Cytus vs Earn to Die 2
Cytus
Rayark International Limited
App Store
$7.4K/mo
~$89.2K/yr · 140K installs
VS
Earn to Die 2
Not Doppler
App Store
$3.4K/mo
~$41.4K/yr · 446K installs
Revenue winner
Cytus wins
+116% vs other
Installs winner
Earn to Die 2 wins
+218% vs other
MAU winner
Earn to Die 2 wins
+103% vs other
Rating winner
Cytus wins
+4% vs other
Why Cytus is winning
Top 3 reasons - backed by the public App Store / Play Store numbers.
- Cytus earns roughly 2× more per month than Earn to Die 2 - $7.4K vs $3.4K.
- Aggressive pricing. Cytus undercuts at $9.99/mo vs $21.68/mo - converts a higher % of free users.
- More monetization surfaces. Cytus runs 10 IAP tiers vs 7 - more chances to convert users at the right price.
Side-by-side metrics
Bars scale to whichever app is bigger on that row. Green = winner.
vs
Monthly revenue (est.)?
$7.4K
◀
$3.4K
Annual revenue (est.)
$89.2K
◀
$41.4K
Lifetime installs (est.)
140K
▶
446K
Monthly active users (est.)?
28K
▶
58K
App Store rating
4.85★
◀
4.65★
Total ratings
2K
▶
6K
US grossing rank
-
=
-
Cheapest monthly sub
$9.99
▶
$21.68
IAP tiers detected
10 tiers
◀
7 tiers
- Category
- Games
- Price
- USD1.99
- Released
- Jan 12, 2012
- Last updated
- Nov 28, 2025
- File size
- 1.31 GB
- Content rating
- 4+
- Version
- 10.1.8
- Languages
- Arabic, English, French, German, Japanese, Korean +7 more
- Category
- Games
- Price
- USD0.29
- Released
- Nov 20, 2014
- Last updated
- May 9, 2024
- File size
- 74.0 MB
- Content rating
- 12+
- Version
- 1.4.55
- Languages
- English, French, German, Indonesian, Italian, Japanese +8 more
Cytus trajectory
Earn to Die 2 trajectory
FAQ
Which makes more money, Cytus or Earn to Die 2? v
Cytus earns about $7.4K per month, while Earn to Die 2 earns about $3.4K. That is a 2.2× revenue gap (~$4.0K more per month for Cytus). Annual revenue: Cytus ≈ $89.2K/year, Earn to Die 2 ≈ $41.4K/year. Estimates are derived from public App Store signals - grossing rank, scraped IAP tiers, ratings and category benchmarks.
Which has more downloads, Cytus or Earn to Die 2? v
Earn to Die 2 leads with about 446K estimated downloads vs 140K for Cytus - a 3.2× gap. Cytus's App Store downloads are estimated from 2K ratings × the standard 1:75 ratio. Earn to Die 2's App Store downloads are estimated from 6K ratings.
Are Cytus and Earn to Die 2 in the same App Store category and competing for the same money? v
Yes - both apps sit in the Games category, which means they compete directly for the same paying users and category-level wallet share. Direct competitors, head-to-head.
What in-app purchases and subscription pricing do Cytus and Earn to Die 2 offer? v
Cytus: IAP range 10 tiers detected. Earn to Die 2: IAP range 7 tiers detected. Cytus runs a "Paid app ($1.99)" monetization model; Earn to Die 2 runs "Paid app ($0.29)". Scraped tier prices and detected subscription pricing drive the bulk of the per-app revenue estimate above.
Which has better ratings, Cytus or Earn to Die 2? v
Cytus edges ahead with ★ 4.9 vs ★ 4.7 (gap of 0.2 stars). Rating volume: Cytus 2K ratings, Earn to Die 2 6K ratings. Higher rating volume = stronger ASO signal even when star averages are close.
How accurate are these Cytus vs Earn to Die 2 revenue estimates? v
Directional - typically within 2-3× of actual money earned for popular apps. The $7.4K for Cytus and $3.4K for Earn to Die 2 are derived from App Store grossing rank, scraped IAP tiers, ratings volume and category benchmarks (Games) - net of the 15-30% Apple/Google store cut. Real revenue depends on country mix, retention, refunds and ad fill rate, none of which Apple or Google publish.
How do I compare Cytus or Earn to Die 2 to a different App Store app? v
Use the search box at the bottom of this page or paste any two App Store links into the homepage tool. We auto-generate a permanent comparison URL with revenue, downloads, IAP tiers, subscription pricing and grossing rank for both apps.
