DOOM vs Gambonanza

DOOM

Bethesda
App Store
$19.1K/mo
~$229.2K/yr · 144K installs
VS

Gambonanza

Stray Fawn Studio
App Store
$53.0K/mo
~$635.5K/yr · 332K installs
Revenue winner Gambonanza wins +177% vs other
Installs winner Gambonanza wins +131% vs other
MAU winner Gambonanza wins +286% vs other
Rating winner Gambonanza wins +29% vs other

Why Gambonanza is winning

Top 3 reasons - backed by the public App Store / Play Store numbers.

  1. Gambonanza earns roughly 3× more per month than DOOM - $53.0K vs $19.1K.
  2. Bigger install base. Gambonanza has ~332K lifetime installs vs DOOM's ~144K - 2.3× the funnel top.
  3. Better app store reviews. Gambonanza sits at 4.89★ vs 3.80★ - store algorithms reward higher-rated apps with more impressions.

Find more apps with this revenue gap · Full Gambonanza report

Side-by-side metrics

Bars scale to whichever app is bigger on that row. Green = winner.

DOOM
vs
Gambonanza
Monthly revenue (est.)?
$19.1K
$53.0K
Annual revenue (est.)
$229.2K
$635.5K
Lifetime installs (est.)
144K
332K
Monthly active users (est.)?
17K
67K
App Store rating
3.80★
4.89★
Total ratings
2K
2K
US grossing rank
-
=
-
Cheapest monthly sub
No sub
=
No sub
IAP tiers detected
0 tiers
=
0 tiers

DOOM

Bethesda
App Store
Category
Games
Price
USD4.99
Released
Oct 31, 2009
Last updated
Sep 14, 2020
File size
379.0 MB
Content rating
17+
Version
2.9.6
Languages
English
View full DOOM report →

Gambonanza

Stray Fawn Studio
App Store
Category
Games
Price
USD5.99
Released
May 1, 2026
Last updated
Jun 12, 2026
File size
172.4 MB
Content rating
4+
Version
1.2.0
Languages
English, French, German, Japanese, Korean, Polish +5 more
View full Gambonanza report →

DOOM trajectory

AugSepOctNovDecJanFebMarAprMayJunJul

Gambonanza trajectory

AugSepOctNovDecJanFebMarAprMayJunJul

FAQ

Which makes more money, DOOM or Gambonanza? v
Gambonanza earns about $53.0K per month, while DOOM earns about $19.1K. That is a 2.8× revenue gap (~$33.9K more per month for Gambonanza). Annual revenue: DOOM ≈ $229.2K/year, Gambonanza ≈ $635.5K/year. Estimates are derived from public App Store signals - grossing rank, scraped IAP tiers, ratings and category benchmarks.
Which has more downloads, DOOM or Gambonanza? v
Gambonanza leads with about 332K estimated downloads vs 144K for DOOM - a 2.3× gap. DOOM's App Store downloads are estimated from 2K ratings × the standard 1:75 ratio. Gambonanza's App Store downloads are estimated from 2K ratings.
Are DOOM and Gambonanza in the same App Store category and competing for the same money? v
Yes - both apps sit in the Games category, which means they compete directly for the same paying users and category-level wallet share. Direct competitors, head-to-head.
Do DOOM and Gambonanza have in-app purchases? v
DOOM does not appear to offer in-app purchases on its public listing. Gambonanza does not appear to offer in-app purchases. Monetization model: DOOM runs "Paid app ($4.99)", Gambonanza runs "Paid app ($5.99)".
Which has better ratings, DOOM or Gambonanza? v
Gambonanza edges ahead with ★ 4.9 vs ★ 3.8 (gap of 1.1 stars). Rating volume: DOOM 2K ratings, Gambonanza 2K ratings. Higher rating volume = stronger ASO signal even when star averages are close.
How accurate are these DOOM vs Gambonanza revenue estimates? v
Directional - typically within 2-3× of actual money earned for popular apps. The $19.1K for DOOM and $53.0K for Gambonanza are derived from App Store grossing rank, scraped IAP tiers, ratings volume and category benchmarks (Games) - net of the 15-30% Apple/Google store cut. Real revenue depends on country mix, retention, refunds and ad fill rate, none of which Apple or Google publish.
How do I compare DOOM or Gambonanza to a different App Store app? v
Use the search box at the bottom of this page or paste any two App Store links into the homepage tool. We auto-generate a permanent comparison URL with revenue, downloads, IAP tiers, subscription pricing and grossing rank for both apps.