DREDGE vs Dungeon Clawler
DREDGE
Black Salt Games
Google Play
$81.8K/mo
~$981.9K/yr · 273K installs
VS
Dungeon Clawler
Stray Fawn Studio
Google Play
$20.6K/mo
~$247.8K/yr · 308K installs
Revenue winner
DREDGE wins
+296% vs other
Installs winner
Dungeon Clawler wins
+13% vs other
MAU winner
Dungeon Clawler wins
+18% vs other
Rating winner
Dungeon Clawler wins
+15% vs other
Why DREDGE is winning
Top 2 reasons - backed by the public App Store / Play Store numbers.
- DREDGE earns roughly 4× more per month than Dungeon Clawler - $81.8K vs $20.6K.
- Subscription model. DREDGE runs a $2.42/mo subscription that compounds; Dungeon Clawler relies on one-shot IAP or ads.
Side-by-side metrics
Bars scale to whichever app is bigger on that row. Green = winner.
vs
Monthly revenue (est.)?
$81.8K
◀
$20.6K
Annual revenue (est.)
$981.9K
◀
$247.8K
Lifetime installs (est.)
273K
▶
308K
Monthly active users (est.)?
23K
▶
27K
App Store rating
4.19★
▶
4.84★
Total ratings
3K
▶
18K
US grossing rank
-
=
-
Cheapest monthly sub
$2.42
◀
No sub
IAP tiers detected
0 tiers
=
0 tiers
- Category
- Role Playing
- Price
- USD24.99
- Released
- Feb 26, 2025
- Last updated
- Apr 7, 2026
- File size
- -
- Content rating
- Everyone 10+
- Version
- 1.5.18
- Languages
- -
- Category
- Role Playing
- Price
- USD5.59
- Released
- Nov 21, 2024
- Last updated
- May 5, 2026
- File size
- -
- Content rating
- Everyone
- Version
- 1.0.507
- Languages
- -
DREDGE trajectory
Dungeon Clawler trajectory
FAQ
Which makes more money, DREDGE or Dungeon Clawler? v
DREDGE earns about $81.8K per month, while Dungeon Clawler earns about $20.6K. That is a 4.0× revenue gap (~$61.2K more per month for DREDGE). Annual revenue: DREDGE ≈ $981.9K/year, Dungeon Clawler ≈ $247.8K/year. Estimates are derived from public Google Play signals - grossing rank, scraped IAP tiers, ratings and category benchmarks.
Which has more downloads, DREDGE or Dungeon Clawler? v
Dungeon Clawler leads with about 308K estimated downloads vs 273K for DREDGE - a 1.1× gap. DREDGE reports 100,000+ installs on Google Play. Dungeon Clawler reports 100,000+ installs on Google Play.
Are DREDGE and Dungeon Clawler in the same Google Play category and competing for the same money? v
Yes - both apps sit in the Role Playing category, which means they compete directly for the same paying users and category-level wallet share. Direct competitors, head-to-head.
What in-app purchases and subscription pricing do DREDGE and Dungeon Clawler offer? v
DREDGE: IAP range $0.49 - $11.99 per item. Dungeon Clawler: no IAP detected on the public listing. DREDGE runs a "Paid app ($24.99)" monetization model; Dungeon Clawler runs "Paid app ($5.59)". Scraped tier prices and detected subscription pricing drive the bulk of the per-app revenue estimate above.
Which has better ratings, DREDGE or Dungeon Clawler? v
Dungeon Clawler edges ahead with ★ 4.8 vs ★ 4.2 (gap of 0.6 stars). Rating volume: DREDGE 281 ratings, Dungeon Clawler 949 ratings. Higher rating volume = stronger ASO signal even when star averages are close.
How accurate are these DREDGE vs Dungeon Clawler revenue estimates? v
Directional - typically within 2-3× of actual money earned for popular apps. The $81.8K for DREDGE and $20.6K for Dungeon Clawler are derived from Google Play grossing rank, scraped IAP tiers, ratings volume and category benchmarks (Role Playing) - net of the 15-30% Apple/Google store cut. Real revenue depends on country mix, retention, refunds and ad fill rate, none of which Apple or Google publish.
How do I compare DREDGE or Dungeon Clawler to a different Google Play app? v
Use the search box at the bottom of this page or paste any two Google Play links into the homepage tool. We auto-generate a permanent comparison URL with revenue, downloads, IAP tiers, subscription pricing and grossing rank for both apps.
