Find more apps with this revenue gap · Full Earn to Die 2 report
Side-by-side metrics
Bars scale to whichever app is bigger on that row. Green = winner.
vs
Monthly revenue (est.)?
$676
▶
$3.5K
Annual revenue (est.)
$8.1K
▶
$41.5K
Lifetime installs (est.)
26K
▶
447K
Monthly active users (est.)?
3K
▶
58K
App Store rating
4.44★
▶
4.65★
Total ratings
512
▶
6K
US grossing rank
-
=
-
Cheapest monthly sub
$17.99
▶
$21.68
IAP tiers detected
8 tiers
◀
7 tiers
- Category
- Games
- Price
- USD0.99
- Released
- Aug 4, 2011
- Last updated
- Dec 24, 2021
- File size
- 80.7 MB
- Content rating
- 4+
- Version
- 1.13.0
- Languages
- Dutch, English, French, German, Italian, Japanese +5 more
- Category
- Games
- Price
- USD0.29
- Released
- Nov 20, 2014
- Last updated
- May 9, 2024
- File size
- 74.0 MB
- Content rating
- 12+
- Version
- 1.4.55
- Languages
- English, French, German, Indonesian, Italian, Japanese +8 more
Cut the Rope: Experiments GOLD trajectory
Earn to Die 2 trajectory
FAQ
Which makes more money, Cut the Rope: Experiments GOLD or Earn to Die 2? v
Earn to Die 2 earns about $3.5K per month, while Cut the Rope: Experiments GOLD earns about $676. That is a 5.1× revenue gap (~$2.8K more per month for Earn to Die 2). Annual revenue: Cut the Rope: Experiments GOLD ≈ $8.1K/year, Earn to Die 2 ≈ $41.5K/year. Estimates are derived from public App Store signals - grossing rank, scraped IAP tiers, ratings and category benchmarks.
Which has more downloads, Cut the Rope: Experiments GOLD or Earn to Die 2? v
Earn to Die 2 leads with about 447K estimated downloads vs 26K for Cut the Rope: Experiments GOLD - a 17.5× gap. Cut the Rope: Experiments GOLD's App Store downloads are estimated from 512 ratings × the standard 1:75 ratio. Earn to Die 2's App Store downloads are estimated from 6K ratings.
Are Cut the Rope: Experiments GOLD and Earn to Die 2 in the same App Store category and competing for the same money? v
Yes - both apps sit in the Games category, which means they compete directly for the same paying users and category-level wallet share. Direct competitors, head-to-head.
What in-app purchases and subscription pricing do Cut the Rope: Experiments GOLD and Earn to Die 2 offer? v
Cut the Rope: Experiments GOLD: IAP range 8 tiers detected. Earn to Die 2: IAP range 7 tiers detected. Cut the Rope: Experiments GOLD runs a "Paid app ($0.99)" monetization model; Earn to Die 2 runs "Paid app ($0.29)". Scraped tier prices and detected subscription pricing drive the bulk of the per-app revenue estimate above.
Which has better ratings, Cut the Rope: Experiments GOLD or Earn to Die 2? v
Earn to Die 2 edges ahead with ★ 4.7 vs ★ 4.4 (gap of 0.2 stars). Rating volume: Cut the Rope: Experiments GOLD 512 ratings, Earn to Die 2 6K ratings. Higher rating volume = stronger ASO signal even when star averages are close.
How accurate are these Cut the Rope: Experiments GOLD vs Earn to Die 2 revenue estimates? v
Directional - typically within 2-3× of actual money earned for popular apps. The $676 for Cut the Rope: Experiments GOLD and $3.5K for Earn to Die 2 are derived from App Store grossing rank, scraped IAP tiers, ratings volume and category benchmarks (Games) - net of the 15-30% Apple/Google store cut. Real revenue depends on country mix, retention, refunds and ad fill rate, none of which Apple or Google publish.
How do I compare Cut the Rope: Experiments GOLD or Earn to Die 2 to a different App Store app? v
Use the search box at the bottom of this page or paste any two App Store links into the homepage tool. We auto-generate a permanent comparison URL with revenue, downloads, IAP tiers, subscription pricing and grossing rank for both apps.
