DRAGON QUEST vs Dungeon Clawler
DRAGON QUEST
SQUARE ENIX Co.,Ltd.
Google Play
$9.1K/mo
~$108.8K/yr · 253K installs
VS
Dungeon Clawler
Stray Fawn Studio
Google Play
$20.7K/mo
~$248.8K/yr · 309K installs
Revenue winner
Dungeon Clawler wins
+129% vs other
Installs winner
Dungeon Clawler wins
+22% vs other
MAU winner
Dungeon Clawler wins
+47% vs other
Rating winner
Dungeon Clawler wins
+8% vs other
Why Dungeon Clawler is winning
Top 2 reasons - backed by the public App Store / Play Store numbers.
- Dungeon Clawler earns roughly 2× more per month than DRAGON QUEST - $20.7K vs $9.1K.
- Better app store reviews. Dungeon Clawler sits at 4.84★ vs 4.47★ - store algorithms reward higher-rated apps with more impressions.
→ Find more apps with this revenue gap · Full Dungeon Clawler report
Side-by-side metrics
Bars scale to whichever app is bigger on that row. Green = winner.
vs
Monthly revenue (est.)?
$9.1K
▶
$20.7K
Annual revenue (est.)
$108.8K
▶
$248.8K
Lifetime installs (est.)
253K
▶
309K
Monthly active users (est.)?
19K
▶
28K
App Store rating
4.47★
▶
4.84★
Total ratings
12K
▶
18K
US grossing rank
-
=
-
Cheapest monthly sub
No sub
=
No sub
IAP tiers detected
0 tiers
=
0 tiers
- Category
- Role Playing
- Price
- USD2.99
- Released
- Sep 10, 2014
- Last updated
- Jun 27, 2024
- File size
- -
- Content rating
- Teen
- Version
- 1.1.3
- Languages
- -
- Category
- Role Playing
- Price
- USD5.59
- Released
- Nov 21, 2024
- Last updated
- May 5, 2026
- File size
- -
- Content rating
- Everyone
- Version
- 1.0.507
- Languages
- -
DRAGON QUEST trajectory
Dungeon Clawler trajectory
FAQ
Which makes more money, DRAGON QUEST or Dungeon Clawler? v
Dungeon Clawler earns about $20.7K per month, while DRAGON QUEST earns about $9.1K. That is a 2.3× revenue gap (~$11.7K more per month for Dungeon Clawler). Annual revenue: DRAGON QUEST ≈ $108.8K/year, Dungeon Clawler ≈ $248.8K/year. Estimates are derived from public Google Play signals - grossing rank, scraped IAP tiers, ratings and category benchmarks.
Which has more downloads, DRAGON QUEST or Dungeon Clawler? v
Dungeon Clawler leads with about 309K estimated downloads vs 253K for DRAGON QUEST - a 1.2× gap. DRAGON QUEST reports 100,000+ installs on Google Play. Dungeon Clawler reports 100,000+ installs on Google Play.
Are DRAGON QUEST and Dungeon Clawler in the same Google Play category and competing for the same money? v
Yes - both apps sit in the Role Playing category, which means they compete directly for the same paying users and category-level wallet share. Direct competitors, head-to-head.
Do DRAGON QUEST and Dungeon Clawler have in-app purchases? v
DRAGON QUEST does not appear to offer in-app purchases on its public listing. Dungeon Clawler does not appear to offer in-app purchases. Monetization model: DRAGON QUEST runs "Paid app ($2.99)", Dungeon Clawler runs "Paid app ($5.59)".
Which has better ratings, DRAGON QUEST or Dungeon Clawler? v
Dungeon Clawler edges ahead with ★ 4.8 vs ★ 4.5 (gap of 0.4 stars). Rating volume: DRAGON QUEST 2K ratings, Dungeon Clawler 949 ratings. Higher rating volume = stronger ASO signal even when star averages are close.
How accurate are these DRAGON QUEST vs Dungeon Clawler revenue estimates? v
Directional - typically within 2-3× of actual money earned for popular apps. The $9.1K for DRAGON QUEST and $20.7K for Dungeon Clawler are derived from Google Play grossing rank, scraped IAP tiers, ratings volume and category benchmarks (Role Playing) - net of the 15-30% Apple/Google store cut. Real revenue depends on country mix, retention, refunds and ad fill rate, none of which Apple or Google publish.
How do I compare DRAGON QUEST or Dungeon Clawler to a different Google Play app? v
Use the search box at the bottom of this page or paste any two Google Play links into the homepage tool. We auto-generate a permanent comparison URL with revenue, downloads, IAP tiers, subscription pricing and grossing rank for both apps.
